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author | Loïc Guilloux <glx22@users.noreply.github.com> | 2021-10-20 22:08:08 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-20 22:08:08 +0200 |
commit | bc1b84cbbb3868edfe2e1acdb2ed0a1f7fafad02 (patch) | |
tree | 3fa97fda47f135a8be454cf2aa68ddbe9887e272 /src/main_gui.cpp | |
parent | b043d58b9242a5ddd373c8194fe6df10f125cc5e (diff) | |
download | openttd-bc1b84cbbb3868edfe2e1acdb2ed0a1f7fafad02.tar.xz |
Fix #9630: intro game could zoom in/out more than allowed by settings (#9633)
Also fixes #9622
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r-- | src/main_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 944a28405..6131050cf 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -161,11 +161,11 @@ void FixTitleGameZoom(int zoom_adjust) /* Adjust the zoom in/out. * Can't simply add, since operator+ is not defined on the ZoomLevel type. */ vp->zoom = _gui_zoom; - while (zoom_adjust < 0 && vp->zoom != ZOOM_LVL_MIN) { + while (zoom_adjust < 0 && vp->zoom != _settings_client.gui.zoom_min) { vp->zoom--; zoom_adjust++; } - while (zoom_adjust > 0 && vp->zoom != ZOOM_LVL_MAX) { + while (zoom_adjust > 0 && vp->zoom != _settings_client.gui.zoom_max) { vp->zoom++; zoom_adjust--; } |