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author | smatz <smatz@openttd.org> | 2008-06-16 19:38:41 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-06-16 19:38:41 +0000 |
commit | 2299181c4be2a6d53eec62664c7a51e429c9f8a5 (patch) | |
tree | 9779d4c999b30e1a9c2dbf181c1456b5bb688cfc /src/main_gui.cpp | |
parent | 0c342f3292af7dd5f563e5bd053ff01bdcd32582 (diff) | |
download | openttd-2299181c4be2a6d53eec62664c7a51e429c9f8a5.tar.xz |
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r-- | src/main_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index e581f4564..96fb4f7cd 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -446,8 +446,8 @@ void ShowVitalWindows() */ void GameSizeChanged() { - _cur_resolution[0] = _screen.width; - _cur_resolution[1] = _screen.height; + _cur_resolution.width = _screen.width; + _cur_resolution.height = _screen.height; ScreenSizeChanged(); RelocateAllWindows(_screen.width, _screen.height); MarkWholeScreenDirty(); |