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authorPatric Stout <truebrain@openttd.org>2021-04-26 15:18:10 +0200
committerPatric Stout <github@truebrain.nl>2021-04-27 20:18:53 +0200
commitcb2ef1ea4b74c3d73ba86d978c001784d398bf27 (patch)
tree347ae80dcbb00bda1fe7cf3d12643ea46236db70 /src/network/core/game_info.cpp
parent8fa53f543a5929bdbb12c8776ae9577594f9eba7 (diff)
downloadopenttd-cb2ef1ea4b74c3d73ba86d978c001784d398bf27.tar.xz
Codechange: move all NetworkGameInfo related functions to a single file
It currently was a bit scattered over the place. Part of NetworkGameInfo is also the GRF Identifiers that goes with it.
Diffstat (limited to 'src/network/core/game_info.cpp')
-rw-r--r--src/network/core/game_info.cpp323
1 files changed, 323 insertions, 0 deletions
diff --git a/src/network/core/game_info.cpp b/src/network/core/game_info.cpp
new file mode 100644
index 000000000..bea687af8
--- /dev/null
+++ b/src/network/core/game_info.cpp
@@ -0,0 +1,323 @@
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * @file game_info.cpp Functions to convert NetworkGameInfo to Packet and back.
+ */
+
+#include "../../stdafx.h"
+#include "game_info.h"
+#include "../../core/bitmath_func.hpp"
+#include "../../company_base.h"
+#include "../../date_func.h"
+#include "../../debug.h"
+#include "../../map_func.h"
+#include "../../settings_type.h"
+#include "../../string_func.h"
+#include "../../rev.h"
+#include "../network_func.h"
+#include "../network.h"
+#include "packet.h"
+
+#include "../../safeguards.h"
+
+
+/**
+ * How many hex digits of the git hash to include in network revision string.
+ * Determined as 10 hex digits + 2 characters for -g/-u/-m prefix.
+ */
+static const uint GITHASH_SUFFIX_LEN = 12;
+
+NetworkServerGameInfo _network_game_info; ///< Information about our game.
+
+/**
+ * Get the network version string used by this build.
+ * The returned string is guaranteed to be at most NETWORK_REVISON_LENGTH bytes.
+ */
+const char *GetNetworkRevisionString()
+{
+ /* This will be allocated on heap and never free'd, but only once so not a "real" leak. */
+ static char *network_revision = nullptr;
+
+ if (!network_revision) {
+ /* Start by taking a chance on the full revision string. */
+ network_revision = stredup(_openttd_revision);
+ /* Ensure it's not longer than the packet buffer length. */
+ if (strlen(network_revision) >= NETWORK_REVISION_LENGTH) network_revision[NETWORK_REVISION_LENGTH - 1] = '\0';
+
+ /* Tag names are not mangled further. */
+ if (_openttd_revision_tagged) {
+ DEBUG(net, 1, "Network revision name is '%s'", network_revision);
+ return network_revision;
+ }
+
+ /* Prepare a prefix of the git hash.
+ * Size is length + 1 for terminator, +2 for -g prefix. */
+ assert(_openttd_revision_modified < 3);
+ char githash_suffix[GITHASH_SUFFIX_LEN + 1] = "-";
+ githash_suffix[1] = "gum"[_openttd_revision_modified];
+ for (uint i = 2; i < GITHASH_SUFFIX_LEN; i++) {
+ githash_suffix[i] = _openttd_revision_hash[i-2];
+ }
+
+ /* Where did the hash start in the original string?
+ * Overwrite from that position, unless that would go past end of packet buffer length. */
+ ptrdiff_t hashofs = strrchr(_openttd_revision, '-') - _openttd_revision;
+ if (hashofs + strlen(githash_suffix) + 1 > NETWORK_REVISION_LENGTH) hashofs = strlen(network_revision) - strlen(githash_suffix);
+ /* Replace the git hash in revision string. */
+ strecpy(network_revision + hashofs, githash_suffix, network_revision + NETWORK_REVISION_LENGTH);
+ assert(strlen(network_revision) < NETWORK_REVISION_LENGTH); // strlen does not include terminator, constant does, hence strictly less than
+ DEBUG(net, 1, "Network revision name is '%s'", network_revision);
+ }
+
+ return network_revision;
+}
+
+/**
+ * Extract the git hash from the revision string.
+ * @param revstr The revision string (formatted as DATE-BRANCH-GITHASH).
+ * @return The git has part of the revision.
