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author | smatz <smatz@openttd.org> | 2009-02-24 20:59:17 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-02-24 20:59:17 +0000 |
commit | d73c1fa7bfed01a187e14c4d86cde70e7121c51b (patch) | |
tree | 50574d6b6befd846433d33e7a7a619e719b57d0a /src/map.cpp | |
parent | 8beca127ddf8f97b76c4bd3491ead1f6954b115d (diff) | |
download | openttd-d73c1fa7bfed01a187e14c4d86cde70e7121c51b.tar.xz |
(svn r15568) -Cleanup: *allocT/AllocaM doesn't return NULL when allocating fails
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/map.cpp b/src/map.cpp index 77952cc2f..ba6c82dba 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -52,11 +52,6 @@ void AllocateMap(uint size_x, uint size_y) free(_m); free(_me); - /* XXX @todo handle memory shortage more gracefully - * CallocT does the out-of-memory check - * Maybe some attemps could be made to try with smaller maps down to 64x64 - * Maybe check for available memory before doing the calls, after all, we know how big - * the map is */ _m = CallocT<Tile>(_map_size); _me = CallocT<TileExtended>(_map_size); } |