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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/network/core/tcp.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/network/core/tcp.h')
-rw-r--r--src/network/core/tcp.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/network/core/tcp.h b/src/network/core/tcp.h
new file mode 100644
index 000000000..e3c307353
--- /dev/null
+++ b/src/network/core/tcp.h
@@ -0,0 +1,60 @@
+/* $Id$ */
+
+#ifndef NETWORK_CORE_TCP_H
+#define NETWORK_CORE_TCP_H
+
+#ifdef ENABLE_NETWORK
+
+/**
+ * @file tcp.h Basic functions to receive and send TCP packets.
+ */
+
+/**
+ * Enum with all types of UDP packets.
+ * The order of the first 4 packets MUST not be changed, as
+ * it protects old clients from joining newer servers
+ * (because SERVER_ERROR is the respond to a wrong revision)
+ */
+enum {
+ PACKET_SERVER_FULL,
+ PACKET_SERVER_BANNED,
+ PACKET_CLIENT_JOIN,
+ PACKET_SERVER_ERROR,
+ PACKET_CLIENT_COMPANY_INFO,
+ PACKET_SERVER_COMPANY_INFO,
+ PACKET_SERVER_CLIENT_INFO,
+ PACKET_SERVER_NEED_PASSWORD,
+ PACKET_CLIENT_PASSWORD,
+ PACKET_SERVER_WELCOME,
+ PACKET_CLIENT_GETMAP,
+ PACKET_SERVER_WAIT,
+ PACKET_SERVER_MAP,
+ PACKET_CLIENT_MAP_OK,
+ PACKET_SERVER_JOIN,
+ PACKET_SERVER_FRAME,
+ PACKET_SERVER_SYNC,
+ PACKET_CLIENT_ACK,
+ PACKET_CLIENT_COMMAND,
+ PACKET_SERVER_COMMAND,
+ PACKET_CLIENT_CHAT,
+ PACKET_SERVER_CHAT,
+ PACKET_CLIENT_SET_PASSWORD,
+ PACKET_CLIENT_SET_NAME,
+ PACKET_CLIENT_QUIT,
+ PACKET_CLIENT_ERROR,
+ PACKET_SERVER_QUIT,
+ PACKET_SERVER_ERROR_QUIT,
+ PACKET_SERVER_SHUTDOWN,
+ PACKET_SERVER_NEWGAME,
+ PACKET_SERVER_RCON,
+ PACKET_CLIENT_RCON,
+ PACKET_END ///< Must ALWAYS be on the end of this list!! (period)
+};
+
+void NetworkSend_Packet(Packet *packet, NetworkClientState *cs);
+Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status);
+bool NetworkSend_Packets(NetworkClientState *cs);
+
+#endif /* ENABLE_NETWORK */
+
+#endif /* NETWORK_CORE_TCP_H */