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author | translators <translators@openttd.org> | 2015-09-03 17:45:12 +0000 |
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committer | translators <translators@openttd.org> | 2015-09-03 17:45:12 +0000 |
commit | 1162e3494294610f52aae1302c95977aded3cdf1 (patch) | |
tree | d2ed512164439928c6d9df9b773bf6838d022d62 /src/lang | |
parent | 5b0a63cc802d807edc58d40ebdc12d5c89d6cae8 (diff) | |
download | openttd-1162e3494294610f52aae1302c95977aded3cdf1.tar.xz |
(svn r27394) -Update from WebTranslator v3.0:
frisian - 25 changes by BAJansen
Diffstat (limited to 'src/lang')
-rw-r--r-- | src/lang/unfinished/frisian.txt | 27 |
1 files changed, 25 insertions, 2 deletions
diff --git a/src/lang/unfinished/frisian.txt b/src/lang/unfinished/frisian.txt index b99af4e20..fe1e9647d 100644 --- a/src/lang/unfinished/frisian.txt +++ b/src/lang/unfinished/frisian.txt @@ -1258,7 +1258,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :By ynskeakeljen STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warskôgje as in fiertúch it paad bjuster is: {STRING} STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Lit berjochten sjen at in fiertúch gjin paad nei syn bestimming fine kin STR_CONFIG_SETTING_ORDER_REVIEW :Hâld fiertúchoarders yn de gaten: {STRING} -STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :By ynkeakeljen wurde de oarder fan de fiertugen sa no en dan kontrolearre en wurde flater dy't dêrby nei boppe komme melden +STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :By ynskeakeljen wurde de oarder fan de fiertugen sa no en dan kontrolearre en wurde flater dy't dêrby nei boppe komme melden STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Ja, mar slút stilsteande fiertugen út STR_CONFIG_SETTING_ORDER_REVIEW_ON :Fan alle fiertugen @@ -1328,7 +1328,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grien STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donker grien STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fiolet STR_CONFIG_SETTING_REVERSE_SCROLLING :Draai scrollrjochtig om: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :By útskeakjen beweecht de mûs de kamera. By ynskeakeljen beweecht de mûs de kaart +STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :By útskeakeljen beweecht de mûs de kamera. By ynskeakeljen beweecht de mûs de kaart STR_CONFIG_SETTING_SMOOTH_SCROLLING :Loaitsfinster floeiend scrolle : {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Bepaalt hoe it haadfinster scrollt. By ynskeakeljen sil dit floeiend wêze. By útskeakeljen ljept it byld direktst nei de selektearre lokaasje STR_CONFIG_SETTING_MEASURE_TOOLTIP :Under it gebrûk fan de ferskate bou-arken diminsjes sjen litte: {STRING} @@ -3314,6 +3314,7 @@ STR_TIMETABLE_DAYS :{COMMA}{NBSP}{P STR_TIMETABLE_TICKS :{COMMA}{NBSP}tik{P "" ken} +STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Dit fiertûg is op tiid STR_TIMETABLE_CHANGE_TIME :{BLACK}Tiid Feroarje @@ -3326,6 +3327,7 @@ STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Feroarje STR_TIMETABLE_CLEAR_SPEED :{BLACK}Helje maksimum snelheid fuort STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Helje de maksimum reissnelheid fuort fan de opljochte oarder +STR_TIMETABLE_RESET_LATENESS :{BLACK}Fertragingsteller weromsette STR_TIMETABLE_EXPECTED :{BLACK}Ferwachte @@ -3373,7 +3375,9 @@ STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spulskript STR_AI_LIST_CAPTION :{WHITE}Beskikber {STRING} STR_AI_LIST_CAPTION_AI :AIs STR_AI_LIST_CAPTION_GAMESCRIPT :Spulskripten +STR_AI_LIST_TOOLTIP :{BLACK}Klik om in skript te selektearje +STR_AI_LIST_AUTHOR :{LTBLUE}Makker: {ORANGE}{STRING} STR_AI_LIST_VERSION :{LTBLUE}Ferzje: {ORANGE}{NUM} STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING} @@ -3420,6 +3424,8 @@ STR_ERROR_GAME_SAVE_FAILED :{WHITE}Opslaan STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Kin bestân net fuortsmite STR_ERROR_GAME_LOAD_FAILED :{WHITE}Laden Mislearre{}{STRING} STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Interne flater: {STRING} +STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Koe bestân net lêze +STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Koe net nei bestân skriuwe STR_GAME_SAVELOAD_NOT_AVAILABLE :<net beskikber> # Map generation messages @@ -3462,13 +3468,16 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Net tast # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} gemiente stiet dit net ta STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} gemeente lit it net ta dat der noch in fleanfjild bout wurd yn dizze stêd +STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} gemeente lit it net ta dat der in fleanfjild bout wurd fanwegen lûdoerlêst # Levelling errors STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kin it lân hjir net ferheegje... STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kin it lân hjir net ferleegje... +STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kin it lân hjir net egalisearje... STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Utgrave soe tunnel beskeadigje STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Lân is al op seenivo STR_ERROR_TOO_HIGH :{WHITE}Te heech +STR_ERROR_ALREADY_LEVELLED :{WHITE}... is al plat # Company related errors STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kin bedriuwsnamme net feroarje... @@ -3479,10 +3488,12 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kin net STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... gjin liening werom te betelje STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY_LONG} nedich STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kin liening net werombetelje... +STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kin gjin jild dat fan de bank lient is weijaan... STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Kin bedriuw net keapje... STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kin gjin haadkantoar boue STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kin net 25% oandielen fan dit bedriuw keapje... STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kin net 25% oandielen fan dit bedriuw ferkeapje... +STR_ERROR_PROTECTED :{WHITE}Dit bedriuw is noch net âld genoch om oandielen te ferhannelje... # Town related errors STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kin gjin stêd bouwe @@ -3493,10 +3504,13 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... te t STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... te ticht by in oare stêd STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te folle stêden STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... der is gjin romte mear op'e kaart +STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Wurk oan de dyk dwaande +STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kin dizze stêd net fuorthelje...{}In stasjon of depôt ferwiist nei dizze stêd of in tegel dy't eigendom van dizze stêd is kin net fuorthelje wurde STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... Gjin geskikt plak fûn foar in stânbield in dizze stêd # Industry related errors STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... te folle yndustryen +STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kin gjin yndustryen generearje... STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kin hjir gjin {STRING} boue... STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kin dit type yndustry hjir net boue... STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... te ticht by in oare yndustry @@ -3506,12 +3520,15 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... kin STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... kin allinnich yn in reinwâld bout wurde STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... kin allinnich yn in woastine bout wurde STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... kin allinnich yn in stêd bout wurde (ferfangt besteande hûzen) +STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... kin allinich by it sintrum van in stêd bout wurde STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... kin allinnich yn lege plakken bout wurde STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... kin allinich pleatse wurde by de rân fan'e kaart STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... bosk kin allinich boppe snieline boud wurde STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... kin allinich boppe snieline boud wurde STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... kin allinich ûnder snieline boud wurde +STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Der wie gjin gaadlike plak foar '{STRING}' industryen +STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Feroarje de mapynstellings om in bettere kaart te krijen # Station construction related errors STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Kin hjir gjin treinstasjon boue... @@ -3525,14 +3542,20 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kin hjir STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Ferbynt mear dan ien stasjon STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stasjon is te grut STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Te folle stasjons +STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Te folle stasjonsdielen STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Te folle bushaltes STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Te folle frachtstasjons STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Te ticht by in oar stasjon STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Te ticht by in oare haven STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Te ticht by in oar fleanfjild STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kin namme fan stasjon net feroarje +STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... dizze dyk is eigendom fan in stêd +STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... dyk leit in ferkearde rjochting +STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... trochriidhaltes kinne gjin bochten hawwe +STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... trochriidhaltes kinne gjin krusings hawwe # Station destruction related errors +STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kin diel fan it stasjon net fourthelje... STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Treinstasjon moat earst fuorthelle wurde STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kin busstasjon net fuorthelje... STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kin frachtstasjon net fuorthelje... |