+ */
+static const char *ExtractNetworkRevisionHash(const char *revstr)
+{
+ return strrchr(revstr, '-');
+}
+
+/**
+ * Checks whether the given version string is compatible with our version.
+ * First tries to match the full string, if that fails, attempts to compare just git hashes.
+ * @param other the version string to compare to
+ */
+bool IsNetworkCompatibleVersion(const char *other)
+{
+ if (strncmp(GetNetworkRevisionString(), other, NETWORK_REVISION_LENGTH - 1) == 0) return true;
+
+ /* If this version is tagged, then the revision string must be a complete match,
+ * since there is no git hash suffix in it.
+ * This is needed to avoid situations like "1.9.0-beta1" comparing equal to "2.0.0-beta1". */
+ if (_openttd_revision_tagged) return false;
+
+ const char *hash1 = ExtractNetworkRevisionHash(GetNetworkRevisionString());
+ const char *hash2 = ExtractNetworkRevisionHash(other);
+ return hash1 && hash2 && (strncmp(hash1, hash2, GITHASH_SUFFIX_LEN) == 0);
+}
+
+/**
+ * Fill a NetworkGameInfo structure with the latest information of the server.
+ * @param ngi the NetworkGameInfo struct to fill with data.
+ */
+void FillNetworkGameInfo(NetworkGameInfo &ngi)
+{
+ /* Update some game_info */
+ ngi.clients_on = _network_game_info.clients_on;
+ ngi.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
+
+ ngi.use_password = !StrEmpty(_settings_client.network.server_password);
+ ngi.clients_max = _settings_client.network.max_clients;
+ ngi.companies_on = (byte)Company::GetNumItems();
+ ngi.companies_max = _settings_client.network.max_companies;
+ ngi.spectators_on = NetworkSpectatorCount();
+ ngi.spectators_max = _settings_client.network.max_spectators;
+ ngi.game_date = _date;
+ ngi.map_width = MapSizeX();
+ ngi.map_height = MapSizeY();
+ ngi.map_set = _settings_game.game_creation.landscape;
+ ngi.dedicated = _network_dedicated;
+ ngi.grfconfig = _grfconfig;
+
+ strecpy(ngi.server_name, _settings_client.network.server_name, lastof(ngi.server_name));
+ strecpy(ngi.server_revision, GetNetworkRevisionString(), lastof(ngi.server_revision));
+}
+
+/**
+ * Function that is called for every GRFConfig that is read when receiving
+ * a NetworkGameInfo. Only grfid and md5sum are set, the rest is zero. This
+ * function must set all appropriate fields. This GRF is later appended to
+ * the grfconfig list of the NetworkGameInfo.
+ * @param config the GRF to handle.
+ */
+static void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config)
+{
+ /* Find the matching GRF file */
+ const GRFConfig *f = FindGRFConfig(config->ident.grfid, FGCM_EXACT, config->ident.md5sum);
+ if (f == nullptr) {
+ /* Don't know the GRF, so mark game incompatible and the (possibly)
+ * already resolved name for this GRF (another server has sent the
+ * name of the GRF already */
+ config->name = FindUnknownGRFName(config->ident.grfid, config->ident.md5sum, true);
+ config->status = GCS_NOT_FOUND;
+ } else {
+ config->filename = f->filename;
+ config->name = f->name;
+ config->info = f->info;
+ config->url = f->url;
+ }
+ SetBit(config->flags, GCF_COPY);
+}
+
+/**
+ * Serializes the NetworkGameInfo struct to the packet.
+ * @param p the packet to write the data to.
+ * @param info the NetworkGameInfo struct to serialize from.
+ */
+void SerializeNetworkGameInfo(Packet *p, const NetworkGameInfo *info)
+{
+ p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
+
+ /*
+ * Please observe the order.
+ * The parts must be read in the same order as they are sent!
