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authorfrosch <frosch@openttd.org>2010-06-03 11:05:20 +0000
committerfrosch <frosch@openttd.org>2010-06-03 11:05:20 +0000
commitc1cd1c039f85d0636f1c8981598de723c234754e (patch)
treed7a9022a964d2384f1705500013fa845ce6f2aff /src/misc_gui.cpp
parent278c4e9d2d7fa8ce5b4f4c10993a5e3ca64e5a95 (diff)
downloadopenttd-c1cd1c039f85d0636f1c8981598de723c234754e.tar.xz
(svn r19917) -Codechange: Split save/load GUI to separate file.
Diffstat (limited to 'src/misc_gui.cpp')
-rw-r--r--src/misc_gui.cpp512
1 files changed, 3 insertions, 509 deletions
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index fa24d574b..ff40d9972 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -11,24 +11,20 @@
#include "stdafx.h"
#include "openttd.h"
+#include "debug.h"
#include "landscape.h"
#include "newgrf_text.h"
-#include "saveload/saveload.h"
#include "gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "company_func.h"
#include "town.h"
-#include "network/network.h"
-#include "network/network_content.h"
+#include "string_func.h"
#include "company_base.h"
#include "texteff.hpp"
-#include "cargotype.h"
#include "company_manager_face.h"
#include "strings_func.h"
-#include "fileio_func.h"
-#include "fios.h"
#include "zoom_func.h"
#include "window_func.h"
#include "tilehighlight_func.h"
@@ -39,7 +35,6 @@
#include "table/strings.h"
-
/**
* Try to retrive the current clipboard contents.
*
@@ -48,15 +43,9 @@
*/
bool GetClipboardContents(char *buffer, size_t buff_len);
-
-/* Variables to display file lists */
-SaveLoadDialogMode _saveload_mode;
-
-
-static bool _fios_path_changed;
-static bool _savegame_sort_dirty;
int _caret_timer;
+
/** Widgets for the land info window. */
enum LandInfoWidgets {
LIW_BACKGROUND, ///< Background to draw on
@@ -1581,498 +1570,3 @@ void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallback
{
new QueryWindow(&_query_desc, caption, message, parent, callback);
}
-
-
-enum SaveLoadWindowWidgets {
- SLWW_WINDOWTITLE,
- SLWW_SORT_BYNAME,
- SLWW_SORT_BYDATE,
- SLWW_BACKGROUND,
- SLWW_FILE_BACKGROUND,
- SLWW_HOME_BUTTON,
- SLWW_DRIVES_DIRECTORIES_LIST,
- SLWW_SCROLLBAR,
- SLWW_CONTENT_DOWNLOAD, ///< only available for play scenario/heightmap (content download)
- SLWW_SAVE_OSK_TITLE, ///< only available for save operations
- SLWW_DELETE_SELECTION, ///< same in here
- SLWW_SAVE_GAME, ///< not to mention in here too
- SLWW_CONTENT_DOWNLOAD_SEL, ///< Selection 'stack' to 'hide' the content download
-};
-
-static const NWidgetPart _nested_load_dialog_widgets[] = {
- NWidget(NWID_HORIZONTAL),
- NWidget(WWT_CLOSEBOX, COLOUR_GREY),
- NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
- EndContainer(),
- NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
- EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
- NWidget(NWID_HORIZONTAL),
- NWidget(NWID_VERTICAL),
- NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
- SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), EndContainer(),
- NWidget(NWID_SELECTION, INVALID_COLOUR, SLWW_CONTENT_DOWNLOAD_SEL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_CONTENT_DOWNLOAD), SetResize(1, 0),
- SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
- EndContainer(),
- EndContainer(),
- NWidget(NWID_VERTICAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
- NWidget(WWT_SCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
- NWidget(WWT_RESIZEBOX, COLOUR_GREY),
- EndContainer(),
- EndContainer(),
- EndContainer(),
-};
-
-static const NWidgetPart _nested_save_dialog_widgets[] = {
- NWidget(NWID_HORIZONTAL),
- NWidget(WWT_CLOSEBOX, COLOUR_GREY),
- NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
- EndContainer(),
- NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
- EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
- NWidget(NWID_HORIZONTAL),
- NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetPadding(2, 1, 0, 2),
- SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), EndContainer(),
- NWidget(NWID_VERTICAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
