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authorrubidium <rubidium@openttd.org>2010-08-18 20:48:38 +0000
committerrubidium <rubidium@openttd.org>2010-08-18 20:48:38 +0000
commit926594b599e76886fd877e953036918687418b0c (patch)
treedb13aaa32a38c15aa14f64f4d01a0962889f9c0e /src/network/core
parent04d6648c5efd89a32669a17d6ad2711c719820d9 (diff)
downloadopenttd-926594b599e76886fd877e953036918687418b0c.tar.xz
(svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands.
Diffstat (limited to 'src/network/core')
-rw-r--r--src/network/core/tcp_game.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp
index 66a1b6f81..494c12a87 100644
--- a/src/network/core/tcp_game.cpp
+++ b/src/network/core/tcp_game.cpp
@@ -18,6 +18,7 @@
#include "../network.h"
#include "../network_internal.h"
#include "../../core/pool_func.hpp"
+#include "../../order_backup.h"
#include "table/strings.h"
@@ -37,6 +38,7 @@ NetworkClientSocket::NetworkClientSocket(ClientID client_id)
NetworkClientSocket::~NetworkClientSocket()
{
if (_redirect_console_to_client == this->client_id) _redirect_console_to_client = INVALID_CLIENT_ID;
+ if (_network_server) OrderBackup::ResetUser(this->client_id);
this->client_id = INVALID_CLIENT_ID;
this->status = STATUS_INACTIVE;
}