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authortruelight <truelight@openttd.org>2007-10-30 11:29:01 +0000
committertruelight <truelight@openttd.org>2007-10-30 11:29:01 +0000
commite288b2456faf621b8f5a5a33431c8349bab984fc (patch)
tree431686553f05217dc4e139907ec73d451f10e9ce /src/network/core
parent0204f501df70b5e0f554cc9686555cfb603a2064 (diff)
downloadopenttd-e288b2456faf621b8f5a5a33431c8349bab984fc.tar.xz
(svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;)
Diffstat (limited to 'src/network/core')
-rw-r--r--src/network/core/config.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h
index d8dbdb274..6fcbf7da2 100644
--- a/src/network/core/config.h
+++ b/src/network/core/config.h
@@ -27,6 +27,7 @@ enum {
NETWORK_NAME_LENGTH = 80, ///< The maximum length of the server name and map name, in bytes including '\0'
NETWORK_HOSTNAME_LENGTH = 80, ///< The maximum length of the host name, in bytes including '\0'
+ NETWORK_UNIQUE_ID_LENGTH = 33, ///< The maximum length of the unique id of the clients, in bytes including '\0'
NETWORK_REVISION_LENGTH = 15, ///< The maximum length of the revision, in bytes including '\0'
NETWORK_PASSWORD_LENGTH = 20, ///< The maximum length of the password, in bytes including '\0'
NETWORK_PLAYERS_LENGTH = 200, ///< The maximum length for the list of players that controls a company, in bytes including '\0'