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author | rubidium <rubidium@openttd.org> | 2009-11-12 20:33:30 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-11-12 20:33:30 +0000 |
commit | 2a1cab4d46260dfe7930503ca0c3e45f1679269f (patch) | |
tree | d780cba22549f152f6524671b198c6abf30becbf /src/lang/arabic_egypt.txt | |
parent | 934e6a295d16055d1bcc6ffbbdf6f2b89d36bbe6 (diff) | |
download | openttd-2a1cab4d46260dfe7930503ca0c3e45f1679269f.tar.xz |
(svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
Diffstat (limited to 'src/lang/arabic_egypt.txt')
-rw-r--r-- | src/lang/arabic_egypt.txt | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/lang/arabic_egypt.txt b/src/lang/arabic_egypt.txt index 0c2bdac65..5df3ea891 100644 --- a/src/lang/arabic_egypt.txt +++ b/src/lang/arabic_egypt.txt @@ -1728,12 +1728,7 @@ STR_NETWORK_ERROR_CLIENT_SERVER_FULL :خادم ممت ############ End of leave-in-this-order # Network related errors -STR_NETWORK_SERVER_MESSAGE :*** {2:STRING} ############ Leave those lines in this order!! -STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :اللعب متوقف - ليس هناك عدد لاعبين كافي -STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :استعادة اللعب - عدد اللاعبين كافي -STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :اللعب متوقف - ربط لاعب -STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :الاستمرار باللعب - تم ربط اللاعب ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_LEAVING :يغادر STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} قد انضم للعبة |