diff options
author | Patric Stout <truebrain@openttd.org> | 2021-03-24 16:38:36 +0100 |
---|---|---|
committer | Patric Stout <github@truebrain.nl> | 2021-03-26 12:22:32 +0100 |
commit | 70bc55cfd6e14f710427012b03aa211a0d85ca0f (patch) | |
tree | b61c6c7e26f799afe542000d77f7cd3811d252d4 /src/lang | |
parent | cafe4eed6e482149eefe75393ad3a13e0f6e7ffe (diff) | |
download | openttd-70bc55cfd6e14f710427012b03aa211a0d85ca0f.tar.xz |
Feature: setting to indicate desert coverage for tropic climate
This is an indication value; the game tries to get as close as it
can, but due to the complex tropic rules, that is unlikely to be
exact.
In the end, it picks a height-level to base the desert/tropic
line on. This is strictly seen not needed, as we can convert any
tile to either. But it is the simplest way to get started with
this without redoing all related functions.
Diffstat (limited to 'src/lang')
-rw-r--r-- | src/lang/english.txt | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index be1d50427..6c01914c0 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1355,6 +1355,9 @@ STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controls at wha STR_CONFIG_SETTING_SNOW_COVERAGE :Snow coverage: {STRING2} STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT :Controls the approximate amount of snow on the sub-arctic landscape. Snow also affects industry generation and town growth requirements. Only used during map generation. Land just above sea level is always without snow STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE :{NUM}% +STR_CONFIG_SETTING_DESERT_COVERAGE :Desert coverage: {STRING2} +STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT :Control the approximate amount of desert on the tropical landscape. Desert also affects industry generation. Only used during map generation +STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}% STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain: {STRING2} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth @@ -2902,6 +2905,10 @@ STR_MAPGEN_SNOW_COVERAGE :{BLACK}Snow cov STR_MAPGEN_SNOW_COVERAGE_UP :{BLACK}Increase snow coverage by ten percent STR_MAPGEN_SNOW_COVERAGE_DOWN :{BLACK}Decrease snow coverage by ten percent STR_MAPGEN_SNOW_COVERAGE_TEXT :{BLACK}{NUM}% +STR_MAPGEN_DESERT_COVERAGE :{BLACK}Desert coverage: +STR_MAPGEN_DESERT_COVERAGE_UP :{BLACK}Increase desert coverage by ten percent +STR_MAPGEN_DESERT_COVERAGE_DOWN :{BLACK}Decrease desert coverage by ten percent +STR_MAPGEN_DESERT_COVERAGE_TEXT :{BLACK}{NUM}% STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator: STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type: STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level: @@ -2929,6 +2936,7 @@ STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Change maximum map height STR_MAPGEN_SNOW_COVERAGE_QUERY_CAPT :{WHITE}Snow coverage (in %) +STR_MAPGEN_DESERT_COVERAGE_QUERY_CAPT :{WHITE}Desert coverage (in %) STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Change starting year # SE Map generation |