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authorbjarni <bjarni@openttd.org>2007-02-07 19:10:19 +0000
committerbjarni <bjarni@openttd.org>2007-02-07 19:10:19 +0000
commitd40886903d7477a0f901f1ce0eaed9daa3b9d607 (patch)
treeb16bae58b03b0c68fe0ab88a8311dd7f6406238a /src/lang
parent022e11d4219c644d3c4fa79931ca0b839d9b07e2 (diff)
downloadopenttd-d40886903d7477a0f901f1ce0eaed9daa3b9d607.tar.xz
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format
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