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author | Patric Stout <truebrain@openttd.org> | 2021-05-05 23:21:14 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-05 23:21:14 +0200 |
commit | f94fb9377910c63fc8e1ea0ede1d96603e4d8862 (patch) | |
tree | 9b8041b53749744b4df075520181294806332e07 /src/network/core/tcp_http.h | |
parent | ead30dc725c60cac8bc13c86d18b179dac684bec (diff) | |
download | openttd-f94fb9377910c63fc8e1ea0ede1d96603e4d8862.tar.xz |
Codechange: use connection_string in favour of NetworkAddress (#9197)
We now resolve the connection_string to a NetworkAddress in a much
later state. This means there are fewer places constructing a NetworkAddress.
The main benefit of this is in later PRs that introduce different types
of NetworkAddresses. Storing this in things like NetworkGameList is
rather complex, especially as NetworkAddress has to be mutable at all
times.
Additionally, the NetworkAddress is a complex object to store simple
information: how to connect to this server.
Diffstat (limited to 'src/network/core/tcp_http.h')
-rw-r--r-- | src/network/core/tcp_http.h | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/network/core/tcp_http.h b/src/network/core/tcp_http.h index 1a1edaf87..cc9a3adac 100644 --- a/src/network/core/tcp_http.h +++ b/src/network/core/tcp_http.h @@ -81,16 +81,14 @@ class NetworkHTTPContentConnecter : TCPConnecter { public: /** * Start the connecting. - * @param address the address to connect to - * @param callback the callback for HTTP retrieval - * @param url the url at the server - * @param data the data to send - * @param depth the depth (redirect recursion) of the queries + * @param connection_string The address to connect to. + * @param callback The callback for HTTP retrieval. + * @param url The url at the server. + * @param data The data to send. + * @param depth The depth (redirect recursion) of the queries. */ - NetworkHTTPContentConnecter(const NetworkAddress &address, - HTTPCallback *callback, const char *url, - const char *data = nullptr, int depth = 0) : - TCPConnecter(address), + NetworkHTTPContentConnecter(const std::string &connection_string, HTTPCallback *callback, const char *url, const char *data = nullptr, int depth = 0) : + TCPConnecter(connection_string, 80), callback(callback), url(stredup(url)), data(data), |