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author | rubidium <rubidium@openttd.org> | 2008-04-19 13:17:19 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-04-19 13:17:19 +0000 |
commit | 24b5c910398a06f4bacb54338399fc3b413cdee7 (patch) | |
tree | 348fbfb9f47ee42508b8c42686b7eeb304b7f0ab /src/main_gui.cpp | |
parent | 1dcf912f0693ec90ecaa1b0302d92408d9f9c2fe (diff) | |
download | openttd-24b5c910398a06f4bacb54338399fc3b413cdee7.tar.xz |
(svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r-- | src/main_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 6fe53a425..bf8ba3b7c 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -412,7 +412,7 @@ void SetupColorsAndInitialWindow() int height = _screen.height; Window *w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL); - AssignWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT); + InitializeWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT); /* XXX: these are not done */ switch (_game_mode) { |