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authorrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
committerrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
commit3da3d131c6a1e17db81d08c161b944c2c00533da (patch)
tree1793f2ebfc20fc2be1e028ad2252f8140f45334a /src/lang/german.txt
parentabc14d8fbfb9ca313d6a5ab50fc726a2507de6a4 (diff)
downloadopenttd-3da3d131c6a1e17db81d08c161b944c2c00533da.tar.xz
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
Diffstat (limited to 'src/lang/german.txt')
-rw-r--r--src/lang/german.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/lang/german.txt b/src/lang/german.txt
index f541ff056..16ea088fd 100644
--- a/src/lang/german.txt
+++ b/src/lang/german.txt
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rundstahlbrück
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquädukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendemast
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Leuchtturm
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sendemast
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Leuchtturm
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% a
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Spielfeld wird erzeugt
STR_GENERATION_TREE_GENERATION :{BLACK}Bäume werden erzeugt
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt
STR_GENERATION_CLEARING_TILES :{BLACK}Raue, felsige Landschaft wird erzeugt
STR_GENERATION_SETTINGUP_GAME :{BLACK}Spiel wird vorbereitet
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spielfeld wird belebt
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ist
STR_ERROR_OWNED_BY :{WHITE}... Eigentum von {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Gelände gehört einer anderen Firma
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Die Stadtverwaltung von {TOWN} erteilt keine Genehmigung
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ein ande
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel würde außerhalb des Spielfelds enden
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Land kann am anderen Ende des Tunnels nicht angehoben werden
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Objekt kann nicht gebaut werden...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Gegenstand im Weg
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... Firmensitz ist im Weg