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authorrubidium <rubidium@openttd.org>2010-11-30 13:38:46 +0000
committerrubidium <rubidium@openttd.org>2010-11-30 13:38:46 +0000
commitb6c2216749765e4d29fc3fa05dc1023c2c643cce (patch)
treeabc3302f27c09c0e0494f4691e5989aa514116e2 /src/network/core
parent9c83a8975fe93568d4a3c44bd273e846b18d8e3f (diff)
downloadopenttd-b6c2216749765e4d29fc3fa05dc1023c2c643cce.tar.xz
(svn r21358) -Codechange: make some network function names conform to coding style
Diffstat (limited to 'src/network/core')
-rw-r--r--src/network/core/core.cpp4
-rw-r--r--src/network/core/core.h6
-rw-r--r--src/network/core/tcp.cpp6
-rw-r--r--src/network/core/tcp.h6
-rw-r--r--src/network/core/tcp_admin.cpp6
-rw-r--r--src/network/core/tcp_admin.h6
-rw-r--r--src/network/core/tcp_content.cpp6
-rw-r--r--src/network/core/tcp_content.h2
-rw-r--r--src/network/core/tcp_game.cpp6
-rw-r--r--src/network/core/tcp_game.h6
-rw-r--r--src/network/core/tcp_listen.h2
-rw-r--r--src/network/core/udp.cpp8
-rw-r--r--src/network/core/udp.h4
13 files changed, 34 insertions, 34 deletions
diff --git a/src/network/core/core.cpp b/src/network/core/core.cpp
index 4c724e47e..fc1bbf954 100644
--- a/src/network/core/core.cpp
+++ b/src/network/core/core.cpp
@@ -103,7 +103,7 @@ void NetworkCoreShutdown()
* @param p the packet to write the data to
* @param grf the GRFIdentifier to serialize
*/
-void NetworkSocketHandler::Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf)
+void NetworkSocketHandler::SendGRFIdentifier(Packet *p, const GRFIdentifier *grf)
{
uint j;
p->Send_uint32(grf->grfid);
@@ -117,7 +117,7 @@ void NetworkSocketHandler::Send_GRFIdentifier(Packet *p, const GRFIdentifier *gr
* @param p the packet to read the data from
* @param grf the GRFIdentifier to deserialize
*/
-void NetworkSocketHandler::Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf)
+void NetworkSocketHandler::ReceiveGRFIdentifier(Packet *p, GRFIdentifier *grf)
{
uint j;
grf->grfid = p->Recv_uint32();
diff --git a/src/network/core/core.h b/src/network/core/core.h
index bf013909a..932199a9c 100644
--- a/src/network/core/core.h
+++ b/src/network/core/core.h
@@ -74,9 +74,9 @@ public:
*/
void Reopen() { this->has_quit = false; }
- void Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf);
- void Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf);
- void Send_CompanyInformation(Packet *p, const struct Company *c, const struct NetworkCompanyStats *stats);
+ void SendGRFIdentifier(Packet *p, const GRFIdentifier *grf);
+ void ReceiveGRFIdentifier(Packet *p, GRFIdentifier *grf);
+ void SendCompanyInformation(Packet *p, const struct Company *c, const struct NetworkCompanyStats *stats);
};
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp
index c35b029a2..66f19107c 100644
--- a/src/network/core/tcp.cpp
+++ b/src/network/core/tcp.cpp
@@ -56,7 +56,7 @@ NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection(bool error)
* if the OS-network-buffer is full)
* @param packet the packet to send
*/
-void NetworkTCPSocketHandler::Send_Packet(Packet *packet)
+void NetworkTCPSocketHandler::SendPacket(Packet *packet)
{
Packet *p;
assert(packet != NULL);
@@ -90,7 +90,7 @@ void NetworkTCPSocketHandler::Send_Packet(Packet *packet)
* @return \c true if a (part of a) packet could be sent and
* the connection is not closed yet.
