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authorrubidium <rubidium@openttd.org>2008-01-22 12:09:12 +0000
committerrubidium <rubidium@openttd.org>2008-01-22 12:09:12 +0000
commit59ec5e62ce645e09657764344108cae3b7b03632 (patch)
treec481b2db791059dc572d0f5d881837280e8590f2 /src/misc.cpp
parent30bac58bde83b356fbb884033f380881190ef69b (diff)
downloadopenttd-59ec5e62ce645e09657764344108cae3b7b03632.tar.xz
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
Diffstat (limited to 'src/misc.cpp')
-rw-r--r--src/misc.cpp226
1 files changed, 90 insertions, 136 deletions
diff --git a/src/misc.cpp b/src/misc.cpp
index 55a62e532..599a3563d 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -25,6 +25,7 @@
#include "texteff.hpp"
#include "string_func.h"
#include "gfx_func.h"
+#include "core/alloc_func.hpp"
#include "table/strings.h"
#include "table/sprites.h"
@@ -260,196 +261,161 @@ static void Load_MAPS()
AllocateMap(_map_dim_x, _map_dim_y);
}
+enum {
+ MAP_SL_BUF_SIZE = 4096
+};
+
static void Load_MAPT()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].type_height = buf[j];
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type_height = buf[j];
}
}
static void Save_MAPT()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].type_height;
- SlArray(buf, lengthof(buf), SLE_UINT8);
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type_height;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP1()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m1 = buf[j];
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
}
}
static void Save_MAP1()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m1;
- SlArray(buf, lengthof(buf), SLE_UINT8);
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP2()
{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- uint16 buf[4096];
- uint j;
+ SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- SlArray(buf, lengthof(buf),
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m2 = buf[j];
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m2 = buf[j];
}
}
static void Save_MAP2()
{
- uint size = MapSize();
- uint i;
-
- SlSetLength(size * sizeof(_m[0].m2));
- for (i = 0; i != size;) {
- uint16 buf[4096];
- uint j;
+ SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m2;
- SlArray(buf, lengthof(buf), SLE_UINT16);
+ SlSetLength(size * sizeof(uint16));
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
static void Load_MAP3()
{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m3 = buf[j];
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
}
}
static void Save_MAP3()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m3;
- SlArray(buf, lengthof(buf), SLE_UINT8);
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP4()
{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m4 = buf[j];
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
}
}
static void Save_MAP4()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m4;
- SlArray(buf, lengthof(buf), SLE_UINT8);
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP5()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m5 = buf[j];
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
}
}
static void Save_MAP5()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
SlSetLength(size);
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m5;
- SlArray(buf, lengthof(buf), SLE_UINT8);
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP6()
{
- /* Still available for loading old games */
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
if (CheckSavegameVersion(42)) {
- for (i = 0; i != size;) {
- uint8 buf[1024];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) {
+ for (TileIndex i = 0; i != size;) {
+ /* 1024, otherwise we overflow on 64x64 maps! */
+ SlArray(buf, 1024, SLE_UINT8);
+ for (uint j = 0; j != 1024; j++) {
_m[i++].m6 = GB(buf[j], 0, 2);
_m[i++].m6 = GB(buf[j], 2, 2);
_m[i++].m6 = GB(buf[j], 4, 2);
@@ -457,57 +423,45 @@ static void Load_MAP6()
}
}
} else {
- for (i = 0; i != size;) {
- byte buf[4096];
- uint j;
-
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _m[i++].m6 = buf[j];
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m6 = buf[j];
}
}
}
static void Save_MAP6()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
SlSetLength(size);
- for (i = 0; i != size;) {
- uint8 buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m6;
- SlArray(buf, lengthof(buf), SLE_UINT8);
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m6;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP7()
{
- uint size = MapSize();
- uint i;
-
- for (i = 0; i != size;) {
- uint8 buf[4096];
- uint j;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
- SlArray(buf, lengthof(buf), SLE_UINT8);
- for (j = 0; j != lengthof(buf); j++) _me[i++].m7 = buf[j];
+ for (TileIndex i = 0; i != size;) {
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
}
}
static void Save_MAP7()
{
- uint size = MapSize();
- uint i;
+ SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
+ TileIndex size = MapSize();
SlSetLength(size);
- for (i = 0; i != size;) {
- uint8 buf[4096];
- uint j;
-
- for (j = 0; j != lengthof(buf); j++) buf[j] = _me[i++].m7;
- SlArray(buf, lengthof(buf), SLE_UINT8);
+ for (TileIndex i = 0; i != size;) {
+ for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7;
+ SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
}
}