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authorrubidium <rubidium@openttd.org>2011-02-04 15:37:23 +0000
committerrubidium <rubidium@openttd.org>2011-02-04 15:37:23 +0000
commit46b3d114a828916226d66ec7536af9f62948759a (patch)
treeb85595b42c2c58187284ee89452b8e71709ceeae /src/lang/english.txt
parent4355231f677b2ad779daaab701444c5b003cdaed (diff)
downloadopenttd-46b3d114a828916226d66ec7536af9f62948759a.tar.xz
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting
Diffstat (limited to 'src/lang/english.txt')
-rw-r--r--src/lang/english.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 4aa37d747..215d699f1 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1113,7 +1113,8 @@ STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Use imp
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Load vehicles gradually: {ORANGE}{STRING1}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING1}
-STR_CONFIG_SETTING_LONGBRIDGES :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING1}
+STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Maximum bridge length: {ORANGE}{STRING1} tile{P 0:1 "" s}
+STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Maximum tunnel length: {ORANGE}{STRING1} tile{P 0:1 "" s}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Manual primary industry construction method: {ORANGE}{STRING1}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :none
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :as other industries
@@ -3668,6 +3669,7 @@ STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must dem
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
+STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tunnel too long
# Object related errors
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... too many objects