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authorsmatz <smatz@openttd.org>2009-02-24 20:59:17 +0000
committersmatz <smatz@openttd.org>2009-02-24 20:59:17 +0000
commitd73c1fa7bfed01a187e14c4d86cde70e7121c51b (patch)
tree50574d6b6befd846433d33e7a7a619e719b57d0a /src/map.cpp
parent8beca127ddf8f97b76c4bd3491ead1f6954b115d (diff)
downloadopenttd-d73c1fa7bfed01a187e14c4d86cde70e7121c51b.tar.xz
(svn r15568) -Cleanup: *allocT/AllocaM doesn't return NULL when allocating fails
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 77952cc2f..ba6c82dba 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -52,11 +52,6 @@ void AllocateMap(uint size_x, uint size_y)
free(_m);
free(_me);
- /* XXX @todo handle memory shortage more gracefully
- * CallocT does the out-of-memory check
- * Maybe some attemps could be made to try with smaller maps down to 64x64
- * Maybe check for available memory before doing the calls, after all, we know how big
- * the map is */
_m = CallocT<Tile>(_map_size);
_me = CallocT<TileExtended>(_map_size);
}