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authoryexo <yexo@openttd.org>2010-02-25 11:50:58 +0000
committeryexo <yexo@openttd.org>2010-02-25 11:50:58 +0000
commit0973a9e62419c4a4172efb5439dd827fa191ac29 (patch)
tree4f07b02b31def14cb3719a38f27a004d8d29b3ef /src/misc
parent87ff9ebd7bea21cff53e5c4b567c19f376e4ca95 (diff)
downloadopenttd-0973a9e62419c4a4172efb5439dd827fa191ac29.tar.xz
(svn r19245) -Codechange: apply coding style to binary heap (skidd13)
Diffstat (limited to 'src/misc')
-rw-r--r--src/misc/binaryheap.hpp86
1 files changed, 43 insertions, 43 deletions
diff --git a/src/misc/binaryheap.hpp b/src/misc/binaryheap.hpp
index 1c6ac7f72..ec227f122 100644
--- a/src/misc/binaryheap.hpp
+++ b/src/misc/binaryheap.hpp
@@ -16,7 +16,7 @@
#define BINARYHEAP_CHECK 0
#if BINARYHEAP_CHECK
- #define CHECK_CONSISTY() CheckConsistency()
+ #define CHECK_CONSISTY() this->CheckConsistency()
#else
#define CHECK_CONSISTY() ;
#endif
@@ -51,14 +51,14 @@ public:
: items(0)
, capacity(max_items)
{
- data = MallocT<T*>(max_items + 1);
+ this->data = MallocT<T *>(max_items + 1);
}
~CBinaryHeapT()
{
- Clear();
- free(data);
- data = NULL;
+ this->Clear();
+ free(this->data);
+ this->data = NULL;
}
protected:
@@ -70,17 +70,17 @@ protected:
uint child = gap * 2; // first child is at [parent * 2]
/* while children are valid */
- while (child <= items) {
+ while (child <= this->items) {
/* choose the smaller child */
- if (child < items && *data[child + 1] < *data[child])
+ if (child < this->items && *this->data[child + 1] < *this->data[child])
child++;
/* is it smaller than our parent? */
- if (!(*data[child] < *item)) {
+ if (!(*this->data[child] < *item)) {
/* the smaller child is still bigger or same as parent => we are done */
break;
}
/* if smaller child is smaller than parent, it will become new parent */
- data[gap] = data[child];
+ this->data[gap] = this->data[child];
gap = child;
/* where do we have our new children? */
child = gap * 2;
@@ -98,11 +98,11 @@ protected:
while (gap > 1) {
/* compare [gap] with its parent */
parent = gap / 2;
- if (!(*item <*data[parent])) {
+ if (!(*item < *this->data[parent])) {
/* we don't need to continue upstairs */
break;
}
- data[gap] = data[parent];
+ this->data[gap] = this->data[parent];
gap = parent;
}
return gap;
@@ -112,9 +112,9 @@ protected:
/** verifies the heap consistency (added during first YAPF debug phase) */
FORCEINLINE void CheckConsistency()
{
- for (uint child = 2; child <= items; child++) {
+ for (uint child = 2; child <= this->items; child++) {
uint parent = child / 2;
- assert(!(*data[child] < *data[parent]));
+ assert(!(*this->data[child] < *this->data[parent]));
}
}
#endif
@@ -122,57 +122,57 @@ protected:
public:
/** Return the number of items stored in the priority queue.
* @return number of items in the queue */
- FORCEINLINE uint Size() const { return items; }
+ FORCEINLINE uint Size() const { return this->items; }
/** Test if the priority queue is empty.
* @return true if empty */
- FORCEINLINE bool IsEmpty() const { return items == 0; }
+ FORCEINLINE bool IsEmpty() const { return this->items == 0; }
/** Test if the priority queue is full.
* @return true if full. */
- FORCEINLINE bool IsFull() const { return items >= capacity; }
+ FORCEINLINE bool IsFull() const { return this->items >= this->capacity; }
/** Find the smallest item in the priority queue.
* Return the smallest item, or throw assert if empty. */
FORCEINLINE T *Begin()
{
- assert(!IsEmpty());
- return data[1];
+ assert(!this->IsEmpty());
+ return this->data[1];
}
FORCEINLINE T *End()
{
- return data[1 + items];
+ return this->data[1 + this->items];
}
/** Insert new item into the priority queue, maintaining heap order.
* @return false if the queue is full. */
FORCEINLINE void Push(T *new_item)
{
- if (IsFull()) {
- capacity *= 2;
- data = ReallocT<T*>(data, capacity + 1);
+ if (this->IsFull()) {
+ this->capacity *= 2;
+ this->data = ReallocT<T*>(this->data, this->capacity + 1);
}
/* make place for new item */
- uint gap = HeapifyUp(++items, new_item);
- data[gap] = new_item;
+ uint gap = this->HeapifyUp(++items, new_item);
+ this->data[gap] = new_item;
CHECK_CONSISTY();
}
/** Remove and return the smallest item from the priority queue. */
FORCEINLINE T *Shift()
{
- assert(!IsEmpty());
+ assert(!this->IsEmpty());
- T *first = Begin();
+ T *first = this->Begin();
- items--;
+ this->items--;
/* at index 1 we have a gap now */
- T *last = End();
- uint gap = HeapifyDown(1, last);
+ T *last = this->End();
+ uint gap = this->HeapifyDown(1, last);
/* move last item to the proper place */
- if (!IsEmpty()) data[gap] = last;
+ if (!this->IsEmpty()) this->data[gap] = last;
CHECK_CONSISTY();
return first;
@@ -181,31 +181,31 @@ public:
/** Remove item specified by index */
FORCEINLINE void RemoveByIdx(uint index)
{
- if (index < items) {
+ if (index < this->items) {
assert(index != 0);
- items--;
+ this->items--;
/* at position index we have a gap now */
- T *last = End();
+ T *last = this->End();
/* Fix binary tree up and downwards */
- uint gap = HeapifyUp(index, last);
- gap = HeapifyDown(gap, last);
+ uint gap = this->HeapifyUp(index, last);
+ gap = this->HeapifyDown(gap, last);
/* move last item to the proper place */
- if (!IsEmpty()) data[gap] = last;
+ if (!this->IsEmpty()) this->data[gap] = last;
} else {
- assert(index == items);
- items--;
+ assert(index == this->items);
+ this->items--;
}
CHECK_CONSISTY();
}
/** return index of the item that matches (using &item1 == &item2) the given item. */
- FORCEINLINE uint FindLinear(const T& item) const
+ FORCEINLINE uint FindLinear(const T &item) const
{
- if (IsEmpty()) return 0;
- for (T **ppI = data + 1, **ppLast = ppI + items; ppI <= ppLast; ppI++) {
+ if (this->IsEmpty()) return 0;
+ for (T **ppI = this->data + 1, **ppLast = ppI + this->items; ppI <= ppLast; ppI++) {
if (*ppI == &item) {
- return ppI - data;
+ return ppI - this->data;
}
}
return 0;
@@ -213,7 +213,7 @@ public:
/** Make the priority queue empty.
* All remaining items will remain untouched. */
- FORCEINLINE void Clear() { items = 0; }
+ FORCEINLINE void Clear() { this->items = 0; }
};
#endif /* BINARYHEAP_HPP */