summaryrefslogtreecommitdiff
path: root/src/network/core/game.h
diff options
context:
space:
mode:
authorcelestar <celestar@openttd.org>2007-02-23 08:37:33 +0000
committercelestar <celestar@openttd.org>2007-02-23 08:37:33 +0000
commit0ed4b64e649349f695a1942e0fa09b8b564e1774 (patch)
treeffbf65a36988c29feee223c710b66030721b7952 /src/network/core/game.h
parent798c95a2284ced6a52ed00e5a273965971f364a2 (diff)
downloadopenttd-0ed4b64e649349f695a1942e0fa09b8b564e1774.tar.xz
(svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives).
Diffstat (limited to 'src/network/core/game.h')
-rw-r--r--src/network/core/game.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/game.h b/src/network/core/game.h
index 6c96527fb..4347fc6b5 100644
--- a/src/network/core/game.h
+++ b/src/network/core/game.h
@@ -1,5 +1,10 @@
/* $Id$ */
+/**
+ * @file game.h Information about a game that is sent between a
+ * game server, game client and masterserver.
+ */
+
#ifndef NETWORK_CORE_GAME_H
#define NETWORK_CORE_GAME_H
@@ -10,11 +15,6 @@
#include "../../newgrf_config.h"
/**
- * @file game.h Information about a game that is sent between a
- * game server, game client and masterserver.
- */
-
-/**
* This is the struct used by both client and server
* some fields will be empty on the client (like game_password) by default
* and only filled with data a player enters.