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authorJMcKiern <jmckiern@tcd.ie>2019-09-29 21:27:32 +0100
committerCharles Pigott <charlespigott@googlemail.com>2019-09-29 21:27:32 +0100
commit04f659e768486da4fc73a97a633f140d9733bf78 (patch)
tree7d1ecef7d6a39891d2485ae8a0ef8f12673d2b93 /src/linkgraph/linkgraphjob.cpp
parent316e4e94171d8d269b80dd9e329fc1fe610fbfe2 (diff)
downloadopenttd-04f659e768486da4fc73a97a633f140d9733bf78.tar.xz
Fix: Some typos found using codespell
Diffstat (limited to 'src/linkgraph/linkgraphjob.cpp')
-rw-r--r--src/linkgraph/linkgraphjob.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/linkgraph/linkgraphjob.cpp b/src/linkgraph/linkgraphjob.cpp
index cf180a3ae..cd358f37f 100644
--- a/src/linkgraph/linkgraphjob.cpp
+++ b/src/linkgraph/linkgraphjob.cpp
@@ -62,7 +62,7 @@ void LinkGraphJob::SpawnThread()
{
if (!StartNewThread(&this->thread, "ottd:linkgraph", &(LinkGraphSchedule::Run), this)) {
/* Of course this will hang a bit.
- * On the other hand, if you want to play games which make this hang noticably
+ * On the other hand, if you want to play games which make this hang noticeably
* on a platform without threads then you'll probably get other problems first.
* OK:
* If someone comes and tells me that this hangs for him/her, I'll implement a