diff options
author | translators <translators@openttd.org> | 2009-01-15 18:48:09 +0000 |
---|---|---|
committer | translators <translators@openttd.org> | 2009-01-15 18:48:09 +0000 |
commit | 2cc59ebf671baa7ec6633dbda0cb5c9919f4c701 (patch) | |
tree | efe48cd6435094356e8ee681bf8866addac6a27c /src/lang/english_US.txt | |
parent | 91c7cba05b2199f7aa201a3a22359607e28dae5b (diff) | |
download | openttd-2cc59ebf671baa7ec6633dbda0cb5c9919f4c701.tar.xz |
(svn r15097) -Update: WebTranslator2 update to 2009-01-15 18:47:56
brazilian_portuguese - 8 fixed by tucalipe (8)
danish - 4 fixed, 1 changed by beruic (5)
dutch - 6 fixed by habell (6)
english_US - 76 fixed by WhiteRabbit (76)
french - 7 fixed, 1 changed by glx (8)
greek - 9 fixed, 2 changed by doukas (11)
indonesian - 13 changed by fanioz (13)
norwegian_nynorsk - 24 fixed by runarlu (24)
polish - 5 fixed by xaxa (5)
Diffstat (limited to 'src/lang/english_US.txt')
-rw-r--r-- | src/lang/english_US.txt | 89 |
1 files changed, 86 insertions, 3 deletions
diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt index 191bc4508..f3ba20f4c 100644 --- a/src/lang/english_US.txt +++ b/src/lang/english_US.txt @@ -277,6 +277,7 @@ STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Too many STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Chosen name already in use STR_OSNAME_WINDOWS :Windows +STR_OSNAME_DOS :DOS STR_OSNAME_UNIX :Unix STR_OSNAME_OSX :OS X STR_OSNAME_BEOS :BeOS @@ -477,13 +478,17 @@ STR_AGE :{COMMA} year{P STR_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA}) ############ range for service numbers ends +STR_019F_TRAIN :Train STR_019C_ROAD_VEHICLE :Road vehicle -STR_019D_AIRCRAFT :Aircraft STR_019E_SHIP :Ship -STR_019F_TRAIN :Train +STR_019D_AIRCRAFT :Aircraft +STR_01A0_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old +STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old +STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} is getting very old and urgently needs replacing STR_01A3_LAND_AREA_INFORMATION :{WHITE}Land Area Information STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A STR_01A5_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY} +STR_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY} STR_01A6_N_A :N/A STR_01A7_OWNER :{BLACK}Owner: {LTBLUE}{STRING} STR_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING} @@ -796,6 +801,7 @@ STR_TRANSPARENT_SIGNS :{SETX 12}Transp STR_02D5_LAND_BLOCK_INFO :Land area information STR_02D6 : STR_CONSOLE_SETTING :Toggle Console +STR_AI_DEBUG_MENU :AI Debug STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S) STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G) STR_02D9_ABOUT_OPENTTD :About 'OpenTTD' @@ -933,6 +939,7 @@ STR_CURR_SEK :Swedish Krona ( STR_CURR_YTL :Turkish Lira (YTL) STR_CURR_SKK :Slovak Koruna (SKK) STR_CURR_BRL :Brazilian Real (BRL) +STR_CURR_EEK :Estonian Krooni (EEK) STR_CURR_CUSTOM :Custom... @@ -988,12 +995,21 @@ STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't sh STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list... STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - - +STR_TRAIN_IS_STUCK :{WHITE}{VEHICLE} can't find a path to continue. +STR_TRAIN_IS_LOST :{WHITE}{VEHICLE} is lost. +STR_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}'s profit last year was {CURRENCY} STR_EURO_INTRODUCE :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country! # Start of order review system. # DON'T ADD OR REMOVE LINES HERE +STR_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} has too few orders in the schedule +STR_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} has a void order +STR_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} has duplicate orders +STR_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} has an invalid station in its orders # end of order system +STR_VEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on {VEHICLE}{}{STRING} +STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement STR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied. STR_AUTOREPLACE_MONEY_LIMIT :(money limit) @@ -1012,6 +1028,7 @@ STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Enable STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING} STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING} {LTBLUE} (requires NPF) STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING} +STR_CONFIG_PATCHES_DISTANT_JOIN_STATIONS :{LTBLUE}Allow joining stations not directly adjacent: {ORANGE}{STRING} STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING} STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Load vehicles gradually: {ORANGE}{STRING} STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING} @@ -1047,6 +1064,7 @@ STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Review STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :no STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles STR_CONFIG_PATCHES_ORDER_REVIEW_ON :of all vehicles +STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Warn if a vehicle's income is negative: {ORANGE}{STRING} STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Vehicles never expire: {ORANGE}{STRING} STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets old STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age @@ -1095,6 +1113,13 @@ STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-click STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_CONTROL :Control-click STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_OFF :Off +STR_CONFIG_PATCHES_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Left-click scrolling: {ORANGE}{STRING} + +STR_CONFIG_PATCHES_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Use the {ORANGE}{STRING}{LTBLUE} date format for savegame names. +STR_CONFIG_PATCHES_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec 2008) +STR_CONFIG_PATCHES_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008) +STR_CONFIG_PATCHES_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31) + STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME :{LTBLUE}Automatically pause when starting a new game: {ORANGE}{STRING} STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS :{LTBLUE}Use the advanced vehicle list: {ORANGE}{STRING} STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS_OFF :Off @@ -1106,6 +1131,7 @@ STR_CONFIG_PATCHES_LOADING_INDICATORS_OWN :Own company STR_CONFIG_PATCHES_LOADING_INDICATORS_ALL :All companies STR_CONFIG_PATCHES_TIMETABLE_ALLOW :{LTBLUE}Enable timetabling for vehicles: {ORANGE}{STRING} STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS :{LTBLUE}Show timetable in ticks rather than days: {ORANGE}{STRING} +STR_CONFIG_PATCHES_QUICKGOTO :{LTBLUE}Quick creation of vehicle orders: {ORANGE}{STRING} STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE :{LTBLUE}Default rail type (after new game/game load): {ORANGE}{STRING} STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_RAIL :Normal Rail STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_ELRAIL :Electrified Rail @@ -1115,6 +1141,7 @@ STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_FIRST :First available STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_LAST :Last available STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_MOST_USED :Most used STR_CONFIG_PATCHES_SHOW_TRACK_RESERVATION :{LTBLUE}Show reserved tracks: {ORANGE}{STRING} +STR_CONFIG_PATCHES_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Keep building tools active after usage: {ORANGE}{STRING} STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Show building tools when no suitable vehicles are available: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING} @@ -1127,6 +1154,8 @@ STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Disable STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING} STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Disable ships for computer: {ORANGE}{STRING} +STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Allow AIs in multiplayer (experimental): {ORANGE}{STRING} +STR_CONFIG_PATCHES_AI_MAX_OPCODES :{LTBLUE}#opcodes before AI is suspended: {ORANGE}{STRING} STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Default service interval for trains: {ORANGE}{STRING} days/% STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Default service interval for trains: {ORANGE}disabled @@ -1171,6 +1200,8 @@ STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Centre STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Right STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Window snap radius: {ORANGE}{STRING} px STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Window snap radius: {ORANGE}disabled +STR_CONFIG_PATCHES_SOFT_LIMIT :{LTBLUE}Window soft limit (non-sticky): {ORANGE}{STRING} +STR_CONFIG_PATCHES_SOFT_LIMIT_DISABLED :{LTBLUE}Window soft limit (non-sticky): {ORANGE}disabled STR_CONFIG_PATCHES_TOWN_GROWTH :{LTBLUE}Town growth speed: {ORANGE}{STRING} STR_CONFIG_PATCHES_TOWN_GROWTH_NONE :None STR_CONFIG_PATCHES_TOWN_GROWTH_SLOW :Slow @@ -1188,6 +1219,17 @@ STR_CONFIG_PATCHES_VEHICLES :{ORANGE}Vehicle STR_CONFIG_PATCHES_STATIONS :{ORANGE}Stations STR_CONFIG_PATCHES_ECONOMY :{ORANGE}Economy STR_CONFIG_PATCHES_AI :{ORANGE}Competitors +STR_CONFIG_PATCHES_DISPLAY_OPTIONS :{ORANGE}Display options +STR_CONFIG_PATCHES_INTERACTION :{ORANGE}Interaction +STR_CONFIG_PATCHES_CONSTRUCTION_SIGNALS :{ORANGE}Signals +STR_CONFIG_PATCHES_STATIONS_CARGOHANDLING :{ORANGE}Cargo handling +STR_CONFIG_PATCHES_AI_NPC :{ORANGE}Computer players +STR_CONFIG_PATCHES_VEHICLES_AUTORENEW :{ORANGE}Autorenew +STR_CONFIG_PATCHES_VEHICLES_SERVICING :{ORANGE}Servicing +STR_CONFIG_PATCHES_VEHICLES_ROUTING :{ORANGE}Routing +STR_CONFIG_PATCHES_VEHICLES_TRAINS :{ORANGE}Trains +STR_CONFIG_PATCHES_ECONOMY_TOWNS :{ORANGE}Towns +STR_CONFIG_PATCHES_ECONOMY_INDUSTRIES :{ORANGE}Industries STR_CONFIG_PATCHES_DISABLED :disabled STR_CONFIG_PATCHES_INT32 :{NUM} @@ -1337,7 +1379,6 @@ STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Can't re STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING} STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production - ############ network gui strings STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer @@ -1510,6 +1551,7 @@ STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / STR_NETWORK_DISCONNECT :{BLACK}Disconnect +STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter the amount of money you want to give STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password STR_NETWORK_CLIENT_LIST :{WHITE}Client List @@ -1549,6 +1591,20 @@ STR_NETWORK_ERR_CLIENT_KICKED :kicked by serve STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full ############ End of leave-in-this-order +STR_NETWORK_SERVER_MESSAGE :*** {2:STRING} +############ Leave those lines in this order!! +STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Game paused (not enough players) +STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Game unpaused (enough players) +STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Game paused (connecting client) +STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Game unpaused (client connected) +STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (client failed to connect) +############ End of leave-in-this-order +STR_NETWORK_CLIENT_LEAVING :leaving +STR_NETWORK_CLIENT_JOINED :*** {STRING} has joined the game +STR_NETWORK_CLIENT_LEFT :*** {STRING} has left the game ({2:STRING}) +STR_NETWORK_NAME_CHANGE :*** {STRING} has changed his/her name to {STRING} +STR_NETWORK_GIVE_MONEY :*** {STRING} gave your company {2:CURRENCY} +STR_NETWORK_GAVE_MONEY_AWAY :*** You gave {1:STRING} {2:CURRENCY} STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] : STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {GRAY}{STRING} STR_NETWORK_CHAT_TO_COMPANY :[Team] To {STRING}: {GRAY}{STRING} @@ -1673,6 +1729,8 @@ STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Railroad track STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railroad track with combo- and one-way path signals STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Railroad track with path and one-way path signals STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first +STR_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station +STR_SELECT_STATION_TO_JOIN :{BLACK}Join station @@ -1861,6 +1919,7 @@ STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too clos STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas in this town STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas +STR_TOO_MANY_STATION_SPECS :{WHITE}Too many railroad station parts STR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops STR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many truck stations STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area @@ -1958,6 +2017,7 @@ STR_4001_LOAD_GAME :{WHITE}Load Gam STR_4002_SAVE :{BLACK}Save STR_4003_DELETE :{BLACK}Delete STR_4004 :{COMPANY}, {STRING} +STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spectator, {SKIP}{STRING} STR_4005_BYTES_FREE :{BLACK}{COMMA} megabyte{P "" s} free STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive STR_4007_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING} @@ -2763,6 +2823,7 @@ STR_UNKNOWN_STATION :unknown station STR_8812_EMPTY :{LTBLUE}Empty STR_8813_FROM :{LTBLUE}{CARGO} from {STATION} STR_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM}) +STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}{VEHICLE} is waiting in depot STR_8815_NEW_VEHICLES :{BLACK}New