diff options
author | miham <miham@openttd.org> | 2007-03-11 14:38:52 +0000 |
---|---|---|
committer | miham <miham@openttd.org> | 2007-03-11 14:38:52 +0000 |
commit | 8ce88873c765f8bdea9ea13c91cd2310cbe5675b (patch) | |
tree | 8c5b112eeddcf547891b69fb3825123095801956 /src/lang | |
parent | bfe4878568850e4206da5ecc297e89ee228984ef (diff) | |
download | openttd-8ce88873c765f8bdea9ea13c91cd2310cbe5675b.tar.xz |
(svn r9116) [Translations] -Change: force remove of changed translations (r9115) to ensure they are really changed
Diffstat (limited to 'src/lang')
36 files changed, 0 insertions, 71 deletions
diff --git a/src/lang/american.txt b/src/lang/american.txt index 1c839f73e..b79cfeca8 100644 --- a/src/lang/american.txt +++ b/src/lang/american.txt @@ -725,7 +725,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place ro STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it -STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level STR_0290_DELETE :{BLACK}Delete STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely STR_0292_SAVE_SCENARIO :Save scenario @@ -1206,7 +1205,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here... -STR_BUILD_CANALS_TIP :{BLACK}Build canals STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt index 884eb98b4..0ee9f7644 100644 --- a/src/lang/brazilian_portuguese.txt +++ b/src/lang/brazilian_portuguese.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{} Pressione e segure CTRL para removê-la -STR_CREATE_LAKE :{BLACK}Define área de água.{} Ela irá inundar quando no nível do mar STR_0290_DELETE :{BLACK}Remover STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Remover esta cidade completamente STR_0292_SAVE_SCENARIO :Salvar cenário @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plantar árvores de tipo aleatório STR_CANT_BUILD_CANALS :{WHITE}Impossível construir canais aqui... -STR_BUILD_CANALS_TIP :{BLACK}Construir canais STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Impossível construir eclusas aqui... diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt index 83a2d4f09..a585c1ce7 100644 --- a/src/lang/bulgarian.txt +++ b/src/lang/bulgarian.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Пост STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставяне фар STR_028E_PLACE_TRANSMITTER :{BLACK}Постави предавател STR_028F_DEFINE_DESERT_AREA :{BLACK}Избери пустинен терен.{}Задръж CTRL за да го премахнеш. -STR_CREATE_LAKE :{BLACK}Посочване на водна зона.{}Ще наводни съседните ако са на морското ниво STR_0290_DELETE :{BLACK}Изтрий STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Премахни напълно града STR_0292_SAVE_SCENARIO :Запис на сценарий @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дърв STR_TREES_RANDOM_TYPE_TIP :{BLACK}Постави дървета от произволен тип STR_CANT_BUILD_CANALS :{WHITE}Тук не може да се строят канали... -STR_BUILD_CANALS_TIP :{BLACK}Строене на канали. Натиснете CTRL за да поставите морска плочка (само на нивото на морето). STR_LANDINFO_CANAL :Канал STR_CANT_BUILD_LOCKS :{WHITE}Тук не може да се строят шлюзове... diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt index ea7d6198b..be5de0927 100644 --- a/src/lang/catalan.txt +++ b/src/lang/catalan.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Situa à STR_028D_PLACE_LIGHTHOUSE :{BLACK}Situa un far STR_028E_PLACE_TRANSMITTER :{BLACK}Situa un repetidor STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineix àrea de desert.{}Prem i mantingues la tecla CTRL per treure'l -STR_CREATE_LAKE :{BLACK}Defineix àrea d'aigua.{}Inundarà els voltants si és a nivell del mar STR_0290_DELETE :{BLACK}Esborra STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Esborra totalment aquesta població STR_0292_SAVE_SCENARIO :Desa l'escenari @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arbres d STR_TREES_RANDOM_TYPE_TIP :{BLACK}Situar arbres de tipus aleatori STR_CANT_BUILD_CANALS :{WHITE}Aquí no es poden construir canals... -STR_BUILD_CANALS_TIP :{BLACK}Construeix canals STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Aquí no es pot construir una resclosa... diff --git a/src/lang/czech.txt b/src/lang/czech.txt index a358275e6..50d814e4d 100644 --- a/src/lang/czech.txt +++ b/src/lang/czech.txt @@ -784,7 +784,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umístit STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umístit maják STR_028E_PLACE_TRANSMITTER :{BLACK}Umístit vysílač STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvořit pouštní oblast{}Stiskem CTRL ji odstraníš -STR_CREATE_LAKE :{BLACK}Vytvořit vodní plochu.