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authorPatric Stout <truebrain@openttd.org>2021-04-30 11:34:47 +0200
committerGitHub <noreply@github.com>2021-04-30 11:34:47 +0200
commit69118d063f9316e10128580f790175cd2779abdc (patch)
tree95f0c7c736c6c14a6419c07bbb2c9fac32e0a012 /src/lang
parentf00564eeb20a09647f6f52b4ca5b39cb1e6a59aa (diff)
downloadopenttd-69118d063f9316e10128580f790175cd2779abdc.tar.xz
Change: use TCP for everything except for master-server and initial server scan (#9130)
This means that pressing Refresh button and adding servers manually now uses TCP. The master-server and initial scan are still UDP as they will be replaced by Game Coordinator; no need to change this now. If we query a server that is too old, show a proper warning to the user informing him the server is too old.
Diffstat (limited to 'src/lang')
-rw-r--r--src/lang/english.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 3037bf90f..f8e3618e5 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -2217,6 +2217,7 @@ STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Your com
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Your computer took too long to download the map
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Your computer took too long to join the server
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Your player name is not valid
+STR_NETWORK_ERROR_SERVER_TOO_OLD :{WHITE}The queried server is too old for this client
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :general error