Vehicles STR_8816 :{BLACK}- STR_8819_TRAIN_TOO_LONG :{WHITE}Train too long @@ -2814,6 +2875,9 @@ STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't mo STR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order... STR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order... STR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order... +STR_CAN_T_COPY_SHARE_ORDER :{WHITE}vehicle can't go to all stations +STR_CAN_T_ADD_ORDER :{WHITE}vehicle can't go to that station +STR_CAN_T_ADD_ORDER_SHARED :{WHITE}a vehicle sharing this order can't go to that station STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle... STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}The rear engine will always follow its front counterpart STR_8838_N_A :N/A{SKIP} @@ -2900,6 +2964,7 @@ STR_TIMETABLE_STATUS_EARLY :This vehicle is STR_TIMETABLE_TOTAL_TIME :This timetable will take {STRING} to complete STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :This timetable will take at least {STRING} to complete (not all timetabled) STR_TIMETABLE_AUTOFILL :{BLACK}Autofill +STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the timetable automatically with the values from the next journey (CTRL-click to try to keep waiting times) ##id 0x9000 STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way @@ -2920,6 +2985,7 @@ STR_9012_CAPACITY :{BLACK}Capacity STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...must be stopped inside a road vehicle depot STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle... STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle... +STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Heading for {TOWN} Road Depot STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY} STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot @@ -3001,6 +3067,7 @@ STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY} STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY} +STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}{VEHICLE} is waiting in depot STR_981D_BUILD_SHIP_DOCK :{BLACK}Build ship dock STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Build ship depot (for building and servicing ships) STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information @@ -3065,6 +3132,7 @@ STR_HEADING_FOR_HANGAR :{ORANGE}Heading STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY} STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY} +STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}{VEHICLE} is waiting in the aircraft hangar STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft... STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight @@ -3188,6 +3256,8 @@ STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Loading {STRING STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Unexpected sprite. STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Unknown Action 0 property. STR_NEWGRF_ERROR_INVALID_ID :Attempt to use invalid ID. +STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?). +STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries. STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Load the selected preset STR_NEWGRF_PRESET_SAVE :{BLACK}Save preset @@ -3324,6 +3394,7 @@ STR_MASS_START_LIST_TIP :{BLACK}Click to STR_SHORT_DATE :{WHITE}{DATE_TINY} STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s} +STR_ORDER_REFIT_FAILED :{WHITE}Order refit failure stopped {VEHICLE} ############ Lists rail types @@ -3443,7 +3514,11 @@ STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {N STR_DATE_TINY :{STRING}-{STRING}-{NUM} STR_DATE_SHORT :{STRING} {NUM} STR_DATE_LONG :{STRING} {STRING} {NUM} +STR_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING} +STR_JUST_DATE_TINY :{DATE_TINY} +STR_JUST_DATE_LONG :{DATE_LONG} +STR_JUST_DATE_ISO :{DATE_ISO} ######## STR_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY} @@ -3599,6 +3674,14 @@ STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\q STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? . ######## +############ AI GUI +STR_AI_DEBUG :{WHITE}AI Debug +STR_AI_DEBUG_NAME_TIP :{BLACK}Name of the AI +STR_AI_DEBUG_RELOAD :{BLACK}Reload AI +STR_AI_DEBUG_RELOAD_TIP :{BLACK}Kill the AI, reload the script, and restart the AI +STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server +######## + ############ town controlled noise level STR_CONFIG_PATCHES_NOISE_LEVEL :{LTBLUE}Allow town controlled noise level for airports: {ORANGE}{STRING} STR_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} |