diff options
author | rubidium42 <rubidium@openttd.org> | 2021-04-30 15:38:22 +0200 |
---|---|---|
committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-05-01 19:36:22 +0200 |
commit | 22720332eb9922e20148c7aae1127f7304f6f7d3 (patch) | |
tree | 0efbcfac24474a10f88f956c1f4721cdd7af97e0 /src/network/core | |
parent | 0eb17a70af86d11e49d9560088900c9d65cb07c1 (diff) | |
download | openttd-22720332eb9922e20148c7aae1127f7304f6f7d3.tar.xz |
Codechange: encapsulate network error handling
Diffstat (limited to 'src/network/core')
-rw-r--r-- | src/network/core/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/network/core/address.cpp | 24 | ||||
-rw-r--r-- | src/network/core/core.cpp | 18 | ||||
-rw-r--r-- | src/network/core/os_abstraction.cpp | 125 | ||||
-rw-r--r-- | src/network/core/os_abstraction.h | 52 | ||||
-rw-r--r-- | src/network/core/tcp.cpp | 22 | ||||
-rw-r--r-- | src/network/core/tcp_http.cpp | 8 | ||||
-rw-r--r-- | src/network/core/tcp_listen.h | 4 | ||||
-rw-r--r-- | src/network/core/udp.cpp | 4 |
9 files changed, 179 insertions, 79 deletions
diff --git a/src/network/core/CMakeLists.txt b/src/network/core/CMakeLists.txt index 37cc3e195..bf713be99 100644 --- a/src/network/core/CMakeLists.txt +++ b/src/network/core/CMakeLists.txt @@ -8,6 +8,7 @@ add_files( game_info.h host.cpp host.h + os_abstraction.cpp os_abstraction.h packet.cpp packet.h diff --git a/src/network/core/address.cpp b/src/network/core/address.cpp index e91751c33..d3e373ef7 100644 --- a/src/network/core/address.cpp +++ b/src/network/core/address.cpp @@ -317,7 +317,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp) SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol); if (sock == INVALID_SOCKET) { - DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkGetLastErrorString()); + DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkError::GetLast().AsString()); return INVALID_SOCKET; } @@ -326,8 +326,8 @@ static SOCKET ConnectLoopProc(addrinfo *runp) if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed", type); int err = connect(sock, runp->ai_addr, (int)runp->ai_addrlen); - if (err != 0 && NetworkGetLastError() != EINPROGRESS) { - DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkGetLastErrorString()); + if (err != 0 && !NetworkError::GetLast().IsConnectInProgress()) { + DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkError::GetLast().AsString()); closesocket(sock); return INVALID_SOCKET; } @@ -343,7 +343,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp) tv.tv_sec = DEFAULT_CONNECT_TIMEOUT_SECONDS; int n = select(FD_SETSIZE, NULL, &write_fd, NULL, &tv); if (n < 0) { - DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetLastErrorString()); + DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkError::GetLast().AsString()); closesocket(sock); return INVALID_SOCKET; } @@ -356,9 +356,9 @@ static SOCKET ConnectLoopProc(addrinfo *runp) } /* Retrieve last error, if any, on the socket. */ - err = GetSocketError(sock); - if (err != 0) { - DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetErrorString(err)); + NetworkError socket_error = GetSocketError(sock); + if (socket_error.HasError()) { + DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), socket_error.AsString()); closesocket(sock); return INVALID_SOCKET; } @@ -393,7 +393,7 @@ static SOCKET ListenLoopProc(addrinfo *runp) SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol); if (sock == INVALID_SOCKET) { - DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString()); + DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString()); return INVALID_SOCKET; } @@ -404,24 +404,24 @@ static SOCKET ListenLoopProc(addrinfo *runp) int on = 1; /* The (const char*) cast is needed for windows!! */ if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) == -1) { - DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString()); + DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString()); } #ifndef __OS2__ if (runp->ai_family == AF_INET6 && setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) { - DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkGetLastErrorString()); + DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkError::GetLast().AsString()); } #endif