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authortranslators <translators@openttd.org>2010-02-13 18:45:51 +0000
committertranslators <translators@openttd.org>2010-02-13 18:45:51 +0000
commitf36fc2c80d7a274981719a53469922688a2631f8 (patch)
treeae78b0bdbd39279c82e5b61945c066d4413cc4d8 /src/lang/english_US.txt
parent09327c2e6984183758c71ea6a8ddb02b5cb58db9 (diff)
downloadopenttd-f36fc2c80d7a274981719a53469922688a2631f8.tar.xz
(svn r19124) -Update from WebTranslator v3.0:
traditional_chinese - 3 changes by josesun english_US - 35 changes by agenthh esperanto - 27 changes by Ailanto finnish - 1 changes by jpx_ german - 1 changes by planetmaker hungarian - 51 changes by IPG icelandic - 55 changes by antonsigur indonesian - 9 changes by fanioz lithuanian - 2 changes by norwegian_bokmal - 229 changes by mantaray norwegian_nynorsk - 2 changes by mantaray portuguese - 9 changes by JayCity brazilian_portuguese - 14 changes by Tucalipe, leandromoh russian - 7 changes by serbian - 5 changes by etran slovenian - 1 changes by ntadej
Diffstat (limited to 'src/lang/english_US.txt')
-rw-r--r--src/lang/english_US.txt52
1 files changed, 37 insertions, 15 deletions
diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt
index 38e41bebc..9737fddb4 100644
--- a/src/lang/english_US.txt
+++ b/src/lang/english_US.txt
@@ -229,7 +229,7 @@ STR_BUTTON_RENAME :{BLACK}Rename
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
-STR_TOOLTIP_SHADE :{BLACK}Shade window - Only show the titlebar
+STR_TOOLTIP_SHADE :{BLACK}Shade window - only show the title bar
STR_TOOLTIP_STICKY :{BLACK}Mark this window as uncloseable for the 'Close All Windows' key
STR_TOOLTIP_RESIZE :{BLACK}Click and drag to resize this window
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
@@ -688,11 +688,15 @@ STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Snow
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
-STR_SMALLMAP_CENTER :{BLACK}Center the smallmap on the current position
+STR_SMALLMAP_CENTER :{BLACK}Center the minimap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
+STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
+STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Display no industries on the map
+STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Display all industries on the map
+STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
@@ -1061,6 +1065,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Permissive
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Hostile
+STR_WARNING_NO_SUITABLE_AI :{WHITE}No suitable AIs available...{}You can download several AIs via the 'Online Content' system
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
# Advanced settings window
@@ -1078,6 +1083,7 @@ STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Enable
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Train acceleration model: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistic
+STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Slope steepness for trains {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING} {LTBLUE} (not with OPF)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Allow joining stations not directly adjacent: {ORANGE}{STRING}
@@ -1109,6 +1115,10 @@ STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Allow s
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Weight multiplier for freight to simulate heavy trains: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Plane speed factor: {ORANGE}1 / {STRING}
+STR_CONFIG_SETTING_PLANE_CRASHES :{LTBLUE}Number of plane crashes: {ORANGE}{STRING}
+STR_CONFIG_SETTING_PLANE_CRASHES_NONE :none
+STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :reduced
+STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normal
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Allow drive-through road stops on town owned roads: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Allow drive-through road stops on roads owned by competitors: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Allow building adjacent stations: {ORANGE}{STRING}
@@ -1155,6 +1165,10 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or m
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Perform maintenance on helicopters at helipads automatically: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING}
+STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Land color used in the minimap: {ORANGE}{STRING}
+STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Green
+STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dark green
+STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Purple
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Smooth viewport scrolling: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Show a measurement tooltip when using various build-tools: {ORANGE}{STRING}
@@ -1233,6 +1247,7 @@ STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Colored
STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Starting date: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Enable smooth economy (more, smaller changes): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Allow buying shares from other companies: {ORANGE}{STRING}
+STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Percentage of leg profit to pay in feeder systems: {ORANGE}{STRING}%
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s)
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Automatically build semaphores before: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Enable the signal GUI: {ORANGE}{STRING}
@@ -1448,7 +1463,7 @@ STR_FACE_SIMPLE :{BLACK}Simple
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simple face selection.
STR_FACE_LOAD :{BLACK}Load
STR_FACE_LOAD_TOOLTIP :{BLACK}Load favorite face
-STR_FACE_LOAD_DONE :{WHITE}Your favorite face has been loaded from the OpenTTD config file.