{}Sousední dílky se zaplaví také, pokud jsou na úrovni moře STR_0290_DELETE :{BLACK}Smaž STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Smazat celé toto město STR_0292_SAVE_SCENARIO :Uložit mapu @@ -1265,7 +1264,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Různé STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umístit nahodné stromy STR_CANT_BUILD_CANALS :{WHITE}Zde nemohu postavit průplav... -STR_BUILD_CANALS_TIP :{BLACK}Stavět průplav. Podržením CTRL můžete vytvořit vodní plochu (pouze na úrovni moře). STR_LANDINFO_CANAL :Průplav STR_CANT_BUILD_LOCKS :{WHITE}Zde nemohu postavit zdymadlo... diff --git a/src/lang/danish.txt b/src/lang/danish.txt index 4cf071c4c..736e5b2f1 100644 --- a/src/lang/danish.txt +++ b/src/lang/danish.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placér STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placér fyrtårn STR_028E_PLACE_TRANSMITTER :{BLACK}Placér sender STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Hold CTRL nede for at fjerne det -STR_CREATE_LAKE :{BLACK}Definer vandområde.{}Vil oversvømme nærlæggende land i samme plan STR_0290_DELETE :{BLACK}Slet STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slet denne by fuldstændigt STR_0292_SAVE_SCENARIO :Gem scenarie @@ -1206,7 +1205,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Træer a STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placer træer af tilfældig type STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge en kanal her... -STR_BUILD_CANALS_TIP :{BLACK}Byg kanaler STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge en sluse her... diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt index abcb16828..3b841571b 100644 --- a/src/lang/dutch.txt +++ b/src/lang/dutch.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaats s STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaats vuurtoren STR_028E_PLACE_TRANSMITTER :{BLACK}Plaats radiomast STR_028F_DEFINE_DESERT_AREA :{BLACK}Definieer woestijn gebied.{}Gebruik CTRL om het te verwijderen -STR_CREATE_LAKE :{BLACK}Definieer watergebied.{}Het zal de omgeving overstromen als deze op zeeniveau ligt STR_0290_DELETE :{BLACK}Verwijder STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Verwijder deze hele stad STR_0292_SAVE_SCENARIO :Scenario opslaan @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Willekeu STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plant bomen van willekeurig type STR_CANT_BUILD_CANALS :{WHITE}Kan hier geen kanaal bouwen... -STR_BUILD_CANALS_TIP :{BLACK}Bouw kanaal STR_LANDINFO_CANAL :Kanaal STR_CANT_BUILD_LOCKS :{WHITE}Kan hier geen sluis bouwen... diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt index 43fcada74..dad774ab4 100644 --- a/src/lang/esperanto.txt +++ b/src/lang/esperanto.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Metu rok STR_028D_PLACE_LIGHTHOUSE :{BLACK}Metu lumturon STR_028E_PLACE_TRANSMITTER :{BLACK}Metu transmitilon STR_028F_DEFINE_DESERT_AREA :{BLACK}Difinu dezertan regionon.{}Premu kaj tenu CTRL por forigi ĝin -STR_CREATE_LAKE :{BLACK}Difinu akvoregionon.{}Inundos la ĉirkaŭon se marnivele STR_0290_DELETE :{BLACK}Forigu STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Plene forigu ĉi tiun urbon STR_0292_SAVE_SCENARIO :Konservu scenaron @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arboj de STR_TREES_RANDOM_TYPE_TIP :{BLACK}Metu arbojn de hazardaj tipoj STR_CANT_BUILD_CANALS :{WHITE}Ne povas konstrui kanalojn ĉi tie... -STR_BUILD_CANALS_TIP :{BLACK}Konstruu kanalojn. Premu CTRL por meti mar-kvadratojn (nur marnivele.) STR_LANDINFO_CANAL :Kanalo STR_CANT_BUILD_LOCKS :{WHITE}Ne povas konstrui kluzojn ĉi tie... diff --git a/src/lang/estonian.txt b/src/lang/estonian.txt index 842b17142..c8ac97540 100644 --- a/src/lang/estonian.txt +++ b/src/lang/estonian.txt @@ -823,7 +823,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Loo maas STR_028D_PLACE_LIGHTHOUSE :{BLACK}Ehita tuletorn STR_028E_PLACE_TRANSMITTER :{BLACK}Paigalda saatjamast STR_028F_DEFINE_DESERT_AREA :{BLACK}Loo kõrbealad.{}Eemaldamiseks klõpsa hoides all CTRL nuppu -STR_CREATE_LAKE :{BLACK}Märgi vee ala.