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authorrubidium <rubidium@openttd.org>2009-04-24 22:27:21 +0000
committerrubidium <rubidium@openttd.org>2009-04-24 22:27:21 +0000
commit00ed8c6f2706d099be84c080759e1e038e90fcb8 (patch)
tree4bba7d7253dd255194164b00e7f9a39bb1f1fa1a /src/map_func.h
parentf2f476a5701cb00b11367ff5afb6e9d5114e0056 (diff)
downloadopenttd-00ed8c6f2706d099be84c080759e1e038e90fcb8.tar.xz
(svn r16138) -Codechange: move GetClosestWaterDistance to map*
Diffstat (limited to 'src/map_func.h')
-rw-r--r--src/map_func.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map_func.h b/src/map_func.h
index 932e2f8fd..038942cd9 100644
--- a/src/map_func.h
+++ b/src/map_func.h
@@ -431,4 +431,9 @@ static inline TileIndex RandomTileSeed(uint32 r)
*/
#define RandomTile() RandomTileSeed(Random())
+/**
+ * Finds the distance for the closest tile with water/land given a tile
+ */
+uint GetClosestWaterDistance(TileIndex tile, bool water);
+
#endif /* MAP_FUNC_H */