- NWidget(WWT_SCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
- EndContainer(),
- EndContainer(),
- NWidget(WWT_EDITBOX, COLOUR_GREY, SLWW_SAVE_OSK_TITLE), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
- SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
- EndContainer(),
- NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SAVE_GAME), SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
- NWidget(WWT_RESIZEBOX, COLOUR_GREY),
- EndContainer(),
-};
-
-/* Colours for fios types */
-const TextColour _fios_colours[] = {
- TC_LIGHT_BLUE, TC_DARK_GREEN, TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
- TC_ORANGE, TC_LIGHT_BROWN, TC_ORANGE, TC_ORANGE, TC_YELLOW
-};
-
-void BuildFileList()
-{
- _fios_path_changed = true;
- FiosFreeSavegameList();
-
- switch (_saveload_mode) {
- case SLD_NEW_GAME:
- case SLD_LOAD_SCENARIO:
- case SLD_SAVE_SCENARIO:
- FiosGetScenarioList(_saveload_mode); break;
- case SLD_LOAD_HEIGHTMAP:
- FiosGetHeightmapList(_saveload_mode); break;
-
- default: FiosGetSavegameList(_saveload_mode); break;
- }
-}
-
-static void MakeSortedSaveGameList()
-{
- uint sort_start = 0;
- uint sort_end = 0;
-
- /* Directories are always above the files (FIOS_TYPE_DIR)
- * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
- * Only sort savegames/scenarios, not directories
- */
- for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
- switch (item->type) {
- case FIOS_TYPE_DIR: sort_start++; break;
- case FIOS_TYPE_PARENT: sort_start++; break;
- case FIOS_TYPE_DRIVE: sort_end++; break;
- default: break;
- }
- }
-
- uint s_amount = _fios_items.Length() - sort_start - sort_end;
- QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
-}
-
-extern void StartupEngines();
-
-struct SaveLoadWindow : public QueryStringBaseWindow {
-private:
- FiosItem o_dir;
-public:
-
- void GenerateFileName()
- {
- GenerateDefaultSaveName(this->edit_str_buf, &this->edit_str_buf[this->edit_str_size - 1]);
- }
-
- SaveLoadWindow(const WindowDesc *desc, SaveLoadDialogMode mode) : QueryStringBaseWindow(64)
- {
- static const StringID saveload_captions[] = {
- STR_SAVELOAD_LOAD_CAPTION,
- STR_SAVELOAD_LOAD_SCENARIO,
- STR_SAVELOAD_SAVE_CAPTION,
- STR_SAVELOAD_SAVE_SCENARIO,
- STR_SAVELOAD_LOAD_HEIGHTMAP,
- };
- assert((uint)mode < lengthof(saveload_captions));
-
- /* Use an array to define what will be the current file type being handled
- * by current file mode */
- switch (mode) {
- case SLD_SAVE_GAME: this->GenerateFileName(); break;
- case SLD_SAVE_SCENARIO: strecpy(this->edit_str_buf, "UNNAMED", &this->edit_str_buf[edit_str_size - 1]); break;
- default: break;
- }
-
- this->afilter = CS_ALPHANUMERAL;
- InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 240);
-
- this->CreateNestedTree(desc);
- if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(SLWW_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
- this->GetWidget<NWidgetCore>(SLWW_WINDOWTITLE)->widget_data = saveload_captions[mode];
-
- this->FinishInitNested(desc, 0);
-
- this->LowerWidget(SLWW_DRIVES_DIRECTORIES_LIST);
-
- /* pause is only used in single-player, non-editor mode, non-menu mode. It
- * will be unpaused in the WE_DESTROY event handler. */
- if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
- DoCommandP(0, PM_PAUSED_SAVELOAD, 1, CMD_PAUSE);
- }
- SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
-
- BuildFileList();
-
- ResetObjectToPlace();
-
- o_dir.type = FIOS_TYPE_DIRECT;
- switch (_saveload_mode) {
- case SLD_SAVE_GAME:
- case SLD_LOAD_GAME:
- FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
- break;
-
- case SLD_SAVE_SCENARIO:
- case SLD_LOAD_SCENARIO:
- FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
- break;
-
- case SLD_LOAD_HEIGHTMAP:
- FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
- break;
-
- default:
- strecpy(o_dir.name, _personal_dir, lastof(o_dir.name));
- }
-
- /* Focus the edit box by default in the save windows */
- if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
