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author | Rubidium <rubidium@openttd.org> | 2021-04-18 14:49:39 +0200 |
---|---|---|
committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-04-25 21:27:54 +0200 |
commit | d6000c2ec5f61c599d8859b981f2dac6a92e0755 (patch) | |
tree | 41418504a0c6e9701295228873bfc2c6d66fe313 /src/network/core | |
parent | 8b302761d4ca51f41eaff4097c9afa4f3aec5ec5 (diff) | |
download | openttd-d6000c2ec5f61c599d8859b981f2dac6a92e0755.tar.xz |
Codechange: differentiate between UDP, TCP and compatibility MTU values
Diffstat (limited to 'src/network/core')
-rw-r--r-- | src/network/core/config.h | 8 | ||||
-rw-r--r-- | src/network/core/packet.cpp | 2 | ||||
-rw-r--r-- | src/network/core/packet.h | 2 | ||||
-rw-r--r-- | src/network/core/tcp.cpp | 2 | ||||
-rw-r--r-- | src/network/core/udp.cpp | 4 |
5 files changed, 10 insertions, 8 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h index 1483419ea..572b4720d 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -30,7 +30,9 @@ static const uint16 NETWORK_DEFAULT_PORT = 3979; ///< The defau static const uint16 NETWORK_ADMIN_PORT = 3977; ///< The default port for admin network static const uint16 NETWORK_DEFAULT_DEBUGLOG_PORT = 3982; ///< The default port debug-log is sent to (TCP) -static const uint16 SEND_MTU = 1460; ///< Number of bytes we can pack in a single packet +static const uint16 UDP_MTU = 1460; ///< Number of bytes we can pack in a single UDP packet +static const uint16 TCP_MTU = 1460; ///< Number of bytes we can pack in a single TCP packet +static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use? static const byte NETWORK_GAME_INFO_VERSION = 4; ///< What version of game-info do we use? @@ -46,14 +48,14 @@ static const uint NETWORK_PASSWORD_LENGTH = 33; ///< The maxim static const uint NETWORK_CLIENTS_LENGTH = 200; ///< The maximum length for the list of clients that controls a company, in bytes including '\0' static const uint NETWORK_CLIENT_NAME_LENGTH = 25; ///< The maximum length of a client's name, in bytes including '\0' static const uint NETWORK_RCONCOMMAND_LENGTH = 500; ///< The maximum length of a rconsole command, in bytes including '\0' -static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = SEND_MTU - 3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than SEND_MTU including header (3 bytes) +static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = COMPAT_MTU-3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than COMPAT_MTU including header (3 bytes) static const uint NETWORK_CHAT_LENGTH = 900; ///< The maximum length of a chat message, in bytes including '\0' static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maximum length of the name of a GRF /** * Maximum number of GRFs that can be sent. - * This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of SEND_MTU bytes. + * This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of UDP_MTU bytes. */ static const uint NETWORK_MAX_GRF_COUNT = 62; diff --git a/src/network/core/packet.cpp b/src/network/core/packet.cpp index 39531c0a4..40e664055 100644 --- a/src/network/core/packet.cpp +++ b/src/network/core/packet.cpp @@ -39,7 +39,7 @@ Packet::Packet(NetworkSocketHandler *cs, size_t limit, size_t initial_read_size) /** * Creates a packet to send * @param type The type of the packet to send - * @param limit The maximum number of bytes the packet may have. Default is SEND_MTU. + * @param limit The maximum number of bytes the packet may have. Default is COMPAT_MTU. * Be careful of compatibility with older clients/servers when changing * the limit as it might break things if the other side is not expecting * much larger packets than what they support. diff --git a/src/network/core/packet.h b/src/network/core/packet.h index db051005c..d55dad316 100644 --- a/src/network/core/packet.h +++ b/src/network/core/packet.h @@ -56,7 +56,7 @@ private: public: Packet(NetworkSocketHandler *cs, size_t limit, size_t initial_read_size = sizeof(PacketSize)); - Packet(PacketType type, size_t limit = SEND_MTU); + Packet(PacketType type, size_t limit = COMPAT_MTU); static void AddToQueue(Packet **queue, Packet *packet); static Packet *PopFromQueue(Packet **queue); diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp index be70efdd2..72e66a0b5 100644 --- a/src/network/core/tcp.cpp +++ b/src/network/core/tcp.cpp @@ -126,7 +126,7 @@ Packet *NetworkTCPSocketHandler::ReceivePacket() if (!this->IsConnected()) return nullptr; if (this->packet_recv == nullptr) { - this->packet_recv = new Packet(this, SEND_MTU); + this->packet_recv = new Packet(this, TCP_MTU); } Packet *p = this->packet_recv; diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index 8872fa295..e8299f7b6 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -119,8 +119,8 @@ void NetworkUDPSocketHandler::ReceivePackets() struct sockaddr_storage client_addr; memset(&client_addr, 0, sizeof(client_addr)); - /* The limit is SEND_MTU, but also allocate that much as we need to read the whole packet in one go. */ - Packet p(this, SEND_MTU, SEND_MTU); + /* The limit is UDP_MTU, but also allocate that much as we need to read the whole packet in one go. */ + Packet p(this, UDP_MTU, UDP_MTU); socklen_t client_len = sizeof(client_addr); /* Try to receive anything */ |