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authorMichael Lutz <michi@icosahedron.de>2021-10-03 17:15:48 +0200
committerMichael Lutz <michi@icosahedron.de>2021-12-16 22:28:32 +0100
commit549caca39cebc8c988f4e51d79d353cab4646d58 (patch)
tree6739fb0721fae36d6fc58eabd4be642062386dee /src/linkgraph
parentb6933a2ebdf66c5fb23b2226d3ce07d71426d7d2 (diff)
downloadopenttd-549caca39cebc8c988f4e51d79d353cab4646d58.tar.xz
Codechange: Move command arguments to the back of the networked command function calls.
Diffstat (limited to 'src/linkgraph')
-rw-r--r--src/linkgraph/linkgraphschedule.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/linkgraph/linkgraphschedule.cpp b/src/linkgraph/linkgraphschedule.cpp
index ce28ec3d8..c4fc2d5f9 100644
--- a/src/linkgraph/linkgraphschedule.cpp
+++ b/src/linkgraph/linkgraphschedule.cpp
@@ -173,7 +173,7 @@ void StateGameLoop_LinkGraphPauseControl()
if (_pause_mode & PM_PAUSED_LINK_GRAPH) {
/* We are paused waiting on a job, check the job every tick. */
if (!LinkGraphSchedule::instance.IsJoinWithUnfinishedJobDue()) {
- DoCommandP(0, PM_PAUSED_LINK_GRAPH, 0, CMD_PAUSE);
+ DoCommandP(CMD_PAUSE, 0, PM_PAUSED_LINK_GRAPH, 0);
}
} else if (_pause_mode == PM_UNPAUSED &&
_date_fract == LinkGraphSchedule::SPAWN_JOIN_TICK - 2 &&
@@ -181,7 +181,7 @@ void StateGameLoop_LinkGraphPauseControl()
LinkGraphSchedule::instance.IsJoinWithUnfinishedJobDue()) {
/* Perform check two _date_fract ticks before we would join, to make
* sure it also works in multiplayer. */
- DoCommandP(0, PM_PAUSED_LINK_GRAPH, 1, CMD_PAUSE);
+ DoCommandP(CMD_PAUSE, 0, PM_PAUSED_LINK_GRAPH, 1);
}
}