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authorrubidium <rubidium@openttd.org>2009-06-19 20:26:18 +0000
committerrubidium <rubidium@openttd.org>2009-06-19 20:26:18 +0000
commit9b156c1bd433fd231868a70dad719c6972858072 (patch)
treef60f2169c27f97bee6ccd6f37ce4fc4bc25702ef /src/network/core/core.h
parent83f8d52a6770634f503282e4c9407a54f1825255 (diff)
downloadopenttd-9b156c1bd433fd231868a70dad719c6972858072.tar.xz
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
Diffstat (limited to 'src/network/core/core.h')
-rw-r--r--src/network/core/core.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/network/core/core.h b/src/network/core/core.h
index 4fca89f54..89c316402 100644
--- a/src/network/core/core.h
+++ b/src/network/core/core.h
@@ -50,9 +50,10 @@ public:
/**
* Close the current connection; for TCP this will be mostly equivalent
* to Close(), but for UDP it just means the packet has to be dropped.
+ * @param error Whether we quit under an error condition or not.
* @return new status of the connection.
*/
- virtual NetworkRecvStatus CloseConnection() { this->has_quit = true; return NETWORK_RECV_STATUS_OKAY; }
+ virtual NetworkRecvStatus CloseConnection(bool error = true) { this->has_quit = true; return NETWORK_RECV_STATUS_OKAY; }
/**
* Whether the current client connected to the socket has quit.