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author | Patric Stout <truebrain@openttd.org> | 2021-01-09 15:15:14 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-09 15:15:14 +0100 |
commit | 218f40eea2227dddb2e3475f4f89d08ffd5c9c6f (patch) | |
tree | 444fda7b347d1d1651efa2a36251e2867cb3708f /src/lang | |
parent | 3dbdb1c7e3d5b7561d87d2cf891809324064bc1c (diff) | |
download | openttd-218f40eea2227dddb2e3475f4f89d08ffd5c9c6f.tar.xz |
Add: [Script] ScriptCargo::GetName, to get the human readable name of a cargo (#8544)
Of course this translates into AICargo.GetName() for AIs and
GSCargo.GetName() for GameScripts.
Diffstat (limited to 'src/lang')
0 files changed, 0 insertions, 0 deletions