diff options
author | rubidium <rubidium@openttd.org> | 2012-09-19 15:15:49 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2012-09-19 15:15:49 +0000 |
commit | 7251fbb514e90739553d4892b9dccda13d290cba (patch) | |
tree | 903ea4c4121097d9415ac0cc303d50a8910c646b /src/network/core | |
parent | 461fc1e268cb5db0394221f1b61383b453e6fc0a (diff) | |
download | openttd-7251fbb514e90739553d4892b9dccda13d290cba.tar.xz |
(svn r24532) -Change: try to read more UDP packets per game loop
Diffstat (limited to 'src/network/core')
-rw-r--r-- | src/network/core/udp.cpp | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index 4a0029eed..4c74af3f6 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -117,18 +117,21 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a void NetworkUDPSocketHandler::ReceivePackets() { for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) { - struct sockaddr_storage client_addr; - memset(&client_addr, 0, sizeof(client_addr)); + for (int i = 0; i < 1000; i++) { // Do not infinitely loop when DoSing with UDP + struct sockaddr_storage client_addr; + memset(&client_addr, 0, sizeof(client_addr)); - Packet p(this); - socklen_t client_len = sizeof(client_addr); + Packet p(this); + socklen_t client_len = sizeof(client_addr); - /* Try to receive anything */ - SetNonBlocking(s->second); // Some OSes seem to lose the non-blocking status of the socket - int nbytes = recvfrom(s->second, (char*)p.buffer, SEND_MTU, 0, (struct sockaddr *)&client_addr, &client_len); + /* Try to receive anything */ + SetNonBlocking(s->second); // Some OSes seem to lose the non-blocking status of the socket + int nbytes = recvfrom(s->second, (char*)p.buffer, SEND_MTU, 0, (struct sockaddr *)&client_addr, &client_len); + + /* Did we get the bytes for the base header of the packet? */ + if (nbytes <= 0) break; // No data, i.e. no packet + if (nbytes <= 2) continue; // Invalid data; try next packet - /* We got some bytes for the base header of the packet. */ - if (nbytes > 2) { NetworkAddress address(client_addr, client_len); p.PrepareToRead(); @@ -136,7 +139,7 @@ void NetworkUDPSocketHandler::ReceivePackets() * Otherwise it will be marked as corrupted later on. */ if (nbytes != p.size) { DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString()); - return; + continue; } /* Handle the packet */ |