*/
-bool NetworkTCPSocketHandler::Send_Packets(bool closing_down)
+bool NetworkTCPSocketHandler::SendPackets(bool closing_down)
{
ssize_t res;
Packet *p;
@@ -141,7 +141,7 @@ bool NetworkTCPSocketHandler::Send_Packets(bool closing_down)
* @param status the variable to store the status into
* @return the received packet (or NULL when it didn't receive one)
*/
-Packet *NetworkTCPSocketHandler::Recv_Packet()
+Packet *NetworkTCPSocketHandler::ReceivePacket()
{
ssize_t res;
diff --git a/src/network/core/tcp.h b/src/network/core/tcp.h
index 86c568edf..899eba771 100644
--- a/src/network/core/tcp.h
+++ b/src/network/core/tcp.h
@@ -35,11 +35,11 @@ public:
bool IsConnected() const { return this->sock != INVALID_SOCKET; }
virtual NetworkRecvStatus CloseConnection(bool error = true);
- void Send_Packet(Packet *packet);
- bool Send_Packets(bool closing_down = false);
+ void SendPacket(Packet *packet);
+ bool SendPackets(bool closing_down = false);
bool IsPacketQueueEmpty();
- Packet *Recv_Packet();
+ Packet *ReceivePacket();
bool CanSendReceive();
diff --git a/src/network/core/tcp_admin.cpp b/src/network/core/tcp_admin.cpp
index e3235eebe..aaa3c425a 100644
--- a/src/network/core/tcp_admin.cpp
+++ b/src/network/core/tcp_admin.cpp
@@ -100,11 +100,11 @@ NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p)
* HandlePacket is returned.
* @return #NetworkRecvStatus of the last handled packet.
*/
-NetworkRecvStatus NetworkAdminSocketHandler::Recv_Packets()
+NetworkRecvStatus NetworkAdminSocketHandler::ReceivePackets()
{
Packet *p;
- while ((p = this->Recv_Packet()) != NULL) {
- NetworkRecvStatus res = HandlePacket(p);
+ while ((p = this->ReceivePacket()) != NULL) {
+ NetworkRecvStatus res = this->HandlePacket(p);
if (res != NETWORK_RECV_STATUS_OKAY) return res;
}
diff --git a/src/network/core/tcp_admin.h b/src/network/core/tcp_admin.h
index 82121ce73..ee1e6f2db 100644
--- a/src/network/core/tcp_admin.h
+++ b/src/network/core/tcp_admin.h
@@ -347,10 +347,10 @@ public:
NetworkAdminSocketHandler(SOCKET s);
~NetworkAdminSocketHandler();
- NetworkRecvStatus Recv_Packets();
+ NetworkRecvStatus ReceivePackets();
- const char *Recv_Command(Packet *p, CommandPacket *cp);
- void Send_Command(Packet *p, const CommandPacket *cp);
+ const char *ReceiveCommand(Packet *p, CommandPacket *cp);
+ void SendCommand(Packet *p, const CommandPacket *cp);
};
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/tcp_content.cpp b/src/network/core/tcp_content.cpp
index 0cf03d7fa..17b7da048 100644
--- a/src/network/core/tcp_content.cpp
+++ b/src/network/core/tcp_content.cpp
@@ -117,11 +117,11 @@ bool NetworkContentSocketHandler::HandlePacket(Packet *p)
/**
* Receive a packet at TCP level
*/
-void NetworkContentSocketHandler::Recv_Packets()
+void NetworkContentSocketHandler::ReceivePackets()
{
Packet *p;
- while ((p = this->Recv_Packet()) != NULL) {
- bool cont = HandlePacket(p);
+ while ((p = this->ReceivePacket()) != NULL) {
+ bool cont = this->HandlePacket(p);
delete p;
if (!cont) return;
}
diff --git a/src/network/core/tcp_content.h b/src/network/core/tcp_content.h
index 24f9f648b..f9ff4be35 100644
--- a/src/network/core/tcp_content.h
+++ b/src/network/core/tcp_content.h
@@ -210,7 +210,7 @@ public:
virtual ~NetworkContentSocketHandler() { this->Close(); }
/** Do the actual receiving of packets. */
- void Recv_Packets();
+ void ReceivePackets();
};
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp
index 258f9c6b2..6c68217fc 100644
--- a/src/network/core/tcp_game.cpp
+++ b/src/network/core/tcp_game.cpp
@@ -34,7 +34,7 @@ NetworkGameSocketHandler::NetworkGameSocketHandler(SOCKET s)
}
/**
- * Functions to help NetworkRecv_Packet/NetworkSend_Packet a bit
+ * Functions to help ReceivePacket/SendPacket a bit
* A socket can make errors. When that happens this handles what to do.
