diff options
author | rubidium <rubidium@openttd.org> | 2007-01-04 18:10:40 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-04 18:10:40 +0000 |
commit | ae9750e69bb415d1d41ab63ecda566d6c61f2b47 (patch) | |
tree | ea1b145a0458b56d9a82668e8520cfe206388fb5 /src/network/network.c | |
parent | 2fda7e6c10551ad6a1573b8b78aa2d9f17620e88 (diff) | |
download | openttd-ae9750e69bb415d1d41ab63ecda566d6c61f2b47.tar.xz |
(svn r7825) -Codechange: make NetworkUDPClose close a single UDP socket. Use NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose).
Diffstat (limited to 'src/network/network.c')
-rw-r--r-- | src/network/network.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/network/network.c b/src/network/network.c index c8cb85804..fd7c14c88 100644 --- a/src/network/network.c +++ b/src/network/network.c @@ -833,7 +833,7 @@ static void NetworkClose(void) closesocket(_listensocket); _listensocket = INVALID_SOCKET; DEBUG(net, 1, "Closed listener"); - NetworkUDPClose(); + NetworkUDPStop(); } } @@ -949,7 +949,7 @@ bool NetworkClientConnectGame(const char *host, uint16 port) _network_last_port = port; NetworkDisconnect(); - NetworkUDPClose(); + NetworkUDPStop(); NetworkInitialize(); // Try to connect @@ -1426,7 +1426,7 @@ void NetworkStartUp(void) void NetworkShutDown(void) { NetworkDisconnect(); - NetworkUDPClose(); + NetworkUDPStop(); DEBUG(net, 3, "[core] shutting down network"); |