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authorsmatz <smatz@openttd.org>2008-06-16 19:38:41 +0000
committersmatz <smatz@openttd.org>2008-06-16 19:38:41 +0000
commit2299181c4be2a6d53eec62664c7a51e429c9f8a5 (patch)
tree9779d4c999b30e1a9c2dbf181c1456b5bb688cfc /src/main_gui.cpp
parent0c342f3292af7dd5f563e5bd053ff01bdcd32582 (diff)
downloadopenttd-2299181c4be2a6d53eec62664c7a51e429c9f8a5.tar.xz
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r--src/main_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index e581f4564..96fb4f7cd 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -446,8 +446,8 @@ void ShowVitalWindows()
*/
void GameSizeChanged()
{
- _cur_resolution[0] = _screen.width;
- _cur_resolution[1] = _screen.height;
+ _cur_resolution.width = _screen.width;
+ _cur_resolution.height = _screen.height;
ScreenSizeChanged();
RelocateAllWindows(_screen.width, _screen.height);
MarkWholeScreenDirty();