{}See uputab kogu läheduse kui on mereveetasemel STR_0290_DELETE :{BLACK}Kustuta STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Hävita see linn täielikult STR_0292_SAVE_SCENARIO :Salvesta kaart @@ -1303,7 +1302,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Suvalise STR_TREES_RANDOM_TYPE_TIP :{BLACK}Istutab suvalisi puid STR_CANT_BUILD_CANALS :{WHITE}Siia ei saa kanaleid ehitada... -STR_BUILD_CANALS_TIP :{BLACK}Kanali ehitamine. Veeruutude ehitamiseks vajuta CTRL (ainult merepinna kõrgusel) STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Siia ei saa lüüse ehitada... diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt index e0f4a7f41..83baeec0d 100644 --- a/src/lang/finnish.txt +++ b/src/lang/finnish.txt @@ -725,7 +725,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sijoita STR_028D_PLACE_LIGHTHOUSE :{BLACK}Sijoita majakka. STR_028E_PLACE_TRANSMITTER :{BLACK}Sijoita lähetin. STR_028F_DEFINE_DESERT_AREA :{BLACK}Määrittele aavikon alue.{}Paina ja pidä pohjassa CTRL-nappia poistaaksesi aavikkoa. -STR_CREATE_LAKE :{BLACK}Määrittele veden alue.{}Vesi tulvii ympäröivään maastoon, jos se on merenpinnan tasolla. STR_0290_DELETE :{BLACK}Poista STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Poista tämä kaupunki kokonaan. STR_0292_SAVE_SCENARIO :Tallenna skenaario @@ -1206,7 +1205,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Sattuman STR_TREES_RANDOM_TYPE_TIP :{BLACK}Aseta sattumanvaraisia puita STR_CANT_BUILD_CANALS :{WHITE}Kanaalia ei voi rakentaa tähän... -STR_BUILD_CANALS_TIP :{BLACK}Rakenna kanaali STR_LANDINFO_CANAL :Kanaali STR_CANT_BUILD_LOCKS :{WHITE}Sulkua ei voi rakentaa tähän... diff --git a/src/lang/french.txt b/src/lang/french.txt index e7fffd239..b398c189f 100644 --- a/src/lang/french.txt +++ b/src/lang/french.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placer d STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placer un Phare STR_028E_PLACE_TRANSMITTER :{BLACK}Placer un Transmetteur STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir une zone désertique.{}Garder Ctrl enfoncé pour retrait -STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Inondera ses abords si au niveau de la mer STR_0290_DELETE :{BLACK}Supprimer STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Supprimer complètement cette ville STR_0292_SAVE_SCENARIO :Sauvegarder scénario @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Au hasar STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planter des arbres de types choisis au hasard STR_CANT_BUILD_CANALS :{WHITE}Impossible de construire un canal ici... -STR_BUILD_CANALS_TIP :{BLACK}Construire des canaux. Appuyer sur Ctrl pour placer de l'eau non canalisée (seulement au niveau de la mer). STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Impossible de construire un écluse ici... diff --git a/src/lang/galician.txt b/src/lang/galician.txt index 31e9c7505..d225dd8e1 100644 --- a/src/lang/galician.txt +++ b/src/lang/galician.txt @@ -706,7 +706,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto -STR_CREATE_LAKE :{BLACK}Definir área de auga.{}Inundará os arredores se está a nivel do mar STR_0290_DELETE :{BLACK}Borrar STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar completamente esta cidade STR_0292_SAVE_SCENARIO :Grabar Escenario @@ -1159,7 +1158,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árbores STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árbores dun tipo aleatorio STR_CANT_BUILD_CANALS :{WHITE}Non se pode construí-los canais aí... -STR_BUILD_CANALS_TIP :{BLACK}Construír canais STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Non se pode construí-lo peche aí... diff --git a/src/lang/german.txt b/src/lang/german.txt index af6692517..50e08ba63 100644 --- a/src/lang/german.txt +++ b/src/lang/german.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Felsige STR_028D_PLACE_LIGHTHOUSE :{BLACK}Leuchtturm errichten STR_028E_PLACE_TRANSMITTER :{BLACK}Sender errichten STR_028F_DEFINE_DESERT_AREA :{BLACK}Lege Wüstengebiet an.{}STRG drücken zum entfernen -STR_CREATE_LAKE :{BLACK}Gebiet fluten.{}Auf Meereshöhe entsteht ein Gewässer STR_0290_DELETE :{BLACK}Löschen STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Diese Stadt vollständig löschen STR_0292_SAVE_SCENARIO :Szenario speichern @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Zufälli STR_TREES_RANDOM_TYPE_TIP :{BLACK}Zufällige Baumart pflanzen STR_CANT_BUILD_CANALS :{WHITE}Kann hier keinen Kanal bauen... -STR_BUILD_CANALS_TIP :{BLACK}Kanal bauen STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Kann hier keine Schleuse bauen... diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt index 5ff16c0b8..56a13149c 100644 --- a/src/lang/hungarian.txt +++ b/src/lang/hungarian.txt @@ -792,7 +792,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sziklás STR_028D_PLACE_LIGHTHOUSE :{BLACK}Világítótorony építése STR_028E_PLACE_TRANSMITTER :{BLACK}Rádióadó építése STR_028F_DEFINE_DESERT_AREA :{BLACK}Sivatagot hoz létre.