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authorrubidium <rubidium@openttd.org>2010-11-30 13:38:46 +0000
committerrubidium <rubidium@openttd.org>2010-11-30 13:38:46 +0000
commitb6c2216749765e4d29fc3fa05dc1023c2c643cce (patch)
treeabc3302f27c09c0e0494f4691e5989aa514116e2 /src/network/core/udp.cpp
parent9c83a8975fe93568d4a3c44bd273e846b18d8e3f (diff)
downloadopenttd-b6c2216749765e4d29fc3fa05dc1023c2c643cce.tar.xz
(svn r21358) -Codechange: make some network function names conform to coding style
Diffstat (limited to 'src/network/core/udp.cpp')
-rw-r--r--src/network/core/udp.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index b153cdf88..54b00f30e 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -151,7 +151,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
* @param p the packet to write the data to
* @param info the NetworkGameInfo struct to serialize
*/
-void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameInfo *info)
+void NetworkUDPSocketHandler::SendNetworkGameInfo(Packet *p, const NetworkGameInfo *info)
{
p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
@@ -180,7 +180,7 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
/* Send actual GRF Identifications */
for (c = info->grfconfig; c != NULL; c = c->next) {
- if (!HasBit(c->flags, GCF_STATIC)) this->Send_GRFIdentifier(p, &c->ident);
+ if (!HasBit(c->flags, GCF_STATIC)) this->SendGRFIdentifier(p, &c->ident);
}
}
@@ -213,7 +213,7 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
* @param p the packet to read the data from
* @param info the NetworkGameInfo to deserialize into
*/
-void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *info)
+void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo *info)
{
static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
@@ -238,7 +238,7 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
for (i = 0; i < num_grfs; i++) {
GRFConfig *c = new GRFConfig();
- this->Recv_GRFIdentifier(p, &c->ident);
+ this->ReceiveGRFIdentifier(p, &c->ident);
this->HandleIncomingNetworkGameInfoGRFConfig(c);
/* Append GRFConfig to the list */