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authorrubidium <rubidium@openttd.org>2009-06-13 12:06:31 +0000
committerrubidium <rubidium@openttd.org>2009-06-13 12:06:31 +0000
commitf8bccce555bccadafe0035a5d9820c2b33dc8174 (patch)
treefc33c79b8fd1209b7aa2081e9157da6412fb0cfd /src/network/network.cpp
parent2a7b07137aaba7f84f2c45322aed52bed1d0988e (diff)
downloadopenttd-f8bccce555bccadafe0035a5d9820c2b33dc8174.tar.xz
(svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file.
Diffstat (limited to 'src/network/network.cpp')
-rw-r--r--src/network/network.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index 7646278ca..09ae9b7ae 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -749,7 +749,6 @@ static void NetworkInitGameInfo()
/* The server is a client too */
_network_game_info.clients_on = _network_dedicated ? 0 : 1;
- _network_game_info.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
NetworkClientInfo *ci = new NetworkClientInfo(CLIENT_ID_SERVER);
ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : _local_company;