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author | celestar <celestar@openttd.org> | 2007-02-23 08:37:33 +0000 |
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committer | celestar <celestar@openttd.org> | 2007-02-23 08:37:33 +0000 |
commit | 0ed4b64e649349f695a1942e0fa09b8b564e1774 (patch) | |
tree | ffbf65a36988c29feee223c710b66030721b7952 /src/network/core/game.h | |
parent | 798c95a2284ced6a52ed00e5a273965971f364a2 (diff) | |
download | openttd-0ed4b64e649349f695a1942e0fa09b8b564e1774.tar.xz |
(svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives).
Diffstat (limited to 'src/network/core/game.h')
-rw-r--r-- | src/network/core/game.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/game.h b/src/network/core/game.h index 6c96527fb..4347fc6b5 100644 --- a/src/network/core/game.h +++ b/src/network/core/game.h @@ -1,5 +1,10 @@ /* $Id$ */ +/** + * @file game.h Information about a game that is sent between a + * game server, game client and masterserver. + */ + #ifndef NETWORK_CORE_GAME_H #define NETWORK_CORE_GAME_H @@ -10,11 +15,6 @@ #include "../../newgrf_config.h" /** - * @file game.h Information about a game that is sent between a - * game server, game client and masterserver. - */ - -/** * This is the struct used by both client and server * some fields will be empty on the client (like game_password) by default * and only filled with data a player enters. |