{}Nyomj CTRL-t az eltávolításához -STR_CREATE_LAKE :{BLACK}Vizet hoz létre.{}A tengerszinten lévő elemeket elárasztja STR_0290_DELETE :{BLACK}Töröl STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}A város teljes eltüntetése STR_0292_SAVE_SCENARIO :Pálya mentése @@ -1273,7 +1272,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Véletle STR_TREES_RANDOM_TYPE_TIP :{BLACK}Véletlenszerűen kiválasztott fákat helyez el STR_CANT_BUILD_CANALS :{WHITE}Nem lehet csatornát építeni ide... -STR_BUILD_CANALS_TIP :{BLACK}Csatorna építése. Nyomj CTRL-t hogy tengert csinálj (tengerszinten csak). STR_LANDINFO_CANAL :Csatorna STR_CANT_BUILD_LOCKS :{WHITE}Nem lehet zsilipet építeni ide... diff --git a/src/lang/icelandic.txt b/src/lang/icelandic.txt index afa779d7c..743b49c12 100644 --- a/src/lang/icelandic.txt +++ b/src/lang/icelandic.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Setja kl STR_028D_PLACE_LIGHTHOUSE :{BLACK}Setja vita STR_028E_PLACE_TRANSMITTER :{BLACK}Setja sendi STR_028F_DEFINE_DESERT_AREA :{BLACK}Afmarkaðu eyðimörk.{}Smelltu og haltu CTRL til að fjarlægja hana -STR_CREATE_LAKE :{BLACK}Afmarkaðu vantssvæði.{}Það mun flæða yfir aðlægt svæði ef það er við sjávarmál STR_0290_DELETE :{BLACK}Eyða STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Eyða þessum bæ algjörlega STR_0292_SAVE_SCENARIO :Vista kort @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Tré af STR_TREES_RANDOM_TYPE_TIP :{BLACK}Gróðursetja tré af handahófskenndri gerð STR_CANT_BUILD_CANALS :{WHITE}Ekki hægt að grafa skipaskurð hér... -STR_BUILD_CANALS_TIP :{BLACK}Grafa skipaskurð STR_LANDINFO_CANAL :Skipaskurður STR_CANT_BUILD_LOCKS :{WHITE}Ekki hægt að gera skurðgátt hér diff --git a/src/lang/italian.txt b/src/lang/italian.txt index 1f1b5623c..c2a5f77cd 100644 --- a/src/lang/italian.txt +++ b/src/lang/italian.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Piazza t STR_028D_PLACE_LIGHTHOUSE :{BLACK}Piazza faro STR_028E_PLACE_TRANSMITTER :{BLACK}Piazza trasmettitore STR_028F_DEFINE_DESERT_AREA :{BLACK}Definisce area desertica.{}Clicca premendo CTRL per rimuoverla -STR_CREATE_LAKE :{BLACK}Definisce area d'acqua.{}Si espande se definita a livello del mare STR_0290_DELETE :{BLACK}Elimina STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Elimina completamente questa città STR_0292_SAVE_SCENARIO :Salva scenario @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Alberi c STR_TREES_RANDOM_TYPE_TIP :{BLACK}Pianta alberi di tipo casuale STR_CANT_BUILD_CANALS :{WHITE}Non puoi costruire qui un canale... -STR_BUILD_CANALS_TIP :{BLACK}Costruisci canali STR_LANDINFO_CANAL :Canale STR_CANT_BUILD_LOCKS :{WHITE}Non puoi costruire qui una chiusa... diff --git a/src/lang/japanese.txt b/src/lang/japanese.txt index 3708cfb13..174da42af 100644 --- a/src/lang/japanese.txt +++ b/src/lang/japanese.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}土地 STR_028D_PLACE_LIGHTHOUSE :{BLACK}灯台を建設します STR_028E_PLACE_TRANSMITTER :{BLACK}送信機を建設します STR_028F_DEFINE_DESERT_AREA :{BLACK}砂漠を作成します。{}Control+クリックすると消去します -STR_CREATE_LAKE :{BLACK}湖を作成します。{}海水位の場合は周辺地域を水浸します STR_0290_DELETE :{BLACK}破壊 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}この町を完全に破壊します STR_0292_SAVE_SCENARIO :シナリオを保存 @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}ラン STR_TREES_RANDOM_TYPE_TIP :{BLACK}ランドムな木を植林します STR_CANT_BUILD_CANALS :{WHITE}ここに運河が建設できません... -STR_BUILD_CANALS_TIP :{BLACK}運河を建設します。Control+クリックすると海のタイルも建設できます(海水位にのみ) STR_LANDINFO_CANAL :運河 STR_CANT_BUILD_LOCKS :{WHITE}ここに水門が建設できません... diff --git a/src/lang/korean.txt b/src/lang/korean.txt index 323ff46a7..8e3e48de3 100644 --- a/src/lang/korean.txt +++ b/src/lang/korean.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}암석 STR_028D_PLACE_LIGHTHOUSE :{BLACK}등대를 놓습니다. STR_028E_PLACE_TRANSMITTER :{BLACK}송신기를 놓습니다. STR_028F_DEFINE_DESERT_AREA :{BLACK}사막 지역을 지정합니다.{}CTRL키를 누른채로 지우십시오. -STR_CREATE_LAKE :{BLACK}물을 지정합니다.