+STR_FACE_LOAD_DONE :{WHITE}Your favorite face has been loaded from the OpenTTD configuration file
STR_FACE_FACECODE :{BLACK}Player face no.
STR_FACE_FACECODE_TOOLTIP :{BLACK}View and/or set player face number
STR_FACE_FACECODE_CAPTION :{WHITE}View and/or set player face number
@@ -1456,7 +1471,7 @@ STR_FACE_FACECODE_SET :{WHITE}New face
STR_FACE_FACECODE_ERR :{WHITE}Couldn't set player face number - must be numeric between 0 and 4,294,967,295!
STR_FACE_SAVE :{BLACK}Save
STR_FACE_SAVE_TOOLTIP :{BLACK}Save favorite face
-STR_FACE_SAVE_DONE :{WHITE}This face will be saved as your favorite in the OpenTTD config file.
+STR_FACE_SAVE_DONE :{WHITE}This face will be saved as your favorite in the OpenTTD configuration file
STR_FACE_EUROPEAN :{BLACK}European
STR_FACE_SELECT_EUROPEAN :{BLACK}Select European faces
STR_FACE_AFRICAN :{BLACK}African
@@ -1469,7 +1484,7 @@ STR_FACE_HAIR_TOOLTIP :{BLACK}Change h
STR_FACE_EYEBROWS :Eyebrows:
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Change eyebrows
STR_FACE_EYECOLOUR :Eye color:
-STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Change eyecolor
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Change eye color
STR_FACE_GLASSES :Glasses:
STR_FACE_GLASSES_TOOLTIP :{BLACK}Enable glasses
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Change glasses
@@ -1518,7 +1533,7 @@ STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Click to
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}GAME INFO
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
-STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Tileset: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landscape: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING}
@@ -1794,7 +1809,7 @@ STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}You hav
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}This dependency has been selected to be downloaded
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}You already have this
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}This content is unknown and can't be downloaded in OpenTTD
-STR_CONTENT_DETAIL_UPDATE :{SILVER}This is a replacement for an exising {STRING}
+STR_CONTENT_DETAIL_UPDATE :{SILVER}This is a replacement for an existing {STRING}
STR_CONTENT_DETAIL_NAME :{SILVER}Name: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Version: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Description: {WHITE}{STRING}
@@ -1907,13 +1922,13 @@ STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal S
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, Ctrl+Click will toggle the existing variant.
@@ -1924,7 +1939,7 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Increase
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select Rail Bridge
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
-STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your prefered bridge to build it
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your preferred bridge to build it
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
@@ -2002,8 +2017,8 @@ STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Select s
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Small
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT :{BLACK}City
-STR_STATION_BUILD_AIRPORT_METRO_AIRPORT :{BLACK}Metropolitan airport
-STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT :{BLACK}International airport
+STR_STATION_BUILD_AIRPORT_METRO_AIRPORT :{BLACK}Metropolitan
+STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT :{BLACK}International
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT :{BLACK}Commuter
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT :{BLACK}Intercontinental
STR_STATION_BUILD_AIRPORT_HELIPORT :{BLACK}Heliport
@@ -2144,7 +2159,7 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railroad track
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railroad train depot
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
-STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with streetlights
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail grade crossing
@@ -2359,6 +2374,7 @@ STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Unknown Action
STR_NEWGRF_ERROR_INVALID_ID :Attempt to use invalid ID.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries.
+STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
@@ -2520,7 +2536,7 @@ STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Construction
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}New Vehicles
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs
-STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Road Veh. Running Costs
+STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Road Vehicle Running Costs
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance
@@ -3195,10 +3211,16 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Select y
# AI debug window
STR_AI_DEBUG :{WHITE}AI Debug
+STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Name of the AI
+STR_AI_DEBUG_SETTINGS :{BLACK}AI Settings
+STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Change the settings of the AI
STR_AI_DEBUG_RELOAD :{BLACK}Reload AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
+STR_ERROR_NO_AI :{WHITE}OpenTTD is built without AI support...
+STR_ERROR_NO_AI_SUB :{WHITE}... no AIs are available!
+
STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
@@ -3316,7 +3338,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} l
STR_ERROR_BRIBE_FAILED :{WHITE}Your attempted bribery has been
STR_ERROR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator
-# Leveling errors
+# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't level land here...