- this->SetFocusedWidget(SLWW_SAVE_OSK_TITLE);
- }
- }
-
- virtual ~SaveLoadWindow()
- {
- /* pause is only used in single-player, non-editor mode, non menu mode */
- if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
- DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
- }
- FiosFreeSavegameList();
- }
-
- virtual void DrawWidget(const Rect &r, int widget) const
- {
- switch (widget) {
- case SLWW_SORT_BYNAME:
- case SLWW_SORT_BYDATE:
- if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == SLWW_SORT_BYNAME)) {
- this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
- }
- break;
-
- case SLWW_BACKGROUND: {
- static const char *path = NULL;
- static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
- static uint64 tot = 0;
-
- if (_fios_path_changed) {
- str = FiosGetDescText(&path, &tot);
- _fios_path_changed = false;
- }
-
- if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
- DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP, str);
- DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
- } break;
-
- case SLWW_DRIVES_DIRECTORIES_LIST: {
- GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, 0xD7);
-
- uint y = r.top + WD_FRAMERECT_TOP;
- for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length(); pos++) {
- const FiosItem *item = _fios_items.Get(pos);
-
- DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
- y += this->resize.step_height;
- if (y >= this->vscroll.GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
- }
- } break;
- }
- }
-
- virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
- {
- switch (widget) {
- case SLWW_BACKGROUND:
- size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
- break;
-
- case SLWW_DRIVES_DIRECTORIES_LIST:
- resize->height = FONT_HEIGHT_NORMAL;
- size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
- break;
- }
- }
-
- virtual void OnPaint()
- {
- if (_savegame_sort_dirty) {
- _savegame_sort_dirty = false;
- MakeSortedSaveGameList();
- }
-
- this->vscroll.SetCount(_fios_items.Length());
- this->DrawWidgets();
-
- if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
- this->DrawEditBox(SLWW_SAVE_OSK_TITLE);
- }
- }
-
- virtual void OnClick(Point pt, int widget, int click_count)
- {
- switch (widget) {
- case SLWW_SORT_BYNAME: // Sort save names by name
- _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
- SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
- _savegame_sort_dirty = true;
- this->SetDirty();
- break;
-
- case SLWW_SORT_BYDATE: // Sort save names by date
- _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
- SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
- _savegame_sort_dirty = true;
- this->SetDirty();
- break;
-
- case SLWW_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
- FiosBrowseTo(&o_dir);
- this->SetDirty();
- BuildFileList();
- break;
-
- case SLWW_DRIVES_DIRECTORIES_LIST: { // Click the listbox
- int y = (pt.y - this->GetWidget<NWidgetBase>(SLWW_DRIVES_DIRECTORIES_LIST)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
-
- if (y < 0 || (y += this->vscroll.GetPosition()) >= this->vscroll.GetCount()) return;
-
- const FiosItem *file = _fios_items.Get(y);
-
- const char *name = FiosBrowseTo(file);
- if (name != NULL) {
- if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
- _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD;
-
- SetFiosType(file->type);
- strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
- strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
-
- delete this;
- } else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
- SetFiosType(file->type);
- strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
- strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
-
- delete this;
- ShowHeightmapLoad();
- } else {
- /* SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox */
- ttd_strlcpy(this->text.buf, file->title, this->text.maxsize);
- UpdateTextBufferSize(&this->text);
- this->SetWidgetDirty(SLWW_SAVE_OSK_TITLE);
- }
- } else {
- /* Changed directory, need repaint. */