+ */
+
+ /* Update the documentation in game_info.h on changes
+ * to the NetworkGameInfo wire-protocol! */
+
+ /* NETWORK_GAME_INFO_VERSION = 4 */
+ {
+ /* Only send the GRF Identification (GRF_ID and MD5 checksum) of
+ * the GRFs that are needed, i.e. the ones that the server has
+ * selected in the NewGRF GUI and not the ones that are used due
+ * to the fact that they are in [newgrf-static] in openttd.cfg */
+ const GRFConfig *c;
+ uint count = 0;
+
+ /* Count number of GRFs to send information about */
+ for (c = info->grfconfig; c != nullptr; c = c->next) {
+ if (!HasBit(c->flags, GCF_STATIC)) count++;
+ }
+ p->Send_uint8 (count); // Send number of GRFs
+
+ /* Send actual GRF Identifications */
+ for (c = info->grfconfig; c != nullptr; c = c->next) {
+ if (!HasBit(c->flags, GCF_STATIC)) SerializeGRFIdentifier(p, &c->ident);
+ }
+ }
+
+ /* NETWORK_GAME_INFO_VERSION = 3 */
+ p->Send_uint32(info->game_date);
+ p->Send_uint32(info->start_date);
+
+ /* NETWORK_GAME_INFO_VERSION = 2 */
+ p->Send_uint8 (info->companies_max);
+ p->Send_uint8 (info->companies_on);
+ p->Send_uint8 (info->spectators_max);
+
+ /* NETWORK_GAME_INFO_VERSION = 1 */
+ p->Send_string(info->server_name);
+ p->Send_string(info->server_revision);
+ p->Send_uint8 (0); // Used to be server-lang.
+ p->Send_bool (info->use_password);
+ p->Send_uint8 (info->clients_max);
+ p->Send_uint8 (info->clients_on);
+ p->Send_uint8 (info->spectators_on);
+ p->Send_string(""); // Used to be map-name.
+ p->Send_uint16(info->map_width);
+ p->Send_uint16(info->map_height);
+ p->Send_uint8 (info->map_set);
+ p->Send_bool (info->dedicated);
+}
+
+/**
+ * Deserializes the NetworkGameInfo struct from the packet.
+ * @param p the packet to read the data from.
+ * @param info the NetworkGameInfo to deserialize into.
+ */
+void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info)
+{
+ static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
+
+ info->game_info_version = p->Recv_uint8();
+
+ /*
+ * Please observe the order.
+ * The parts must be read in the same order as they are sent!
+ */
+
+ /* Update the documentation in game_info.h on changes
+ * to the NetworkGameInfo wire-protocol! */
+
+ switch (info->game_info_version) {
+ case 4: {
+ GRFConfig **dst = &info->grfconfig;
+ uint i;
+ uint num_grfs = p->Recv_uint8();
+
+ /* Broken/bad data. It cannot have that many NewGRFs. */
+ if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
+
+ for (i = 0; i < num_grfs; i++) {
+ GRFConfig *c = new GRFConfig();
+ DeserializeGRFIdentifier(p, &c->ident);
+ HandleIncomingNetworkGameInfoGRFConfig(c);
+
+ /* Append GRFConfig to the list */
+ *dst = c;
+ dst = &c->next;
+ }
+ FALLTHROUGH;
+ }
+
+ case 3:
+ info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
+ info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
+ FALLTHROUGH;
+
+ case 2:
+ info->companies_max = p->Recv_uint8 ();
+ info->companies_on = p->Recv_uint8 ();
+ info->spectators_max = p->Recv_uint8 ();
+ FALLTHROUGH;
+
+ case 1:
+ p->Recv_string(info->server_name, sizeof(info->server_name));
+ p->Recv_string(info->server_revision, sizeof(info->server_revision));
+ p->Recv_uint8 (); // Used to contain server-lang.
+ info->use_password = p->Recv_bool ();
+ info->clients_max = p->Recv_uint8 ();
+ info->clients_on = p->Recv_uint8 ();
+ info->spectators_on = p->Recv_uint8 ();
+ if (info->game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
+ info->game_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
+ info->start_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
+ }
+ while (p->Recv_uint8() != 0) {} // Used to contain the map-name.
+ info->map_width = p->Recv_uint16();
+ info->map_height = p->Recv_uint16();
+ info->map_set = p->Recv_uint8 ();
+ info->dedicated = p->Recv_bool ();
+
+ if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
+ }
+}
+
+/**
+ * Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
+ * @param p the packet to write the data to.
+ * @param grf the GRFIdentifier to serialize.
+ */
+void SerializeGRFIdentifier(Packet *p, const GRFIdentifier *grf)
+{
+ uint j;
+ p->Send_uint32(grf->grfid);
+ for (j = 0; j < sizeof(grf->md5sum); j++) {
+ p->Send_uint8(grf->md5sum[j]);
+ }
+}
+
+/**
+ * Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
+ * @param p the packet to read the data from.
+ * @param grf the GRFIdentifier to deserialize.
+ */
+void DeserializeGRFIdentifier(Packet *p, GRFIdentifier *grf)
+{
+ uint j;
+ grf->grfid = p->Recv_uint32();
+ for (j = 0; j < sizeof(grf->md5sum); j++) {
+ grf->md5sum[j] = p->Recv_uint8();
+ }
+}