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author | rubidium <rubidium@openttd.org> | 2009-04-19 10:31:30 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-04-19 10:31:30 +0000 |
commit | 329cabab4fe4b963c1b928740e0d9f38f7e63b01 (patch) | |
tree | a601e141ae386f6a3a400c146dc605dcb03c20d3 /src/misc.cpp | |
parent | 2a2b40461d478406aef9d12093e07ed8ae5b987f (diff) | |
download | openttd-329cabab4fe4b963c1b928740e0d9f38f7e63b01.tar.xz |
(svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing
Diffstat (limited to 'src/misc.cpp')
-rw-r--r-- | src/misc.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/misc.cpp b/src/misc.cpp index ce527cb4b..d647f2e7e 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -59,7 +59,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date) AllocateMap(size_x, size_y); - SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); + SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0); _pause_game = 0; _fast_forward = 0; |