- this->SetDirty();
- BuildFileList();
- }
- break;
- }
-
- case SLWW_CONTENT_DOWNLOAD:
- if (!_network_available) {
- ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
- } else {
-#if defined(ENABLE_NETWORK)
- switch (_saveload_mode) {
- default: NOT_REACHED();
- case SLD_LOAD_SCENARIO: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO); break;
- case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
- }
-#endif
- }
- break;
-
- case SLWW_DELETE_SELECTION: case SLWW_SAVE_GAME: // Delete, Save game
- break;
- }
- }
-
- virtual void OnMouseLoop()
- {
- if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
- this->HandleEditBox(SLWW_SAVE_OSK_TITLE);
- }
- }
-
- virtual EventState OnKeyPress(uint16 key, uint16 keycode)
- {
- if (keycode == WKC_ESC) {
- delete this;
- return ES_HANDLED;
- }
-
- EventState state = ES_NOT_HANDLED;
- if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) &&
- this->HandleEditBoxKey(SLWW_SAVE_OSK_TITLE, key, keycode, state) == HEBR_CONFIRM) {
- this->HandleButtonClick(SLWW_SAVE_GAME);
- }
-
- return state;
- }
-
- virtual void OnTimeout()
- {
- /* This test protects against using widgets 11 and 12 which are only available
- * in those two saveload mode */
- if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO)) return;
-
- if (this->IsWidgetLowered(SLWW_DELETE_SELECTION)) { // Delete button clicked
- if (!FiosDelete(this->text.buf)) {
- ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
- } else {
- BuildFileList();
- /* Reset file name to current date on successful delete */
- if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
- }
-
- UpdateTextBufferSize(&this->text);
- this->SetDirty();
- } else if (this->IsWidgetLowered(SLWW_SAVE_GAME)) { // Save button clicked
- _switch_mode = SM_SAVE;
- FiosMakeSavegameName(_file_to_saveload.name, this->text.buf, sizeof(_file_to_saveload.name));
-
- /* In the editor set up the vehicle engines correctly (date might have changed) */
- if (_game_mode == GM_EDITOR) StartupEngines();
- }
- }
-
- virtual void OnResize()
- {
- this->vscroll.SetCapacityFromWidget(this, SLWW_DRIVES_DIRECTORIES_LIST);
- }
-
- virtual void OnInvalidateData(int data)
- {
- BuildFileList();
- }
-};
-
-static const WindowDesc _load_dialog_desc(
- WDP_CENTER, 257, 294,
- WC_SAVELOAD, WC_NONE,
- WDF_UNCLICK_BUTTONS,
- _nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets)
-);
-
-static const WindowDesc _save_dialog_desc(
- WDP_CENTER, 257, 320,
- WC_SAVELOAD, WC_NONE,
- WDF_UNCLICK_BUTTONS,
- _nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
-);
-
-/** These values are used to convert the file/operations mode into a corresponding file type.
- * So each entry, as expressed by the related comment, is based on the enum */
-static const FileType _file_modetotype[] = {
- FT_SAVEGAME, ///< used for SLD_LOAD_GAME
- FT_SCENARIO, ///< used for SLD_LOAD_SCENARIO
- FT_SAVEGAME, ///< used for SLD_SAVE_GAME
- FT_SCENARIO, ///< used for SLD_SAVE_SCENARIO
- FT_HEIGHTMAP, ///< used for SLD_LOAD_HEIGHTMAP
- FT_SAVEGAME, ///< SLD_NEW_GAME
-};
-
-void ShowSaveLoadDialog(SaveLoadDialogMode mode)
-{
- DeleteWindowById(WC_SAVELOAD, 0);
-
- const WindowDesc *sld;
- switch (mode) {
- case SLD_SAVE_GAME:
- case SLD_SAVE_SCENARIO:
- sld = &_save_dialog_desc; break;
- default:
- sld = &_load_dialog_desc; break;
- }
-
- _saveload_mode = mode;
- _file_to_saveload.filetype = _file_modetotype[mode];
-
- new SaveLoadWindow(sld, mode);
-}
-
-void RedrawAutosave()
-{
- SetWindowDirty(WC_STATUS_BAR, 0);
-}
-
-void SetFiosType(const byte fiostype)
-{
- switch (fiostype) {
- case FIOS_TYPE_FILE:
- case FIOS_TYPE_SCENARIO:
- _file_to_saveload.mode = SL_LOAD;
- break;
-
- case FIOS_TYPE_OLDFILE:
- case FIOS_TYPE_OLD_SCENARIO:
- _file_to_saveload.mode = SL_OLD_LOAD;
- break;
-
-#ifdef WITH_PNG
- case FIOS_TYPE_PNG:
- _file_to_saveload.mode = SL_PNG;
- break;
-#endif /* WITH_PNG */
-
- case FIOS_TYPE_BMP:
- _file_to_saveload.mode = SL_BMP;
- break;
-
- default:
- _file_to_saveload.mode = SL_INVALID;
- break;
- }
-}