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author | rubidium <rubidium@openttd.org> | 2008-04-07 20:28:58 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-04-07 20:28:58 +0000 |
commit | ee02dd7dadb00e51a04b65e38603d77e9cfa1848 (patch) | |
tree | 9f8c5c236cf106ef895d27405d1a9d266e338480 /src/main_gui.cpp | |
parent | f04ecd2e4a90bc62a6d8728261a8fdf78efdd545 (diff) | |
download | openttd-ee02dd7dadb00e51a04b65e38603d77e9cfa1848.tar.xz |
(svn r12619) -Codechange: lots of documentation about window related stuff. Patch by Alberth.
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r-- | src/main_gui.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 027f29130..4e5be4d98 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1214,6 +1214,10 @@ void ShowVitalWindows() WP(w, def_d).data_1 = -1280; } +/** + * Size of the application screen changed. + * Adapt the game screen-size, re-allocate the open windows, and repaint everything + */ void GameSizeChanged() { _cur_resolution[0] = _screen.width; |