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authorHenry Wilson <m3henry@googlemail.com>2019-02-18 22:39:06 +0000
committerPeterN <peter@fuzzle.org>2019-03-26 20:15:57 +0000
commita0f36a50e6324f570985f5010eb0543ec0673aeb (patch)
tree09f9c9abd097acc244f80366da42cb8702c7ed19 /src/linkgraph
parentca2f33c6d025c0c45fb4bc472493290445312de5 (diff)
downloadopenttd-a0f36a50e6324f570985f5010eb0543ec0673aeb.tar.xz
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
Diffstat (limited to 'src/linkgraph')
-rw-r--r--src/linkgraph/linkgraph.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/linkgraph/linkgraph.cpp b/src/linkgraph/linkgraph.cpp
index 532792e7c..d8cbf9b50 100644
--- a/src/linkgraph/linkgraph.cpp
+++ b/src/linkgraph/linkgraph.cpp
@@ -159,7 +159,7 @@ NodeID LinkGraph::AddNode(const Station *st)
const GoodsEntry &good = st->goods[this->cargo];
NodeID new_node = this->Size();
- this->nodes.Append();
+ this->nodes.emplace_back();
/* Avoid reducing the height of the matrix as that is expensive and we
* most likely will increase it again later which is again expensive. */
this->edges.Resize(new_node + 1U,