if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) { - DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString()); + DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString()); closesocket(sock); return INVALID_SOCKET; } if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) { - DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString()); + DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString()); closesocket(sock); return INVALID_SOCKET; } diff --git a/src/network/core/core.cpp b/src/network/core/core.cpp index 5c12cb224..563deae96 100644 --- a/src/network/core/core.cpp +++ b/src/network/core/core.cpp @@ -13,7 +13,6 @@ #include "../../debug.h" #include "os_abstraction.h" #include "packet.h" -#include "../../string_func.h" #include "../../safeguards.h" @@ -48,20 +47,3 @@ void NetworkCoreShutdown() WSACleanup(); #endif } - -#if defined(_WIN32) -/** - * Return the string representation of the given error from the OS's network functions. - * @param error The error number (from \c NetworkGetLastError()). - * @return The error message, potentially an empty string but never \c nullptr. - */ -const char *NetworkGetErrorString(int error) -{ - static char buffer[512]; - if (FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, error, - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buffer, sizeof(buffer), NULL) == 0) { - seprintf(buffer, lastof(buffer), "Unknown error %d", error); - } - return buffer; -} -#endif /* defined(_WIN32) */ diff --git a/src/network/core/os_abstraction.cpp b/src/network/core/os_abstraction.cpp new file mode 100644 index 000000000..75f2224eb --- /dev/null +++ b/src/network/core/os_abstraction.cpp @@ -0,0 +1,125 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** + * @file os_abstraction.cpp OS specific implementations of functions of the OS abstraction layer for network stuff. + * + * The general idea is to have simple abstracting functions for things that + * require different implementations for different environments. + * In here the functions, and their documentation, are defined only once + * and the implementation contains the #ifdefs to change the implementation. + * Since Windows is usually different that is usually the first case, after + * that the behaviour is usually Unix/BSD-like with occasional variation. + */ + +#include "stdafx.h" +#include "os_abstraction.h" +#include "../../string_func.h" +#include <mutex> + +#include "../../safeguards.h" + +/** + * Construct the network error with the given error code. + * @param error The error code. + */ +NetworkError::NetworkError(int error) : error(error) +{ +} + +/** + * Check whether this error describes that the operation would block. + * @return True iff the operation would block. + */ +bool NetworkError::WouldBlock() const +{ +#if defined(_WIN32) + return this->error == WSAEWOULDBLOCK; +#else + /* Usually EWOULDBLOCK and EAGAIN are the same, but sometimes they are not + * and the POSIX.1 specification states that either should be checked. */ + return this->error == EWOULDBLOCK || this->error == EAGAIN; +#endif +} + +/** + * Check whether this error describes a connection reset. + * @return True iff the connection is reset. + */ +bool NetworkError::IsConnectionReset() const +{ +#if defined(_WIN32) + return this->error == WSAECONNRESET; +#else + return this->error == ECONNRESET; +#endif +} + +/** + * Check whether this error describes a connect is in progress. + * @return True iff the connect is already in progress. + */ +bool NetworkError::IsConnectInProgress() const +{ +#if defined(_WIN32) + return this->error == WSAEWOULDBLOCK; +#else + return this->error == EINPROGRESS; +#endif +} + +/** + * Get the string representation of the error message. + * @return The string representation that will get overwritten by next calls. + */ +const char *NetworkError::AsString() const +{ + if (this->message.empty()) { +#if defined(_WIN32) + char buffer[512]; + if (FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, this->error, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buffer, sizeof(buffer), NULL) == 0) { + seprintf(buffer, lastof(buffer), "Unknown error %d", this->error); + } + this->message.assign(buffer); +#else + /* Make strerror thread safe by locking access to it. There is a thread safe