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authorrubidium <rubidium@openttd.org>2007-03-07 12:11:48 +0000
committerrubidium <rubidium@openttd.org>2007-03-07 12:11:48 +0000
commit24c4d5b06d231785db01500360c26815d8fe4d15 (patch)
tree757477dbdc02025cc29690a4e66e40f872cab02b /src/network/core/tcp.h
parent36bb92ae241403d61dc7a3e5a1696b615be61395 (diff)
downloadopenttd-24c4d5b06d231785db01500360c26815d8fe4d15.tar.xz
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Diffstat (limited to 'src/network/core/tcp.h')
-rw-r--r--src/network/core/tcp.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/tcp.h b/src/network/core/tcp.h
index a667ab099..bd6a1d01f 100644
--- a/src/network/core/tcp.h
+++ b/src/network/core/tcp.h
@@ -58,8 +58,8 @@ enum {
};
/** Packet that wraps a command */
-typedef struct CommandPacket {
- struct CommandPacket *next; ///< the next command packet (if in queue)
+struct CommandPacket {
+ CommandPacket *next; ///< the next command packet (if in queue)
PlayerByte player; ///< player that is executing the command
uint32 cmd; ///< command being executed
uint32 p1; ///< parameter p1
@@ -68,10 +68,10 @@ typedef struct CommandPacket {
char text[80]; ///< possible text sent for name changes etc
uint32 frame; ///< the frame in which this packet is executed
byte callback; ///< any callback function executed upon successful completion of the command
-} CommandPacket;
+};
/** Status of a client */
-typedef enum {
+enum ClientStatus {
STATUS_INACTIVE, ///< The client is not connected nor active
STATUS_AUTHORIZING,///< The client is authorizing
STATUS_AUTH, ///< The client is authorized
@@ -80,7 +80,7 @@ typedef enum {
STATUS_DONE_MAP, ///< The client has downloaded the map
STATUS_PRE_ACTIVE, ///< The client is catching up the delayed frames
STATUS_ACTIVE, ///< The client is an active player in the game
-} ClientStatus;
+};
/** Base socket handler for all TCP sockets */
class NetworkTCPSocketHandler : public NetworkSocketHandler {