diff options
author | Darkvater <darkvater@openttd.org> | 2007-02-01 16:21:56 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2007-02-01 16:21:56 +0000 |
commit | cace026c1bad371af95ded30864162692f954116 (patch) | |
tree | 5d94e86f4a9c29692b0c5c79994a8d6e6a08abbf /src/lang | |
parent | c8882bd3d2dbbc7fab90e74ce71a0699cb1438f3 (diff) | |
download | openttd-cace026c1bad371af95ded30864162692f954116.tar.xz |
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
Diffstat (limited to 'src/lang')
-rw-r--r-- | src/lang/english.txt | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index f4b0a36c3..efd5e15a7 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -295,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}New Game STR_0141_LOAD_GAME :{BLACK}Load Game STR_SINGLE_PLAYER :{BLACK}Single player STR_MULTIPLAYER :{BLACK}Multiplayer +STR_SCENARIO_EDITOR :{BLACK}Scenario Editor STR_64 :64 STR_128 :128 @@ -613,7 +614,6 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status! STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status! STR_021F :{BLUE}{COMMA} -STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario STR_0221_OPENTTD :{YELLOW}OpenTTD STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor STR_0223_LAND_GENERATION :{WHITE}Land Generation @@ -627,8 +627,6 @@ STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map -STR_LOAD_GAME_HEIGHTMAP :{WHITE}Use Heightmap -STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Use Heightmap STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all player-owned property? STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation STR_022F_TOWN_GENERATION :{BLACK}Town generation @@ -734,6 +732,7 @@ STR_0290_DELETE :{BLACK}Delete STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely STR_0292_SAVE_SCENARIO :Save scenario STR_0293_LOAD_SCENARIO :Load scenario +STR_LOAD_HEIGHTMAP :Load heightmap STR_0294_QUIT_EDITOR :Quit editor STR_0295 : STR_0296_QUIT :Quit |