strerror_r, however + * the non-POSIX variant is available due to defining _GNU_SOURCE meaning it is not portable. + * The problem with the non-POSIX variant is that it does not necessarily fill the buffer with + * the error message but can also return a pointer to a static bit of memory, whereas the POSIX + * variant always fills the buffer. This makes the behaviour too erratic to work with. */ + static std::mutex mutex; + std::lock_guard<std::mutex> guard(mutex); + this->message.assign(strerror(this->error)); +#endif + } + return this->message.c_str(); +} + +/** + * Check whether an error was actually set. + * @return True iff an error was set. + */ +bool NetworkError::HasError() const +{ + return this->error != 0; +} + +/** + * Get the last network error. + * @return The network error. + */ +/* static */ NetworkError NetworkError::GetLast() +{ +#if defined(_WIN32) + return NetworkError(WSAGetLastError()); +#elif defined(__OS2__) + return NetworkError(sock_errno()); +#else + return NetworkError(errno); +#endif +} diff --git a/src/network/core/os_abstraction.h b/src/network/core/os_abstraction.h index 9bd0e321f..e444bc78b 100644 --- a/src/network/core/os_abstraction.h +++ b/src/network/core/os_abstraction.h @@ -14,6 +14,26 @@ #ifndef NETWORK_CORE_OS_ABSTRACTION_H #define NETWORK_CORE_OS_ABSTRACTION_H +/** + * Abstraction of a network error where all implementation details of the + * error codes are encapsulated in this class and the abstraction layer. + */ +class NetworkError { +private: + int error; ///< The underlying error number from errno or WSAGetLastError. + mutable std::string message; ///< The string representation of the error (set on first call to #AsString). +public: + NetworkError(int error); + + bool HasError() const; + bool WouldBlock() const; + bool IsConnectionReset() const; + bool IsConnectInProgress() const; + const char *AsString() const; + + static NetworkError GetLast(); +}; + /* Include standard stuff per OS */ /* Windows stuff */ @@ -23,21 +43,6 @@ #include <ws2tcpip.h> #include <windows.h> -/** - * Get the last error code from any of the OS's network functions. - * What it returns and when it is reset, is implementation defined. - * @return The last error code. - */ -#define NetworkGetLastError() WSAGetLastError() -#undef EWOULDBLOCK -#define EWOULDBLOCK WSAEWOULDBLOCK -#undef ECONNRESET -#define ECONNRESET WSAECONNRESET -#undef EINPROGRESS -#define EINPROGRESS WSAEWOULDBLOCK - -const char *NetworkGetErrorString(int error); - /* Windows has some different names for some types */ typedef unsigned long in_addr_t; @@ -63,8 +68,6 @@ typedef unsigned long in_addr_t; # define INVALID_SOCKET -1 # define ioctlsocket ioctl # define closesocket close -# define NetworkGetLastError() (errno) -# define NetworkGetErrorString(error) (strerror(error)) /* Need this for FIONREAD on solaris */ # define BSD_COMP @@ -114,8 +117,6 @@ typedef unsigned long in_addr_t; # define INVALID_SOCKET -1 # define ioctlsocket ioctl # define closesocket close -# define NetworkGetLastError() (sock_errno()) -# define NetworkGetErrorString(error) (strerror(error)) /* Includes needed for OS/2 systems */ # include <types.h> @@ -188,15 +189,6 @@ static inline socklen_t FixAddrLenForEmscripten(struct sockaddr_storage &address #endif /** - * Return the string representation of the last error from the OS's network functions. - * @return The error message, potentially an empty string but never \c nullptr. - */ -static inline const char *NetworkGetLastErrorString() -{ - return NetworkGetErrorString(NetworkGetLastError()); -} - -/** * Try to set the socket into non-blocking mode. * @param d The socket to set the non-blocking more for. * @return True if setting the non-blocking mode succeeded, otherwise false. @@ -237,13 +229,13 @@ static inline bool SetNoDelay(SOCKET d) * @param d The socket to get the error from. * @return The errno on the socket. */ -static inline int GetSocketError(SOCKET d) +static inline NetworkError GetSocketError(SOCKET d) { int err; socklen_t len = sizeof(err); getsockopt(d, SOL_SOCKET, SO_ERROR, (char *)&err, &len); - return err; + return NetworkError(err); } /* Make sure these structures have the size we expect them to be */ diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp