diff options
author | Patric Stout <truebrain@openttd.org> | 2021-05-12 16:34:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-12 16:34:02 +0200 |
commit | b136e65cf9375700e77579b344f8dd86a5a61336 (patch) | |
tree | 829083df6b7c2f86a2e70eba91bc5e88230a8586 /src/network/core | |
parent | 56050fc96f59cef171d3b8a03ae3f3c9b83f9426 (diff) | |
download | openttd-b136e65cf9375700e77579b344f8dd86a5a61336.tar.xz |
Change: reworked the debug levels for network facility (#9251)
It now follows very simple rules:
0 - Fatal, user should know about this
1 - Error, but we are recovering
2 - Warning, wrong but okay if you don't know
3 - Info, information you might care about
4 -
5 - Debug #1 - High level debug messages
6 - Debug #2 - Low level debug messages
7 - Trace information
Diffstat (limited to 'src/network/core')
-rw-r--r-- | src/network/core/address.cpp | 2 | ||||
-rw-r--r-- | src/network/core/core.cpp | 4 | ||||
-rw-r--r-- | src/network/core/game_info.cpp | 4 | ||||
-rw-r--r-- | src/network/core/host.cpp | 6 | ||||
-rw-r--r-- | src/network/core/tcp.cpp | 6 | ||||
-rw-r--r-- | src/network/core/tcp_admin.cpp | 6 | ||||
-rw-r--r-- | src/network/core/tcp_connect.cpp | 14 | ||||
-rw-r--r-- | src/network/core/tcp_content.cpp | 6 | ||||
-rw-r--r-- | src/network/core/tcp_game.cpp | 6 | ||||
-rw-r--r-- | src/network/core/tcp_http.cpp | 28 | ||||
-rw-r--r-- | src/network/core/tcp_listen.h | 12 | ||||
-rw-r--r-- | src/network/core/udp.cpp | 14 |
12 files changed, 54 insertions, 54 deletions
diff --git a/src/network/core/address.cpp b/src/network/core/address.cpp index aa27b4103..91a481795 100644 --- a/src/network/core/address.cpp +++ b/src/network/core/address.cpp @@ -356,7 +356,7 @@ static SOCKET ListenLoopProc(addrinfo *runp) DEBUG(net, 0, "Setting non-blocking mode failed: %s", NetworkError::GetLast().AsString()); } - DEBUG(net, 1, "Listening on %s", address.c_str()); + DEBUG(net, 3, "Listening on %s", address.c_str()); return sock; } diff --git a/src/network/core/core.cpp b/src/network/core/core.cpp index 563deae96..af35720db 100644 --- a/src/network/core/core.cpp +++ b/src/network/core/core.cpp @@ -27,9 +27,9 @@ bool NetworkCoreInitialize() #ifdef _WIN32 { WSADATA wsa; - DEBUG(net, 3, "[core] loading windows socket library"); + DEBUG(net, 5, "Loading windows socket library"); if (WSAStartup(MAKEWORD(2, 0), &wsa) != 0) { - DEBUG(net, 0, "[core] WSAStartup failed, network unavailable"); + DEBUG(net, 0, "WSAStartup failed, network unavailable"); return false; } } diff --git a/src/network/core/game_info.cpp b/src/network/core/game_info.cpp index f7044a3fc..46bb42ec1 100644 --- a/src/network/core/game_info.cpp +++ b/src/network/core/game_info.cpp @@ -51,7 +51,7 @@ const char *GetNetworkRevisionString() /* Tag names are not mangled further. */ if (_openttd_revision_tagged) { - DEBUG(net, 1, "Network revision name is '%s'", network_revision); + DEBUG(net, 3, "Network revision name: %s", network_revision); return network_revision; } @@ -71,7 +71,7 @@ const char *GetNetworkRevisionString() /* Replace the git hash in revision string. */ strecpy(network_revision + hashofs, githash_suffix, network_revision + NETWORK_REVISION_LENGTH); assert(strlen(network_revision) < NETWORK_REVISION_LENGTH); // strlen does not include terminator, constant does, hence strictly less than - DEBUG(net, 1, "Network revision name is '%s'", network_revision); + DEBUG(net, 3, "Network revision name: %s", network_revision); } return network_revision; diff --git a/src/network/core/host.cpp b/src/network/core/host.cpp index bcb048e47..54a97aff0 100644 --- a/src/network/core/host.cpp +++ b/src/network/core/host.cpp @@ -39,14 +39,14 @@ static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // BE int sock = socket(AF_INET, SOCK_DGRAM, 0); if (sock < 0) { - DEBUG(net, 0, "[core] error creating socket"); + DEBUG(net, 0, "Could not create socket: %s", NetworkError::GetLast().AsString()); return; } char *output_pointer = nullptr; int output_length = _netstat(sock, &output_pointer, 1); if (output_length < 0) { - DEBUG(net, 0, "[core] error running _netstat"); + DEBUG(net, 0, "Error running _netstat()"); return; } @@ -200,6 +200,6 @@ void NetworkFindBroadcastIPs(NetworkAddressList *broadcast) int i = 0; for (NetworkAddress &addr : *broadcast) { addr.SetPort(NETWORK_DEFAULT_PORT); - DEBUG(net, 3, "%d) %s", i++, addr.GetHostname()); + DEBUG(net, 3, " %d) %s", i++, addr.GetHostname()); } } diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp index 842e1a89b..3bba291c7 100644 --- a/src/network/core/tcp.cpp +++ b/src/network/core/tcp.cpp @@ -90,7 +90,7 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down) if (!err.WouldBlock()) { /* Something went wrong.. close client! */ if (!closing_down) { - DEBUG(net, 0, "send failed with error %s", err.AsString()); + DEBUG(net, 0, "Send failed: %s", err.AsString()); this->CloseConnection(); } return SPS_CLOSED; @@ -139,7 +139,7 @@ Packet *NetworkTCPSocketHandler::ReceivePacket() NetworkError err = NetworkError::GetLast(); if (!err.WouldBlock()) { /* Something went wrong... */ - if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString()); + if (!err.IsConnectionReset()) DEBUG(net, 0, "Recv failed: %s", err.AsString()); this->CloseConnection(); return nullptr; } @@ -167,7 +167,7 @@ Packet *NetworkTCPSocketHandler::ReceivePacket() NetworkError err = NetworkError::GetLast(); if (!err.WouldBlock()) { /* Something went wrong... */ - if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString()); + if (!err.IsConnectionReset()) DEBUG(net, 0, "Recv failed: %s", err.AsString()); this->CloseConnection(); return nullptr; } diff --git a/src/network/core/tcp_admin.cpp b/src/network/core/tcp_admin.cpp index 36daae4a1..8cc8b1efe 100644 --- a/src/network/core/tcp_admin.cpp +++ b/src/network/core/tcp_admin.cpp @@ -93,9 +93,9 @@ NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p) default: if (this->HasClientQuit()) { - DEBUG(net, 0, "[tcp/admin] received invalid packet type %d from '%s' (%s)", type, this->admin_name, this->admin_version); + DEBUG(net, 0, "[tcp/admin] Received invalid packet type %d from '%s' (%s)", type, this->admin_name, this->admin_version); } else { - DEBUG(net, 0, "[tcp/admin] received illegal packet from '%s' (%s)", this->admin_name, this->admin_version); + DEBUG(net, 0, "[tcp/admin] Received illegal packet from '%s' (%s)", this->admin_name, this->admin_version); } this->CloseConnection(); @@ -129,7 +129,7 @@ NetworkRecvStatus NetworkAdminSocketHandler::ReceivePackets() */ NetworkRecvStatus NetworkAdminSocketHandler::ReceiveInvalidPacket(PacketAdminType type) { - DEBUG(net, 0, "[tcp/admin] received illegal packet type %d from admin %s (%s)", type, this->admin_name, this->admin_version); + DEBUG(net, 0, "[tcp/admin] Received illegal packet type %d from admin %s (%s)", type, this->admin_name, this->admin_version); return