diff options
author | rubidium <rubidium@openttd.org> | 2007-01-12 20:19:49 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-12 20:19:49 +0000 |
commit | f66b373b52b2daef69507c402577a1a02b65c40b (patch) | |
tree | 23bff1b129004614fd68cb0c30436a14bbe240e9 /src/network/core/packet.h | |
parent | ee1021d29c6baa6380faf17e270fd5194d2b330c (diff) | |
download | openttd-f66b373b52b2daef69507c402577a1a02b65c40b.tar.xz |
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
Diffstat (limited to 'src/network/core/packet.h')
-rw-r--r-- | src/network/core/packet.h | 23 |
1 files changed, 6 insertions, 17 deletions
diff --git a/src/network/core/packet.h b/src/network/core/packet.h index e42c65d5c..65ddec72c 100644 --- a/src/network/core/packet.h +++ b/src/network/core/packet.h @@ -6,23 +6,12 @@ #ifdef ENABLE_NETWORK #include "config.h" +#include "core.h" /** * @file packet.h Basic functions to create, fill and read packets. */ -typedef struct NetworkClientState NetworkClientState; - -/** - * Queries the network client state struct to determine whether - * the client has quit. It indirectly also queries whether the - * packet is corrupt as the connection will be closed if it is - * reading beyond the boundary of the received packet. - * @param cs the state to query - * @param true if the connection should be considered dropped - */ -bool HasClientQuit(const NetworkClientState *cs); - typedef uint16 PacketSize; ///< Size of the whole packet. typedef uint8 PacketType; ///< Identifier for the packet @@ -58,11 +47,11 @@ void NetworkSend_uint64(Packet *packet, uint64 data); void NetworkSend_string(Packet *packet, const char* data); void NetworkRecv_ReadPacketSize(Packet *packet); -uint8 NetworkRecv_uint8 (NetworkClientState *cs, Packet *packet); -uint16 NetworkRecv_uint16(NetworkClientState *cs, Packet *packet); -uint32 NetworkRecv_uint32(NetworkClientState *cs, Packet *packet); -uint64 NetworkRecv_uint64(NetworkClientState *cs, Packet *packet); -void NetworkRecv_string(NetworkClientState *cs, Packet *packet, char* buffer, size_t size); +uint8 NetworkRecv_uint8 (NetworkSocketHandler *cs, Packet *packet); +uint16 NetworkRecv_uint16(NetworkSocketHandler *cs, Packet *packet); +uint32 NetworkRecv_uint32(NetworkSocketHandler *cs, Packet *packet); +uint64 NetworkRecv_uint64(NetworkSocketHandler *cs, Packet *packet); +void NetworkRecv_string(NetworkSocketHandler *cs, Packet *packet, char* buffer, size_t size); #endif /* ENABLE_NETWORK */ |