* For clients: close connection and drop back to main-menu
* For servers: close connection and that is it
@@ -136,10 +136,10 @@ NetworkRecvStatus NetworkGameSocketHandler::HandlePacket(Packet *p)
* HandlePacket is returned.
* @return #NetworkRecvStatus of the last handled packet.
*/
-NetworkRecvStatus NetworkGameSocketHandler::Recv_Packets()
+NetworkRecvStatus NetworkGameSocketHandler::ReceivePackets()
{
Packet *p;
- while ((p = this->Recv_Packet()) != NULL) {
+ while ((p = this->ReceivePacket()) != NULL) {
NetworkRecvStatus res = HandlePacket(p);
delete p;
if (res != NETWORK_RECV_STATUS_OKAY) return res;
diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h
index b4a6999cd..be737554e 100644
--- a/src/network/core/tcp_game.h
+++ b/src/network/core/tcp_game.h
@@ -482,10 +482,10 @@ public:
inline void SetInfo(NetworkClientInfo *info) { assert(info != NULL && this->info == NULL); this->info = info; }
inline NetworkClientInfo *GetInfo() const { return this->info; }
- NetworkRecvStatus Recv_Packets();
+ NetworkRecvStatus ReceivePackets();
- const char *Recv_Command(Packet *p, CommandPacket *cp);
- void Send_Command(Packet *p, const CommandPacket *cp);
+ const char *ReceiveCommand(Packet *p, CommandPacket *cp);
+ void SendCommand(Packet *p, const CommandPacket *cp);
};
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h
index 83a7f2fd8..0223ad42f 100644
--- a/src/network/core/tcp_listen.h
+++ b/src/network/core/tcp_listen.h
@@ -129,7 +129,7 @@ public:
FOR_ALL_ITEMS_FROM(Tsocket, idx, cs, 0) {
cs->writable = !!FD_ISSET(cs->sock, &write_fd);
if (FD_ISSET(cs->sock, &read_fd)) {
- cs->Recv_Packets();
+ cs->ReceivePackets();
}
}
return _networking;
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index b153cdf88..54b00f30e 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -151,7 +151,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
* @param p the packet to write the data to
* @param info the NetworkGameInfo struct to serialize
*/
-void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameInfo *info)
+void NetworkUDPSocketHandler::SendNetworkGameInfo(Packet *p, const NetworkGameInfo *info)
{
p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
@@ -180,7 +180,7 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
/* Send actual GRF Identifications */
for (c = info->grfconfig; c != NULL; c = c->next) {
- if (!HasBit(c->flags, GCF_STATIC)) this->Send_GRFIdentifier(p, &c->ident);
+ if (!HasBit(c->flags, GCF_STATIC)) this->SendGRFIdentifier(p, &c->ident);
}
}
@@ -213,7 +213,7 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
* @param p the packet to read the data from
* @param info the NetworkGameInfo to deserialize into
*/
-void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *info)
+void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo *info)
{
static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
@@ -238,7 +238,7 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
for (i = 0; i < num_grfs; i++) {
GRFConfig *c = new GRFConfig();
- this->Recv_GRFIdentifier(p, &c->ident);
+ this->ReceiveGRFIdentifier(p, &c->ident);
this->HandleIncomingNetworkGameInfoGRFConfig(c);
/* Append GRFConfig to the list */
diff --git a/src/network/core/udp.h b/src/network/core/udp.h
index 82435d9ff..b94fb4738 100644
--- a/src/network/core/udp.h
+++ b/src/network/core/udp.h
@@ -153,8 +153,8 @@ public:
void SendPacket(Packet *p, NetworkAddress *recv, bool all = false, bool broadcast = false);
void ReceivePackets();
- void Send_NetworkGameInfo(Packet *p, const NetworkGameInfo *info);
- void Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *info);
+ void SendNetworkGameInfo(Packet *p, const NetworkGameInfo *info);
+ void ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo *info);
};
#endif /* ENABLE_NETWORK */