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authorrubidium <rubidium@openttd.org>2007-03-11 14:17:53 +0000
committerrubidium <rubidium@openttd.org>2007-03-11 14:17:53 +0000
commita2ca998dd421a1e0b3835b51cb1a559887fce937 (patch)
tree0003f082e26ca75ec9611daa52b56539caedede8 /src/lang
parent9be41fede6f528b86195c09a73fbcb4bd215fbab (diff)
downloadopenttd-a2ca998dd421a1e0b3835b51cb1a559887fce937.tar.xz
(svn r9115) -Fix [FS#622]: make clear in the tooltips when the canal build tool (in the scenario editor) makes flooding water (ocean).
Diffstat (limited to 'src/lang')
-rw-r--r--src/lang/english.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index b1f6012e0..0fec535fb 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -727,7 +727,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place ro
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
-STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level
+STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
STR_0290_DELETE :{BLACK}Delete
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
STR_0292_SAVE_SCENARIO :Save scenario
@@ -1212,7 +1212,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
-STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.)
+STR_BUILD_CANALS_TIP :{BLACK}Build canals.
STR_LANDINFO_CANAL :Canal
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...