summaryrefslogtreecommitdiff
path: root/src/lang
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2007-08-14 10:46:38 +0000
committerrubidium <rubidium@openttd.org>2007-08-14 10:46:38 +0000
commit83f83685c04c1213d4673fc16c874905042aa9e9 (patch)
tree0c789e19998d9f5f9caaad5ecb049000f8845c4a /src/lang
parent114161bb7a0ddd6c06db8654e1dc7f45ac3de3e1 (diff)
downloadopenttd-83f83685c04c1213d4673fc16c874905042aa9e9.tar.xz
(svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
Diffstat (limited to 'src/lang')
-rw-r--r--src/lang/english.txt25
1 files changed, 7 insertions, 18 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 495fa0b79..abe97466a 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1373,34 +1373,23 @@ STR_NETWORK_SET_PASSWORD :{BLACK}Set pass
STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
STR_NETWORK_SELECT_MAP :{BLACK}Select a map:
STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play?
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max clients:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
-STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
STR_NETWORK_LAN :LAN
STR_NETWORK_INTERNET :Internet
STR_NETWORK_LAN_INTERNET :LAN / Internet
STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise)
-STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_0_PLAYERS :0 players
-STR_NETWORK_1_PLAYERS :1 player
-STR_NETWORK_2_PLAYERS :2 players
-STR_NETWORK_3_PLAYERS :3 players
-STR_NETWORK_4_PLAYERS :4 players
-STR_NETWORK_5_PLAYERS :5 players
-STR_NETWORK_6_PLAYERS :6 players
-STR_NETWORK_7_PLAYERS :7 players
-STR_NETWORK_8_PLAYERS :8 players
-STR_NETWORK_9_PLAYERS :9 players
-STR_NETWORK_10_PLAYERS :10 players
+STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
+STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max clients:
+STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
+STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P y ies}
STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max companies:
STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limit the server to a certain amount of companies
-STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" s}
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limit the server to a certain amount of spectators
-STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Language spoken:
STR_NETWORK_LANGUAGE_TIP :{BLACK}Other players will know which language is spoken on the server
-STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME :{BLACK}Start Game
STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario
STR_NETWORK_LOAD_GAME :{BLACK}Load Game