{}해수면에 둘러싸이면 물로 채워질 것입니다. STR_0290_DELETE :{BLACK}삭제 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}이 도시를 완전히 삭제 STR_0292_SAVE_SCENARIO :시나리오 저장 @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}무작 STR_TREES_RANDOM_TYPE_TIP :{BLACK}모든 종류의 나무를 무작위로 심습니다. STR_CANT_BUILD_CANALS :{WHITE}여기에 운하를 건설할 수 없습니다... -STR_BUILD_CANALS_TIP :{BLACK}운하를 건설합니다. CTRL키를 눌러 바다 타일을 건설하십시오 (해수면 높이에서만) STR_LANDINFO_CANAL :운하 STR_CANT_BUILD_LOCKS :{WHITE}여기에 갑문을 지을 수 없습니다... diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt index 212171448..d7dab175b 100644 --- a/src/lang/lithuanian.txt +++ b/src/lang/lithuanian.txt @@ -759,7 +759,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sukurti STR_028D_PLACE_LIGHTHOUSE :{BLACK}Statyti švyturį STR_028E_PLACE_TRANSMITTER :{BLACK}Statyti siųstuvą STR_028F_DEFINE_DESERT_AREA :{BLACK}Nurodyti dykumos plotus{}Laikant nuspaustą VALD (CTRL) galima ją pašalinti -STR_CREATE_LAKE :{BLACK}Pazymeti kaip vandeni, aplinkines zemes bus uztvindytos, jei bus juros lygyje STR_0290_DELETE :{BLACK}Šalinti STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Šalinti šį miestą STR_0292_SAVE_SCENARIO :Išsaugoti scenarijų @@ -1239,7 +1238,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Atsitikt STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sodina atsitiktinės rūšies medžius STR_CANT_BUILD_CANALS :{WHITE}Neimanoma cia iskasti kanalu... -STR_BUILD_CANALS_TIP :{BLACK}Kasti kanalus STR_LANDINFO_CANAL :Kanalas STR_CANT_BUILD_LOCKS :{WHITE}Neimanoma cia irengti sliuzu... diff --git a/src/lang/norwegian_bokmal.txt b/src/lang/norwegian_bokmal.txt index 03efda6be..40ac0c5e7 100644 --- a/src/lang/norwegian_bokmal.txt +++ b/src/lang/norwegian_bokmal.txt @@ -725,7 +725,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosender STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og hold inne CTRL for å fjerne den -STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Det vil oversvømme området rundt hvis det er på sjønivå STR_0290_DELETE :{BLACK}Slett STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett denne byen fullstendig STR_0292_SAVE_SCENARIO :Lagre scenario @@ -1206,7 +1205,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trær av STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser trær av tilfeldig type STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge kanaler her... -STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler. Trykk CTRL for å plassere sjøområder (kun på havnivå). STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge sluser her... diff --git a/src/lang/norwegian_nynorsk.txt b/src/lang/norwegian_nynorsk.txt index 79c74cc20..3cd63a0cf 100644 --- a/src/lang/norwegian_nynorsk.txt +++ b/src/lang/norwegian_nynorsk.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosendar STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og held inne CTRL for å fjerne det -STR_CREATE_LAKE :{BLACK}Definer vassområde.{}Det vil fløyme landa rundt dersom det er på høgd med sjøen. STR_0290_DELETE :{BLACK}Slett STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett byen heilt STR_0292_SAVE_SCENARIO :Lagre scenario @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Tre av t STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser tre av tilfeldig type STR_CANT_BUILD_CANALS :{WHITE}Kan ikkje byggje kanalar her... -STR_BUILD_CANALS_TIP :{BLACK}Bygg kanalar. Trykk CTRL for å plassere sjøområde (kun på havnivå) STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Kan ikkje byggje sluser her... diff --git a/src/lang/polish.txt b/src/lang/polish.txt index 4116b91e2..d4202f83d 100644 --- a/src/lang/polish.txt +++ b/src/lang/polish.txt @@ -813,7 +813,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umieść STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umieść latarnię morską STR_028E_PLACE_TRANSMITTER :{BLACK}Umieść nadajnik STR_028F_DEFINE_DESERT_AREA :{BLACK}Definiuj obszar pustyni.{}Wciśnij i trzymaj CTRL by usunąć -STR_CREATE_LAKE :{BLACK}Definiuj akwen wodny.{}Okolice będą zalane jeśli są na poziomie morza STR_0290_DELETE :{BLACK}Skasuj STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Skasuj to miasto STR_0292_SAVE_SCENARIO :Zapisz scenariusz @@ -1294,7 +1293,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drzewa r STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sadzenie drzew rożnych rodzajów STR_CANT_BUILD_CANALS :{WHITE}Nie można tutaj wybudować kanału... -STR_BUILD_CANALS_TIP :{BLACK}Buduj kanały STR_LANDINFO_CANAL :Kanał STR_CANT_BUILD_LOCKS :{WHITE}Nie można tutaj wybudować śluzy... diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt index 04e21fca8..8d83e77b2 100644 --- a/src/lang/portuguese.txt +++ b/src/lang/portuguese.txt @@ -725,7 +725,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto.