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authorDarkvater <darkvater@openttd.org>2007-02-01 16:21:56 +0000
committerDarkvater <darkvater@openttd.org>2007-02-01 16:21:56 +0000
commitcace026c1bad371af95ded30864162692f954116 (patch)
tree5d94e86f4a9c29692b0c5c79994a8d6e6a08abbf /src/lang
parentc8882bd3d2dbbc7fab90e74ce71a0699cb1438f3 (diff)
downloadopenttd-cace026c1bad371af95ded30864162692f954116.tar.xz
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
Diffstat (limited to 'src/lang')
-rw-r--r--src/lang/english.txt5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index f4b0a36c3..efd5e15a7 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -295,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}New Game
STR_0141_LOAD_GAME :{BLACK}Load Game
STR_SINGLE_PLAYER :{BLACK}Single player
STR_MULTIPLAYER :{BLACK}Multiplayer
+STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
STR_64 :64
STR_128 :128
@@ -613,7 +614,6 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
STR_021F :{BLUE}{COMMA}
-STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario
STR_0221_OPENTTD :{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor
STR_0223_LAND_GENERATION :{WHITE}Land Generation
@@ -627,8 +627,6 @@ STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate
STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape
STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape
STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map
-STR_LOAD_GAME_HEIGHTMAP :{WHITE}Use Heightmap
-STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Use Heightmap
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all player-owned property?
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation
STR_022F_TOWN_GENERATION :{BLACK}Town generation
@@ -734,6 +732,7 @@ STR_0290_DELETE :{BLACK}Delete
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
STR_0292_SAVE_SCENARIO :Save scenario
STR_0293_LOAD_SCENARIO :Load scenario
+STR_LOAD_HEIGHTMAP :Load heightmap
STR_0294_QUIT_EDITOR :Quit editor
STR_0295 :
STR_0296_QUIT :Quit