NETWORK_RECV_STATUS_MALFORMED_PACKET; } diff --git a/src/network/core/tcp_connect.cpp b/src/network/core/tcp_connect.cpp index b343ae463..381f7e589 100644 --- a/src/network/core/tcp_connect.cpp +++ b/src/network/core/tcp_connect.cpp @@ -72,7 +72,7 @@ void TCPConnecter::Connect(addrinfo *address) } NetworkAddress network_address = NetworkAddress(address->ai_addr, (int)address->ai_addrlen); - DEBUG(net, 4, "Attempting to connect to %s", network_address.GetAddressAsString().c_str()); + DEBUG(net, 5, "Attempting to connect to %s", network_address.GetAddressAsString().c_str()); int err = connect(sock, address->ai_addr, (int)address->ai_addrlen); if (err != 0 && !NetworkError::GetLast().IsConnectInProgress()) { @@ -149,10 +149,10 @@ void TCPConnecter::OnResolved(addrinfo *ai) } } - if (_debug_net_level >= 5) { - DEBUG(net, 5, "%s resolved in:", this->connection_string.c_str()); + if (_debug_net_level >= 6) { + DEBUG(net, 6, "%s resolved in:", this->connection_string.c_str()); for (const auto &address : this->addresses) { - DEBUG(net, 5, "- %s", NetworkAddress(address->ai_addr, (int)address->ai_addrlen).GetAddressAsString().c_str()); + DEBUG(net, 6, "- %s", NetworkAddress(address->ai_addr, (int)address->ai_addrlen).GetAddressAsString().c_str()); } } @@ -188,7 +188,7 @@ void TCPConnecter::Resolve() } if (e != 0) { - DEBUG(misc, 0, "Failed to resolve DNS for %s", this->connection_string.c_str()); + DEBUG(net, 0, "Failed to resolve DNS for %s", this->connection_string.c_str()); this->OnFailure(); return; } @@ -235,7 +235,7 @@ bool TCPConnecter::CheckActivity() /* select() failed; hopefully next try it doesn't. */ if (n < 0) { /* select() normally never fails; so hopefully it works next try! */ - DEBUG(net, 1, "select() failed with %s", NetworkError::GetLast().AsString()); + DEBUG(net, 1, "select() failed: %s", NetworkError::GetLast().AsString()); return false; } @@ -301,7 +301,7 @@ bool TCPConnecter::CheckActivity() } assert(connected_socket != INVALID_SOCKET); - DEBUG(net, 1, "Connected to %s", this->connection_string.c_str()); + DEBUG(net, 3, "Connected to %s", this->connection_string.c_str()); if (_debug_net_level >= 5) { DEBUG(net, 5, "- using %s", NetworkAddress::GetPeerName(connected_socket).c_str()); } diff --git a/src/network/core/tcp_content.cpp b/src/network/core/tcp_content.cpp index 488be5000..0371b7621 100644 --- a/src/network/core/tcp_content.cpp +++ b/src/network/core/tcp_content.cpp @@ -167,9 +167,9 @@ bool NetworkContentSocketHandler::HandlePacket(Packet *p) default: if (this->HasClientQuit()) { - DEBUG(net, 0, "[tcp/content] received invalid packet type %d", type); + DEBUG(net, 0, "[tcp/content] Received invalid packet type %d", type); } else { - DEBUG(net, 0, "[tcp/content] received illegal packet"); + DEBUG(net, 0, "[tcp/content] Received illegal packet"); } return false; } @@ -220,7 +220,7 @@ bool NetworkContentSocketHandler::ReceivePackets() */ bool NetworkContentSocketHandler::ReceiveInvalidPacket(PacketContentType type) { - DEBUG(net, 0, "[tcp/content] received illegal packet type %d", type); + DEBUG(net, 0, "[tcp/content] Received illegal packet type %d", type); return false; } diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp index 771ea37b1..0e38133fb 100644 --- a/src/network/core/tcp_game.cpp +++ b/src/network/core/tcp_game.cpp @@ -117,9 +117,9 @@ NetworkRecvStatus NetworkGameSocketHandler::HandlePacket(Packet *p) this->CloseConnection(); if (this->HasClientQuit()) { - DEBUG(net, 0, "[tcp/game] received invalid packet type %d from client %d", type, this->client_id); + DEBUG(net, 0, "[tcp/game] Received invalid packet type %d from client %d", type, this->client_id); } else { - DEBUG(net, 0, "[tcp/game] received illegal packet from client %d", this->client_id); + DEBUG(net, 0, "[tcp/game] Received illegal packet from client %d", this->client_id); } return NETWORK_RECV_STATUS_MALFORMED_PACKET; } @@ -151,7 +151,7 @@ NetworkRecvStatus NetworkGameSocketHandler::ReceivePackets() */ NetworkRecvStatus NetworkGameSocketHandler::ReceiveInvalidPacket(PacketGameType type) { - DEBUG(net, 0, "[tcp/game] received illegal packet type %d from client %d", type, this->client_id); + DEBUG(net, 0, "[tcp/game] Received illegal packet type %d from client %d", type, this->client_id); return NETWORK_RECV_STATUS_MALFORMED_PACKET; } diff --git a/src/network/core/tcp_http.cpp b/src/network/core/tcp_http.cpp index ccad120ae..08961e402 100644 --- a/src/network/core/tcp_http.cpp +++ b/src/network/core/tcp_http.cpp @@ -45,7 +45,7 @@ NetworkHTTPSocketHandler::NetworkHTTPSocketHandler(SOCKET s, size_t bufferSize = strlen(url) + strlen(host) + strlen(GetNetworkRevisionString()) + (data == nullptr ? 0 : strlen(data)) + 128; char *buffer = AllocaM(char, bufferSize); - DEBUG(net, 7, "[tcp/http] requesting %s%s", host, url); + DEBUG(net, 5, "[tcp/http] Requesting %s%s", host, url); if (data != nullptr) { seprintf(buffer, buffer + bufferSize - 1, "POST %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: OpenTTD/%s\r\nContent-Type: text/plain\r\nContent-Length: %d\r\n\r\n%s\r\n", url, host, GetNetworkRevisionString(), (int)strlen(data), data); } else { @@ -85,7 +85,7 @@ NetworkRecvStatus NetworkHTTPSocketHandler::CloseConnection(bool error) * Helper to simplify the error handling. * @param msg the error message to show. */ -#define return_error(msg) { DEBUG(net, 0, msg); return -1; } +#define return_error(msg) { DEBUG(net, 1, msg); return -1; } static const char * const NEWLINE = "\r\n"; ///< End of line marker static const char * const END_OF_HEADER = "\r\n\r\n"; ///< End of header marker @@ -112,7 +112,7 @@ int NetworkHTTPSocketHandler::HandleHeader() /* We expect a HTTP/1.[01] reply */ if (strncmp(this->recv_buffer, HTTP_1_0, strlen(HTTP_1_0)) != 0 && strncmp(this->recv_buffer, HTTP_1_1, strlen(HTTP_1_1)) != 0) { - return_error("[tcp/http] received invalid HTTP reply"); + return_error("[tcp/http] Received invalid HTTP reply"); } char *status = this->recv_buffer + strlen(HTTP_1_0); @@ -121,7 +121,7 @@ int NetworkHTTPSocketHandler::HandleHeader() /* Get the length of the document to receive */ char *length = strcasestr(this->recv_buffer, CONTENT_LENGTH); - if (length == nullptr) return_error("[tcp/http] missing 'content-length' header"); + if (length == nullptr) return_error("[tcp/http] Missing 'content-length' header"); /* Skip the header */ length += strlen(CONTENT_LENGTH); @@ -139,9 +139,9 @@ int NetworkHTTPSocketHandler::HandleHeader() /* Make sure we're going to download at least something; * zero sized files are, for OpenTTD's purposes, always * wrong. You can't have gzips of 0 bytes! */ - if (len == 0) return_error("[tcp/http] refusing to download 0 bytes"); + if (len == 0) return_error("[tcp/http] Refusing to download 0 bytes"); - DEBUG(net, 7, "[tcp/http] downloading %i bytes", len); + DEBUG(net, 