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author | Patric Stout <truebrain@openttd.org> | 2021-05-12 16:34:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-12 16:34:02 +0200 |
commit | b136e65cf9375700e77579b344f8dd86a5a61336 (patch) | |
tree | 829083df6b7c2f86a2e70eba91bc5e88230a8586 /src/network/core/tcp_connect.cpp | |
parent | 56050fc96f59cef171d3b8a03ae3f3c9b83f9426 (diff) | |
download | openttd-b136e65cf9375700e77579b344f8dd86a5a61336.tar.xz |
Change: reworked the debug levels for network facility (#9251)
It now follows very simple rules:
0 - Fatal, user should know about this
1 - Error, but we are recovering
2 - Warning, wrong but okay if you don't know
3 - Info, information you might care about
4 -
5 - Debug #1 - High level debug messages
6 - Debug #2 - Low level debug messages
7 - Trace information
Diffstat (limited to 'src/network/core/tcp_connect.cpp')
-rw-r--r-- | src/network/core/tcp_connect.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/network/core/tcp_connect.cpp b/src/network/core/tcp_connect.cpp index b343ae463..381f7e589 100644 --- a/src/network/core/tcp_connect.cpp +++ b/src/network/core/tcp_connect.cpp @@ -72,7 +72,7 @@ void TCPConnecter::Connect(addrinfo *address) } NetworkAddress network_address = NetworkAddress(address->ai_addr, (int)address->ai_addrlen); - DEBUG(net, 4, "Attempting to connect to %s", network_address.GetAddressAsString().c_str()); + DEBUG(net, 5, "Attempting to connect to %s", network_address.GetAddressAsString().c_str()); int err = connect(sock, address->ai_addr, (int)address->ai_addrlen); if (err != 0 && !NetworkError::GetLast().IsConnectInProgress()) { @@ -149,10 +149,10 @@ void TCPConnecter::OnResolved(addrinfo *ai) } } - if (_debug_net_level >= 5) { - DEBUG(net, 5, "%s resolved in:", this->connection_string.c_str()); + if (_debug_net_level >= 6) { + DEBUG(net, 6, "%s resolved in:", this->connection_string.c_str()); for (const auto &address : this->addresses) { - DEBUG(net, 5, "- %s", NetworkAddress(address->ai_addr, (int)address->ai_addrlen).GetAddressAsString().c_str()); + DEBUG(net, 6, "- %s", NetworkAddress(address->ai_addr, (int)address->ai_addrlen).GetAddressAsString().c_str()); } } @@ -188,7 +188,7 @@ void TCPConnecter::Resolve() } if (e != 0) { - DEBUG(misc, 0, "Failed to resolve DNS for %s", this->connection_string.c_str()); + DEBUG(net, 0, "Failed to resolve DNS for %s", this->connection_string.c_str()); this->OnFailure(); return; } @@ -235,7 +235,7 @@ bool TCPConnecter::CheckActivity() /* select() failed; hopefully next try it doesn't. */ if (n < 0) { /* select() normally never fails; so hopefully it works next try! */ - DEBUG(net, 1, "select() failed with %s", NetworkError::GetLast().AsString()); + DEBUG(net, 1, "select() failed: %s", NetworkError::GetLast().AsString()); return false; } @@ -301,7 +301,7 @@ bool TCPConnecter::CheckActivity() } assert(connected_socket != INVALID_SOCKET); - DEBUG(net, 1, "Connected to %s", this->connection_string.c_str()); + DEBUG(net, 3, "Connected to %s", this->connection_string.c_str()); if (_debug_net_level >= 5) { DEBUG(net, 5, "- using %s", NetworkAddress::GetPeerName(connected_socket).c_str()); } |