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authorrubidium42 <rubidium@openttd.org>2021-05-06 16:19:00 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-06 21:45:36 +0200
commitf1dfa661a1898cde06a38ab4cb230c95912b245b (patch)
treeb2ae2f662689bbee7de8c8ae3aa3f36ed354e3a1 /src/network/core/game_info.h
parentcb89d22cf248841f93d257983770a08aa0a64561 (diff)
downloadopenttd-f1dfa661a1898cde06a38ab4cb230c95912b245b.tar.xz
Codechange: [Network] Use std::string for NetworkGameInfo
Diffstat (limited to 'src/network/core/game_info.h')
-rw-r--r--src/network/core/game_info.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/network/core/game_info.h b/src/network/core/game_info.h
index ef83e4d05..668b9801d 100644
--- a/src/network/core/game_info.h
+++ b/src/network/core/game_info.h
@@ -60,22 +60,22 @@
* The game information that is sent from the server to the client.
*/
struct NetworkServerGameInfo {
- GRFConfig *grfconfig; ///< List of NewGRF files used
- Date start_date; ///< When the game started
- Date game_date; ///< Current date
- uint16 map_width; ///< Map width
- uint16 map_height; ///< Map height
- char server_name[NETWORK_NAME_LENGTH]; ///< Server name
- char server_revision[NETWORK_REVISION_LENGTH]; ///< The version number the server is using (e.g.: 'r304' or 0.5.0)
- bool dedicated; ///< Is this a dedicated server?
- bool use_password; ///< Is this server passworded?
- byte clients_on; ///< Current count of clients on server
- byte clients_max; ///< Max clients allowed on server
- byte companies_on; ///< How many started companies do we have
- byte companies_max; ///< Max companies allowed on server
- byte spectators_on; ///< How many spectators do we have?
- byte spectators_max; ///< Max spectators allowed on server
- byte landscape; ///< The used landscape
+ GRFConfig *grfconfig; ///< List of NewGRF files used
+ Date start_date; ///< When the game started
+ Date game_date; ///< Current date
+ uint16 map_width; ///< Map width
+ uint16 map_height; ///< Map height
+ std::string server_name; ///< Server name
+ std::string server_revision; ///< The version number the server is using (e.g.: 'r304' or 0.5.0)
+ bool dedicated; ///< Is this a dedicated server?
+ bool use_password; ///< Is this server passworded?
+ byte clients_on; ///< Current count of clients on server
+ byte clients_max; ///< Max clients allowed on server
+ byte companies_on; ///< How many started companies do we have
+ byte companies_max; ///< Max companies allowed on server
+ byte spectators_on; ///< How many spectators do we have?
+ byte spectators_max; ///< Max spectators allowed on server
+ byte landscape; ///< The used landscape
};
/**