{}Manter a tecla CTRL pressionada para remover -STR_CREATE_LAKE :{BLACK}Definir área de água.{}A área adjacente será inundada se estiver ao nível do mar STR_0290_DELETE :{BLACK}Apagar STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Apagar completamente esta cidade STR_0292_SAVE_SCENARIO :Guardar cenário @@ -1206,7 +1205,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árvores de tipo aleatório STR_CANT_BUILD_CANALS :{WHITE}Não é possível construir canais aqui... -STR_BUILD_CANALS_TIP :{BLACK}Construir canais STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Não é possível construir diques aqui... diff --git a/src/lang/romanian.txt b/src/lang/romanian.txt index f771bcbe5..3189cd6f1 100644 --- a/src/lang/romanian.txt +++ b/src/lang/romanian.txt @@ -724,7 +724,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaseaza STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaseazã far STR_028E_PLACE_TRANSMITTER :{BLACK}Plaseazã transmitãtor STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineste suprafata de desert.{}Apasã si mentine apasat CTRL pentru a o sterge -STR_CREATE_LAKE :{BLACK}Defineste suprafata cu apã.{}Împrejurimile aflate la acelasi nivel vor fi inundate STR_0290_DELETE :{BLACK}Sterge STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Sterge acest oras STR_0292_SAVE_SCENARIO :Salveazã scenariul @@ -1205,7 +1204,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arbori d STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planteazã arbori din diverse specii la întâmplare STR_CANT_BUILD_CANALS :{WHITE}Nu pot construi un canal aici... -STR_BUILD_CANALS_TIP :{BLACK}Construieste canale STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Nu pot construi o ecluzã aici... diff --git a/src/lang/russian.txt b/src/lang/russian.txt index 76c11d164..c543f8546 100644 --- a/src/lang/russian.txt +++ b/src/lang/russian.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Разм STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставить маяк STR_028E_PLACE_TRANSMITTER :{BLACK}Поставить передатчик STR_028F_DEFINE_DESERT_AREA :{BLACK}Задать площадь пустыни.{}Нажмите и держите CTRL для удаления -STR_CREATE_LAKE :{BLACK}Определить водный простор.{} Затопит землю, если на уровне моря STR_0290_DELETE :{BLACK}Уничтожить STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Полностью уничтожить этот город STR_0292_SAVE_SCENARIO :Сохранить сценарий @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дере STR_TREES_RANDOM_TYPE_TIP :{BLACK}Разместить деревья случайного типа STR_CANT_BUILD_CANALS :{WHITE}Невозможно построить канал здесь... -STR_BUILD_CANALS_TIP :{BLACK}Проложить канал STR_LANDINFO_CANAL :Канал STR_CANT_BUILD_LOCKS :{WHITE}Невозможно построить шлюз здесь... diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt index c6764dc57..d4555c156 100644 --- a/src/lang/simplified_chinese.txt +++ b/src/lang/simplified_chinese.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在地 STR_028D_PLACE_LIGHTHOUSE :{BLACK}放置灯塔 STR_028E_PLACE_TRANSMITTER :{BLACK}放置转播塔 STR_028F_DEFINE_DESERT_AREA :{BLACK}定义沙漠区域。{}摁住 CTRL 可以去掉沙漠区域。 -STR_CREATE_LAKE :{BLACK}定义睡眠。{}在海平面高度的水面将淹没周围的区域。 STR_0290_DELETE :{BLACK}删除 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}完全删除这座城镇 STR_0292_SAVE_SCENARIO :保存场景 @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}随机 STR_TREES_RANDOM_TYPE_TIP :{BLACK}种植随机类型的树木 STR_CANT_BUILD_CANALS :{WHITE}不能在这里兴建运河…… -STR_BUILD_CANALS_TIP :{BLACK}兴建运河。点击 CTRL 可以增加海面 (仅在平面有效)。 STR_LANDINFO_CANAL :运河 STR_CANT_BUILD_LOCKS :{WHITE}不能在这里兴建船闸…… diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt index 2197b1baf..dfe61c161 100644 --- a/src/lang/slovak.txt +++ b/src/lang/slovak.txt @@ -789,7 +789,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestni STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umiestnit majak STR_028E_PLACE_TRANSMITTER :{BLACK}Umiestnit vysielac STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit oblast puste.{}Drzanim CTRL ju odstranite -STR_CREATE_LAKE :{BLACK}Vytvorit oblast vody.