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authorpeter1138 <peter1138@openttd.org>2007-07-30 13:36:09 +0000
committerpeter1138 <peter1138@openttd.org>2007-07-30 13:36:09 +0000
commit06986b774427ce82078fdfe6ba1b595183fc4926 (patch)
treeec204847663a86b810b56ed51a1ed3668a5a2cb1 /src/misc_gui.cpp
parent92061aba4ea4cb190ae94d98a2ecc1df52f90d45 (diff)
downloadopenttd-06986b774427ce82078fdfe6ba1b595183fc4926.tar.xz
(svn r10736) -Fix: Correct all mispellings of 'successful'.
Diffstat (limited to 'src/misc_gui.cpp')
-rw-r--r--src/misc_gui.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index beec1f826..e5d728025 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -859,7 +859,7 @@ static void DelChar(Textbuf *tb, bool backspace)
* The character is delete from the position the caret is at
* @param tb Textbuf type to be changed
* @param delmode Type of deletion, either WKC_BACKSPACE or WKC_DELETE
- * @return Return true on successfull change of Textbuf, or false otherwise
+ * @return Return true on successful change of Textbuf, or false otherwise
*/
bool DeleteTextBufferChar(Textbuf *tb, int delmode)
{
@@ -891,7 +891,7 @@ void DeleteTextBufferAll(Textbuf *tb)
* length of the string
* @param tb Textbuf type to be changed
* @param key Character to be inserted
- * @return Return true on successfull change of Textbuf, or false otherwise
+ * @return Return true on successful change of Textbuf, or false otherwise
*/
bool InsertTextBufferChar(Textbuf *tb, WChar key)
{
@@ -915,7 +915,7 @@ bool InsertTextBufferChar(Textbuf *tb, WChar key)
* This defines where the caret will blink and the next characer interaction will occur
* @param tb Textbuf type where navigation occurs
* @param navmode Direction in which navigation occurs WKC_LEFT, WKC_RIGHT, WKC_END, WKC_HOME
- * @return Return true on successfull change of Textbuf, or false otherwise
+ * @return Return true on successful change of Textbuf, or false otherwise
*/
bool MoveTextBufferPos(Textbuf *tb, int navmode)
{
@@ -1589,7 +1589,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0);
} else {
BuildFileList();
- /* Reset file name to current date on successfull delete */
+ /* Reset file name to current date on successful delete */
if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
}