index f23b202c8..842e1a89b 100644 --- a/src/network/core/tcp.cpp +++ b/src/network/core/tcp.cpp @@ -86,11 +86,11 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down) while ((p = this->packet_queue) != nullptr) { res = p->TransferOut<int>(send, this->sock, 0); if (res == -1) { - int err = NetworkGetLastError(); - if (err != EWOULDBLOCK) { + NetworkError err = NetworkError::GetLast(); + if (!err.WouldBlock()) { /* Something went wrong.. close client! */ if (!closing_down) { - DEBUG(net, 0, "send failed with error %s", NetworkGetErrorString(err)); + DEBUG(net, 0, "send failed with error %s", err.AsString()); this->CloseConnection(); } return SPS_CLOSED; @@ -136,10 +136,10 @@ Packet *NetworkTCPSocketHandler::ReceivePacket() while (p->RemainingBytesToTransfer() != 0) { res = p->TransferIn<int>(recv, this->sock, 0); if (res == -1) { - int err = NetworkGetLastError(); - if (err != EWOULDBLOCK) { - /* Something went wrong... (ECONNRESET is connection reset by peer) */ - if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err)); + NetworkError err = NetworkError::GetLast(); + if (!err.WouldBlock()) { + /* Something went wrong... */ + if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString()); this->CloseConnection(); return nullptr; } @@ -164,10 +164,10 @@ Packet *NetworkTCPSocketHandler::ReceivePacket() while (p->RemainingBytesToTransfer() != 0) { res = p->TransferIn<int>(recv, this->sock, 0); if (res == -1) { - int err = NetworkGetLastError(); - if (err != EWOULDBLOCK) { - /* Something went wrong... (ECONNRESET is connection reset by peer) */ - if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err)); + NetworkError err = NetworkError::GetLast(); + if (!err.WouldBlock()) { + /* Something went wrong... */ + if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString()); this->CloseConnection(); return nullptr; } diff --git a/src/network/core/tcp_http.cpp b/src/network/core/tcp_http.cpp index e0c269faf..4f29df191 100644 --- a/src/network/core/tcp_http.cpp +++ b/src/network/core/tcp_http.cpp @@ -225,10 +225,10 @@ int NetworkHTTPSocketHandler::Receive() for (;;) { ssize_t res = recv(this->sock, (char *)this->recv_buffer + this->recv_pos, lengthof(this->recv_buffer) - this->recv_pos, 0); if (res == -1) { - int err = NetworkGetLastError(); - if (err != EWOULDBLOCK) { - /* Something went wrong... (ECONNRESET is connection reset by peer) */ - if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err)); + NetworkError err = NetworkError::GetLast(); + if (!err.WouldBlock()) { + /* Something went wrong... */ + if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString()); return -1; } /* Connection would block, so stop for now */ diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h index 2ceea20aa..e23ecae70 100644 --- a/src/network/core/tcp_listen.h +++ b/src/network/core/tcp_listen.h @@ -64,7 +64,7 @@ public: DEBUG(net, 1, "[%s] Banned ip tried to join (%s), refused", Tsocket::GetName(), entry.c_str()); if (p.TransferOut<int>(send, s, 0) < 0) { - DEBUG(net, 0, "send failed with error %s", NetworkGetLastErrorString()); + DEBUG(net, 0, "send failed with error %s", NetworkError::GetLast().AsString()); } closesocket(s); break; @@ -81,7 +81,7 @@ public: p.PrepareToSend(); if (p.TransferOut<int>(send, s, 0) < 0) { - DEBUG(net, 0, "send failed with error %s", NetworkGetLastErrorString()); + DEBUG(net, 0, "send failed with error %s", NetworkError::GetLast().AsString()); } closesocket(s); diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index ffc86d825..e7b99a53e 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -95,7 +95,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a /* Enable broadcast */ unsigned long val = 1; if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) { - DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkGetLastErrorString()); + DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkError::GetLast().AsString()); } } @@ -104,7 +104,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str()); /* Check for any errors, but ignore it otherwise */ - if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkGetLastErrorString()); + if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkError::GetLast().AsString()); if (!all) break; } |