{}Okolie bude tiez zaplavene, ak je na urovni mora STR_0290_DELETE :{BLACK}Vymazat STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Kompletne vymazat toto mesto STR_0292_SAVE_SCENARIO :Ulozit scenar @@ -1270,7 +1269,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Nahodne STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umiestnit nahodne stromy STR_CANT_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav ... -STR_BUILD_CANALS_TIP :{BLACK}Postavit prieplavy STR_LANDINFO_CANAL :Prieplav STR_CANT_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo ... diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt index 355f6ad82..d39ac5fd0 100644 --- a/src/lang/slovenian.txt +++ b/src/lang/slovenian.txt @@ -768,7 +768,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Ustvari STR_028D_PLACE_LIGHTHOUSE :{BLACK}Postavi svetilnik STR_028E_PLACE_TRANSMITTER :{BLACK}Postavi oddajnik STR_028F_DEFINE_DESERT_AREA :{BLACK}Določi območja puščave.{}Pritisni in drži CTRL za odstranitev -STR_CREATE_LAKE :{BLACK}Določi vodno območje.{}Voda bo poplavila okolico, če bo na višini morja STR_0290_DELETE :{BLACK}Izbriši STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Popolnoma izbriši mesto STR_0292_SAVE_SCENARIO :Shrani scenarij @@ -1249,7 +1248,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drevesa STR_TREES_RANDOM_TYPE_TIP :{BLACK}Postavi drevesa naključne vrste STR_CANT_BUILD_CANALS :{WHITE}Ni mogoče zgraditi kanalov tukaj ... -STR_BUILD_CANALS_TIP :{BLACK}Gradnja kanalov. CTRL+klik za postavitev morskih kvadratkov{}(samo na višini gladine morja) STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Ni mogoče zgraditi zapornic tukaj ... diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index cacb3e071..5b4f1e4a2 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca z STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desertica.{}Pulsa y mantén CTRL para quitarla -STR_CREATE_LAKE :{BLACK}Define zona de água.{}Inundará los alrededores hasta nivel del mar STR_0290_DELETE :{BLACK}Borrar STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar esta población completamente STR_0292_SAVE_SCENARIO :Guardar escenario @@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árboles STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar distintos árboles al azar STR_CANT_BUILD_CANALS :{WHITE}No se pueden construir canales aquí... -STR_BUILD_CANALS_TIP :{BLACK}Construir canales STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}No se pueden construir dársenas aquí... diff --git a/src/lang/swedish.txt b/src/lang/swedish.txt index 7e7d248fe..af9b3b339 100644 --- a/src/lang/swedish.txt +++ b/src/lang/swedish.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placera STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placera fyrtorn STR_028E_PLACE_TRANSMITTER :{BLACK}Placera radiosändare STR_028F_DEFINE_DESERT_AREA :{BLACK}Definiera ökenområde.{}Tryck och håll CTRL för att ta bort -STR_CREATE_LAKE :{BLACK}Definiera vattenområde.{}Den fyller närområdet om det ligger i sjönivå STR_0290_DELETE :{BLACK}Ta bort STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Ta bort staden helt och hållet STR_0292_SAVE_SCENARIO :Spara scenario @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Träd av STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placera träd av olika typ STR_CANT_BUILD_CANALS :{WHITE}Kan inte bygga kanaler här... -STR_BUILD_CANALS_TIP :{BLACK}Bygg kanaler. Håll ner CTRL för att bygga vid angränsande vatten. STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Kan inte bygga slussar här... diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt index 21d592907..f3acd50a4 100644 --- a/src/lang/traditional_chinese.txt +++ b/src/lang/traditional_chinese.txt @@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在場 STR_028D_PLACE_LIGHTHOUSE :{BLACK}建立燈塔 STR_028E_PLACE_TRANSMITTER :{BLACK}建立發射站 STR_028F_DEFINE_DESERT_AREA :{BLACK}定義沙漠區。{}請按住 CTRL 移除 -STR_CREATE_LAKE :{BLACK}定義水區。{}如果在海平面的話會淹沒周圍地區 STR_0290_DELETE :{BLACK}刪除 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}完全移除這個市鎮 STR_0292_SAVE_SCENARIO :儲存場景 @@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}隨機 STR_TREES_RANDOM_TYPE_TIP :{BLACK}種植隨機種類樹木 STR_CANT_BUILD_CANALS :{WHITE}不可以在這裏興建運河... -STR_BUILD_CANALS_TIP :{BLACK}興建運河。