7, "[tcp/http] Downloading %i bytes", len); return len; } @@ -154,15 +154,15 @@ int NetworkHTTPSocketHandler::HandleHeader() /* Search the end of the line. This is safe because the header will * always end with two newlines. */ *strstr(status, NEWLINE) = '\0'; - DEBUG(net, 0, "[tcp/http] unhandled status reply %s", status); + DEBUG(net, 1, "[tcp/http] Unhandled status reply %s", status); return -1; } - if (this->redirect_depth == 5) return_error("[tcp/http] too many redirects, looping redirects?"); + if (this->redirect_depth == 5) return_error("[tcp/http] Too many redirects, looping redirects?"); /* Redirect to other URL */ char *uri = strcasestr(this->recv_buffer, LOCATION); - if (uri == nullptr) return_error("[tcp/http] missing 'location' header for redirect"); + if (uri == nullptr) return_error("[tcp/http] Missing 'location' header for redirect"); uri += strlen(LOCATION); @@ -171,7 +171,7 @@ int NetworkHTTPSocketHandler::HandleHeader() char *end_of_line = strstr(uri, NEWLINE); *end_of_line = '\0'; - DEBUG(net, 6, "[tcp/http] redirecting to %s", uri); + DEBUG(net, 7, "[tcp/http] Redirecting to %s", uri); int ret = NetworkHTTPSocketHandler::Connect(uri, this->callback, this->data, this->redirect_depth + 1); if (ret != 0) return ret; @@ -194,12 +194,12 @@ int NetworkHTTPSocketHandler::HandleHeader() /* static */ int NetworkHTTPSocketHandler::Connect(char *uri, HTTPCallback *callback, const char *data, int depth) { char *hname = strstr(uri, "://"); - if (hname == nullptr) return_error("[tcp/http] invalid location"); + if (hname == nullptr) return_error("[tcp/http] Invalid location"); hname += 3; char *url = strchr(hname, '/'); - if (url == nullptr) return_error("[tcp/http] invalid location"); + if (url == nullptr) return_error("[tcp/http] Invalid location"); *url = '\0'; @@ -228,7 +228,7 @@ int NetworkHTTPSocketHandler::Receive() NetworkError err = NetworkError::GetLast(); if (!err.WouldBlock()) { /* Something went wrong... */ - if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString()); + if (!err.IsConnectionReset()) DEBUG(net, 0, "Recv failed: %s", err.AsString()); return -1; } /* Connection would block, so stop for now */ @@ -256,7 +256,7 @@ int NetworkHTTPSocketHandler::Receive() if (end_of_header == nullptr) { if (read == lengthof(this->recv_buffer)) { - DEBUG(net, 0, "[tcp/http] header too big"); + DEBUG(net, 1, "[tcp/http] Header too big"); return -1; } this->recv_pos = read; diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h index e23ecae70..40fc84efe 100644 --- a/src/network/core/tcp_listen.h +++ b/src/network/core/tcp_listen.h @@ -49,7 +49,7 @@ public: SetNonBlocking(s); // XXX error handling? NetworkAddress address(sin, sin_len); - DEBUG(net, 1, "[%s] Client connected from %s on frame %d", Tsocket::GetName(), address.GetHostname(), _frame_counter); + DEBUG(net, 3, "[%s] Client connected from %s on frame %d", Tsocket::GetName(), address.GetHostname(), _frame_counter); SetNoDelay(s); // XXX error handling? @@ -61,10 +61,10 @@ public: Packet p(Tban_packet); p.PrepareToSend(); - DEBUG(net, 1, "[%s] Banned ip tried to join (%s), refused", Tsocket::GetName(), entry.c_str()); + DEBUG(net, 2, "[%s] Banned ip tried to join (%s), refused", Tsocket::GetName(), entry.c_str()); if (p.TransferOut<int>(send, s, 0) < 0) { - DEBUG(net, 0, "send failed with error %s", NetworkError::GetLast().AsString()); + DEBUG(net, 0, "[%s] send failed: %s", Tsocket::GetName(), NetworkError::GetLast().AsString()); } closesocket(s); break; @@ -81,7 +81,7 @@ public: p.PrepareToSend(); if (p.TransferOut<int>(send, s, 0) < 0) { - DEBUG(net, 0, "send failed with error %s", NetworkError::GetLast().AsString()); + DEBUG(net, 0, "[%s] send failed: %s", Tsocket::GetName(), NetworkError::GetLast().AsString()); } closesocket(s); @@ -150,7 +150,7 @@ public: } if (sockets.size() == 0) { - DEBUG(net, 0, "[server] could not start network: could not create listening socket"); + DEBUG(net, 0, "Could not start network: could not create listening socket"); ShowNetworkError(STR_NETWORK_ERROR_SERVER_START); return false; } @@ -165,7 +165,7 @@ public: closesocket(s.second); } sockets.clear(); - DEBUG(net, 1, "[%s] closed listeners", Tsocket::GetName()); + DEBUG(net, 5, "[%s] Closed listeners", Tsocket::GetName()); } }; diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index c4d448f26..c8d753364 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -95,16 +95,16 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a /* Enable broadcast */ unsigned long val = 1; if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) { - DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkError::GetLast().AsString()); + DEBUG(net, 1, "Setting broadcast mode failed: %s", NetworkError::GetLast().AsString()); } } /* Send the buffer */ ssize_t res = p->TransferOut<int>(sendto, s.second, 0, (const struct sockaddr *)send.GetAddress(), send.GetAddressLength()); - DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str()); + DEBUG(net, 7, "sendto(%s)", send.GetAddressAsString().c_str()); /* Check for any errors, but ignore it otherwise */ - if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkError::GetLast().AsString()); + if (res == -1) DEBUG(net, 1, "sendto(%s) failed: %s", send.GetAddressAsString().c_str(), NetworkError::GetLast().AsString()); if (!all) break; } @@ -140,7 +140,7 @@ void NetworkUDPSocketHandler::ReceivePackets() /* If the size does not match the packet must be corrupted. * Otherwise it will be marked as corrupted later on. */ if (!p.ParsePacketSize() || (size_t)nbytes != p.Size()) { - DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString().c_str()); + DEBUG(net, 1, "Received a packet with mismatching size from %s", address.GetAddressAsString().c_str()); continue; } p.PrepareToRead(); @@ -181,9 +181,9 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_ default: if (this->HasClientQuit()) { - DEBUG(net, 0, "[udp] received invalid packet type %d from %s", type, client_addr->GetAddressAsString().c_str()); + DEBUG(net, 0, "[udp] Received invalid packet type %d from %s", type, client_addr->GetAddressAsString().c_str()); } else { - DEBUG(net, 0, "[udp] received illegal packet from %s", client_addr->GetAddressAsString().c_str()); + DEBUG(net, 0, "[udp] Received illegal packet from %s", client_addr->GetAddressAsString().c_str()); } break; } @@ -196,7 +196,7 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_ */ void NetworkUDPSocketHandler::ReceiveInvalidPacket(PacketUDPType type, NetworkAddress *client_addr) { - DEBUG(net, 0, "[udp] received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString().c_str()); + DEBUG(net, 0, "[udp] Received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString().c_str()); } void NetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_CLIENT_FIND_SERVER, client_addr); } |