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author | Patric Stout <truebrain@openttd.org> | 2021-04-27 11:51:00 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2021-07-16 19:50:29 +0200 |
commit | 8adade26ed0354e5357803cf19ea9839c2eb785c (patch) | |
tree | 08c73e20a16ea19ee1545de8df6c4b1095c08707 /src/lang | |
parent | 55eed246b842d372cd32784c1afcc904aef67f65 (diff) | |
download | openttd-8adade26ed0354e5357803cf19ea9839c2eb785c.tar.xz |
Feature: allow the use of STUN to connect client and server together
This method doesn't require port-forwarding to be used, and works for
most common NAT routers in home setups. But, for sure it doesn't work
for all setups, and not everyone will be able to use this.
Diffstat (limited to 'src/lang')
-rw-r--r-- | src/lang/english.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index 23ec63239..277190e1a 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -2166,6 +2166,7 @@ STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT :{BLACK}{NUM} cl STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN :{BLACK}Local STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED :{RED}Remote players can't connect STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT :{BLACK}Public +STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN :{BLACK}Behind NAT ############ End of ConnectionType STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kick |