按 CTRL 鍵 (只限於海平面) STR_LANDINFO_CANAL :運河 STR_CANT_BUILD_LOCKS :{WHITE}不可以在這裏興建水閘... diff --git a/src/lang/turkish.txt b/src/lang/turkish.txt index a40a1c4b5..aead470a3 100644 --- a/src/lang/turkish.txt +++ b/src/lang/turkish.txt @@ -725,7 +725,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya STR_028D_PLACE_LIGHTHOUSE :{BLACK}Deniz feneri koy STR_028E_PLACE_TRANSMITTER :{BLACK}Verici koy STR_028F_DEFINE_DESERT_AREA :{BLACK}Çöl yap, kaldırmak için CTRL'ye basılı tut -STR_CREATE_LAKE :{BLACK}Su yap, deniz seviyesindeki yerler suyla dolar STR_0290_DELETE :{BLACK}Sil STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Sehri tamamen sil STR_0292_SAVE_SCENARIO :Kaydet @@ -1206,7 +1205,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Rastgele STR_TREES_RANDOM_TYPE_TIP :{BLACK}Rastgele türde ağaçlar koy STR_CANT_BUILD_CANALS :{WHITE}Buraya kanal yapılamaz... -STR_BUILD_CANALS_TIP :{BLACK}Kanal Yap STR_LANDINFO_CANAL :Kanal STR_CANT_BUILD_LOCKS :{WHITE}Buraya kilit yapılamaz... diff --git a/src/lang/ukrainian.txt b/src/lang/ukrainian.txt index cb202e5a7..04ec763b0 100644 --- a/src/lang/ukrainian.txt +++ b/src/lang/ukrainian.txt @@ -852,7 +852,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Розм STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставити маяк STR_028E_PLACE_TRANSMITTER :{BLACK}Поставити ретранслятор STR_028F_DEFINE_DESERT_AREA :{BLACK}Позначити територію пустелі.{}Натисніть і утримуйте CTRL, щоб відмінити -STR_CREATE_LAKE :{BLACK}Позначити територію води.{}Заповниться водою, якщо на рівні моря STR_0290_DELETE :{BLACK}Видалити STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Видалити місто повністю STR_0292_SAVE_SCENARIO :Зберегти сценарій @@ -1333,7 +1332,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дере STR_TREES_RANDOM_TYPE_TIP :{BLACK}Садити дерева випадкового типу STR_CANT_BUILD_CANALS :{WHITE}Неможливо будувати канал тут... -STR_BUILD_CANALS_TIP :{BLACK}Будувати канал STR_LANDINFO_CANAL :Канал STR_CANT_BUILD_LOCKS :{WHITE}Неможливо будувати шлюз тут... diff --git a/src/lang/unfinished/afrikaans.txt b/src/lang/unfinished/afrikaans.txt index e402ebbb6..6aafd4aae 100644 --- a/src/lang/unfinished/afrikaans.txt +++ b/src/lang/unfinished/afrikaans.txt @@ -717,7 +717,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaas ro STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaas vuurtoring STR_028E_PLACE_TRANSMITTER :{BLACK}Plaas sender STR_028F_DEFINE_DESERT_AREA :{BLACK}Bepaal woestyn area.{}Druk en hou CTRL om te verwyder -STR_CREATE_LAKE :{BLACK}Bepaal water area.{}Dit sal die omgewing vloed as dit teen seevlak is STR_0290_DELETE :{BLACK}Uitwis STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Uitwis hele stad STR_0292_SAVE_SCENARIO :Bewaar draaiboek @@ -1136,7 +1135,6 @@ STR_LEVEL_LAND_TOOLTIP :{BLACK}Vlakte l STR_CANT_BUILD_CANALS :{WHITE}Kan nie kanaale hier bou nie... -STR_BUILD_CANALS_TIP :{BLACK}Bou kanaale. Druk CRTL om see blokkies te plaas (slegs op see-vlak) STR_LANDINFO_CANAL :Kanaal STR_CANT_BUILD_LOCKS :{WHITE}Kan nie sluite hier bou nie... diff --git a/src/lang/unfinished/croatian.txt b/src/lang/unfinished/croatian.txt index c051ad458..b5456e241 100644 --- a/src/lang/unfinished/croatian.txt +++ b/src/lang/unfinished/croatian.txt @@ -723,7 +723,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Stavi st STR_028D_PLACE_LIGHTHOUSE :{BLACK}Postavi svjetionik STR_028E_PLACE_TRANSMITTER :{BLACK}Postavi odašiljač STR_028F_DEFINE_DESERT_AREA :{BLACK}Odredi pustinjsko područje.{}Pritisni i drži CTRL za uklanjanje -STR_CREATE_LAKE :{BLACK}Odredi vodeno područje.{}Poplaviti će okolno područje ako je na razini mora STR_0290_DELETE :{BLACK}Obriši STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Obriši ovaj grad u cjelosti STR_0292_SAVE_SCENARIO :Spremi scenarij @@ -1169,7 +1168,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Raznovrs STR_TREES_RANDOM_TYPE_TIP :{BLACK}Stavi drveće nasumičnog tipa STR_CANT_BUILD_CANALS :{WHITE}Ovdje ne možeš graditi kanale... -STR_BUILD_CANALS_TIP :{BLACK}Izgradi kanale. Pritisni CTRL kako bi smjestio vodene pločice (samo na razini mora). STR_LANDINFO_CANAL :Kanal diff --git a/src/lang/unfinished/latvian.txt b/src/lang/unfinished/latvian.txt index 79405b808..b715f49da 100644 --- a/src/lang/unfinished/latvian.txt +++ b/src/lang/unfinished/latvian.txt @@ -660,7 +660,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Novietot STR_028D_PLACE_LIGHTHOUSE :{BLACK}Bu've't ba'ku STR_028E_PLACE_TRANSMITTER :{BLACK}Bu've't raidi'ta'ju STR_028F_DEFINE_DESERT_AREA :{BLACK}Nora'di't tuksnes'a plati'bu.{}Spiest un turet CTRL lai to izdze'stu -STR_CREATE_LAKE :{BLACK}Nora'di't u'dens plati'bu.{}Ta' tiks appludina'ta ja bu's ju'ras li'meni' STR_0290_DELETE :{BLACK}Izdzest STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Pilni'ba' izdze'st s'o pilse'tu STR_0292_SAVE_SCENARIO :Saglaba't scena'riju |