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author | rubidium <rubidium@openttd.org> | 2009-01-17 16:53:32 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-17 16:53:32 +0000 |
commit | 72b0341ed01caed7053df6f2ca7f9530d1f67e40 (patch) | |
tree | 76215ba6e27bc0b1f49919c01ff2608f276b8e3d /src/network/core/config.h | |
parent | 3940ed7e6f0bcb4fbe74c632254d6824692864dd (diff) | |
download | openttd-72b0341ed01caed7053df6f2ca7f9530d1f67e40.tar.xz |
(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
Diffstat (limited to 'src/network/core/config.h')
-rw-r--r-- | src/network/core/config.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h index c41190cce..e2fbb5e3a 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -9,11 +9,14 @@ /** DNS hostname of the masterserver */ #define NETWORK_MASTER_SERVER_HOST "master.openttd.org" +/** DNS hostname of the content server */ +#define NETWORK_CONTENT_SERVER_HOST "content.openttd.org" /** Message sent to the masterserver to 'identify' this client as OpenTTD */ #define NETWORK_MASTER_SERVER_WELCOME_MESSAGE "OpenTTDRegister" enum { NETWORK_MASTER_SERVER_PORT = 3978, ///< The default port of the master server (UDP) + NETWORK_CONTENT_SERVER_PORT = 3978, ///< The default port of the content server (TCP) NETWORK_DEFAULT_PORT = 3979, ///< The default port of the game server (TCP & UDP) NETWORK_DEFAULT_DEBUGLOG_PORT = 3982, ///< The default port debug-log is sent too (TCP) |